fix(playback): recover episode navigation without Plex queues

This commit is contained in:
edde746
2026-07-24 08:08:10 +02:00
parent 54273ab09c
commit 269bb7a322
13 changed files with 681 additions and 301 deletions
+174 -138
View File
@@ -11,6 +11,37 @@ import '../mixins/disposable_change_notifier_mixin.dart';
/// [LocalPlayQueue]) where the full list is already resident.
typedef PlayQueueWindowFetcher = Future<PlayQueueResponse?> Function(int playQueueId, {String? center, int window});
/// Outcome of resolving one direction in the active playback queue.
enum QueueNavigationStatus {
/// The adjacent queue item was found.
found,
/// The active queue was loaded successfully and has no item in this direction.
boundary,
/// No active queue or matching current item was available.
unavailable,
/// A server-backed queue window could not be loaded or validated.
failed,
}
@immutable
class QueueNavigationResult {
const QueueNavigationResult._(this.status, this.item);
const QueueNavigationResult.found(MediaItem item) : this._(QueueNavigationStatus.found, item);
const QueueNavigationResult.boundary() : this._(QueueNavigationStatus.boundary, null);
const QueueNavigationResult.unavailable() : this._(QueueNavigationStatus.unavailable, null);
const QueueNavigationResult.failed() : this._(QueueNavigationStatus.failed, null);
final QueueNavigationStatus status;
final MediaItem? item;
}
/// Result of trying to locate the current queue index.
class _IndexLookupResult {
final int? index;
@@ -50,8 +81,14 @@ class PlaybackStateProvider with ChangeNotifier, DisposableChangeNotifierMixin {
/// (Jellyfin) it's a synthetic index assigned in [setPlaybackFromLocalQueue].
/// Returns null when [item] isn't in the current loaded window.
int? playQueueItemIdFor(MediaItem item) {
if (!_isQueueMode) return null;
if (item is PlexMediaItem && item.playQueueItemId != null) {
return item.playQueueItemId;
final id = item.playQueueItemId!;
final loadedIndex = _findLoadedIndex(id);
if (loadedIndex == -1 || _loadedItems[loadedIndex].globalKey != item.globalKey) {
return null;
}
return id;
}
final idx = _loadedItems.indexOf(item);
if (idx < 0 || idx >= _syntheticIds.length) return null;
@@ -67,11 +104,10 @@ class PlaybackStateProvider with ChangeNotifier, DisposableChangeNotifierMixin {
/// Whether any queue-based playback is active
bool get isQueueActive => _playQueueId != null && _isQueueMode;
/// Whether [item] belongs to the currently active queue. True for Plex
/// items the server-side queue stamped with a `playQueueItemId`, and for
/// items present in a Jellyfin local queue (synthetic id). Membership for
/// local queues is by object identity — [MediaItem] is `@Freezed(equal:
/// false)` — so only the exact instances stored in the queue match.
/// Whether [item] belongs to the currently active queue. Plex membership
/// requires both the server queue id and media identity to match a loaded
/// entry. Client-side membership uses the exact stored object because
/// duplicate media entries in playlists must remain distinguishable.
/// Gates the player's "preserve vs. wipe launcher-set queue" decision in
/// [VideoPlayerScreen.initState], `_ensurePlayQueue`, and
/// [EpisodeNavigationService]'s `_ensureLocalEpisodeQueue`, so a
@@ -100,14 +136,16 @@ class PlaybackStateProvider with ChangeNotifier, DisposableChangeNotifierMixin {
_windowFetcher = fetcher;
}
/// Update the current play queue item when playing a new item
/// Update the queue cursor after playback of [metadata] starts.
///
/// Items outside the active loaded window are rejected. A server-stamped
/// queue id alone is not proof that an item belongs to this queue.
void setCurrentItem(MediaItem metadata) {
if (!_isQueueMode) return;
final id = playQueueItemIdFor(metadata);
if (id != null) {
_currentPlayQueueItemID = id;
safeNotifyListeners();
}
if (id == null || id == _currentPlayQueueItemID) return;
_currentPlayQueueItemID = id;
safeNotifyListeners();
}
/// Initialize playback from a play queue
@@ -153,54 +191,60 @@ class PlaybackStateProvider with ChangeNotifier, DisposableChangeNotifierMixin {
safeNotifyListeners();
}
/// Load more items from the play queue if needed
/// Returns true if more items were loaded
Future<bool> _ensureItemsLoaded(int targetPlayQueueItemID) async {
/// Load a server queue window centered on [centerPlayQueueItemID].
///
/// Returns false for transport errors, malformed/empty responses, or when
/// the requested center is absent from the returned window.
Future<bool> _loadServerWindow(int centerPlayQueueItemID) async {
if (_windowFetcher == null || _playQueueId == null) return false;
// Plex queues only — items are PlexMediaItem with a real playQueueItemId.
final hasItem = _loadedItems.whereType<PlexMediaItem>().any(
(item) => item.playQueueItemId == targetPlayQueueItemID,
);
if (hasItem) return true;
// Load a window around the target item
try {
final response = await _windowFetcher!(
_playQueueId!,
center: targetPlayQueueItemID.toString(),
center: centerPlayQueueItemID.toString(),
window: _windowSize,
);
final items = response?.items;
if (response == null || items == null || items.isEmpty) return false;
if (response != null && response.items != null) {
// Items arrive pre-tagged with server info by the producing mapper.
_loadedItems = response.items!;
// Use size or items length as fallback if totalCount is null
_playQueueTotalCount = response.playQueueTotalCount ?? response.size ?? response.items!.length;
_playQueueShuffled = response.playQueueShuffled;
safeNotifyListeners();
return _findLoadedIndex(targetPlayQueueItemID) != -1;
}
} catch (e) {
// Failed to load items
_loadedItems = items;
_playQueueTotalCount = response.playQueueTotalCount ?? response.size ?? items.length;
_playQueueShuffled = response.playQueueShuffled;
safeNotifyListeners();
return _findLoadedIndex(centerPlayQueueItemID) != -1;
} catch (_) {
return false;
}
return false;
}
Future<_IndexLookupResult> _getCurrentIndex({bool loadIfMissing = false}) async {
/// Load a missing queue item without refetching an item already resident.
Future<bool> _ensureItemsLoaded(int targetPlayQueueItemID) async {
if (_findLoadedIndex(targetPlayQueueItemID) != -1) return true;
return _loadServerWindow(targetPlayQueueItemID);
}
Future<_IndexLookupResult> _getCurrentIndex(String currentItemKey, {bool loadIfMissing = false}) async {
if (!_isQueueMode || _loadedItems.isEmpty || _currentPlayQueueItemID == null) {
return const _IndexLookupResult();
}
var currentIndex = _findLoadedIndex(_currentPlayQueueItemID!);
int findCurrent() {
final cursorIndex = _findLoadedIndex(_currentPlayQueueItemID!);
if (cursorIndex != -1 && _matchesItemKey(_loadedItems[cursorIndex], currentItemKey)) {
return cursorIndex;
}
if (currentIndex != -1) {
return _IndexLookupResult(index: currentIndex);
var matchedIndex = -1;
for (var i = 0; i < _loadedItems.length; i++) {
if (!_matchesItemKey(_loadedItems[i], currentItemKey)) continue;
if (matchedIndex != -1) return -1;
matchedIndex = i;
}
return matchedIndex;
}
var currentIndex = findCurrent();
if (currentIndex != -1) return _IndexLookupResult(index: currentIndex);
if (!loadIfMissing || _windowFetcher == null || _playQueueId == null) {
return const _IndexLookupResult();
}
@@ -210,15 +254,16 @@ class PlaybackStateProvider with ChangeNotifier, DisposableChangeNotifierMixin {
return const _IndexLookupResult(attemptedLoad: true, loadFailed: true);
}
currentIndex = _findLoadedIndex(_currentPlayQueueItemID!);
currentIndex = findCurrent();
if (currentIndex == -1) {
return const _IndexLookupResult(attemptedLoad: true, loadFailed: true);
}
return _IndexLookupResult(index: currentIndex, attemptedLoad: true);
}
bool _matchesItemKey(MediaItem item, String currentItemKey) =>
item.id == currentItemKey || item.globalKey == currentItemKey;
/// Returns the index of the item with [playQueueItemId] in [_loadedItems],
/// or -1 if absent. Bridges Plex (real id on [PlexMediaItem]) and
/// client-side (synthetic id in [_syntheticIds]) queues.
@@ -241,40 +286,37 @@ class PlaybackStateProvider with ChangeNotifier, DisposableChangeNotifierMixin {
}
/// Gets the next item in the playback queue.
/// Returns null if queue is exhausted or current item is not in queue.
/// [loopQueue] - If true, restart from beginning when queue is exhausted
///
/// Entries backed by the same file as the one playing are skipped: Plex
/// lists each episode of a multi-episode file (`S02E24-E25.mkv`) as its
/// own queue item, and advancing to the sibling would replay the file
/// from the start (#1500). [playedPartId] pins the comparison to the file
/// of the part actually playing when known; otherwise any file overlap
/// with the current item counts.
Future<MediaItem?> getNextEpisode(String currentItemKey, {bool loopQueue = false, String? playedPartId}) async {
if (!_isQueueMode) {
// For sequential mode, let the video player handle next episode
return null;
}
/// Returns a typed result so a queue-window failure cannot be mistaken for
/// the confirmed end of the queue. Entries backed by the same file as the
/// one playing are skipped: Plex lists each episode of a multi-episode file
/// (`S02E24-E25.mkv`) as its own queue item, and advancing to the sibling
/// would replay the file from the start (#1500). [playedPartId] pins the
/// comparison to the file of the part actually playing when known;
/// otherwise any file overlap with the current item counts.
Future<QueueNavigationResult> getNextEpisode(String currentItemKey, {String? playedPartId}) async {
if (!_isQueueMode) return const QueueNavigationResult.unavailable();
final indexResult = await _getCurrentIndex(loadIfMissing: true);
final indexResult = await _getCurrentIndex(currentItemKey, loadIfMissing: true);
if (indexResult.index == null) {
if (indexResult.loadFailed) {
clearShuffle();
}
return null;
return indexResult.loadFailed ? const QueueNavigationResult.failed() : const QueueNavigationResult.unavailable();
}
final current = _loadedItems[indexResult.index!];
var anchor = current;
// Bounded so a pathological all-same-file looping queue can't spin.
// Bounded so a pathological all-same-file queue cannot spin.
for (var steps = 0; steps <= _playQueueTotalCount; steps++) {
final candidate = await _itemAfter(anchor, loopQueue: loopQueue);
if (candidate == null || !current.sharesFileWith(candidate, playedPartId: playedPartId)) {
return candidate;
final result = await _itemAfter(anchor);
final candidate = result.item;
if (result.status != QueueNavigationStatus.found || candidate == null) {
return result;
}
if (!current.sharesFileWith(candidate, playedPartId: playedPartId)) {
return result;
}
anchor = candidate;
}
return null;
return const QueueNavigationResult.failed();
}
/// Gets the previous item in the playback queue.
@@ -284,106 +326,100 @@ class PlaybackStateProvider with ChangeNotifier, DisposableChangeNotifierMixin {
/// backed by the file that's playing are skipped, and the result is
/// collapsed to the first episode of its same-file group so a
/// multi-episode file is entered at the episode that fronts it.
Future<MediaItem?> getPreviousEpisode(String currentItemKey, {String? playedPartId}) async {
if (!_isQueueMode) {
// For sequential mode, let the video player handle previous episode
return null;
Future<QueueNavigationResult> getPreviousEpisode(String currentItemKey, {String? playedPartId}) async {
if (!_isQueueMode) return const QueueNavigationResult.unavailable();
final indexResult = await _getCurrentIndex(currentItemKey, loadIfMissing: true);
if (indexResult.index == null) {
return indexResult.loadFailed ? const QueueNavigationResult.failed() : const QueueNavigationResult.unavailable();
}
final currentIndex = (await _getCurrentIndex()).index;
if (currentIndex == null) return null;
final current = _loadedItems[currentIndex];
MediaItem? candidate = current;
final current = _loadedItems[indexResult.index!];
MediaItem candidate = current;
for (var steps = 0; steps <= _playQueueTotalCount; steps++) {
candidate = await _itemBefore(candidate!);
if (candidate == null) return null;
final result = await _itemBefore(candidate);
final before = result.item;
if (result.status != QueueNavigationStatus.found || before == null) {
return result;
}
candidate = before;
if (!current.sharesFileWith(candidate, playedPartId: playedPartId)) break;
}
// Collapse to the first episode of the candidate's same-file group.
for (var steps = 0; steps <= _playQueueTotalCount; steps++) {
final before = await _itemBefore(candidate!);
if (before == null || !candidate.sharesFileWith(before)) return candidate;
final result = await _itemBefore(candidate);
final before = result.item;
if (result.status == QueueNavigationStatus.failed) return result;
if (result.status != QueueNavigationStatus.found || before == null || !candidate.sharesFileWith(before)) {
return QueueNavigationResult.found(candidate);
}
candidate = before;
}
return candidate;
return QueueNavigationResult.found(candidate);
}
/// The queue item immediately after [anchor], extending the loaded window
/// when needed. Returns null at the end of the queue unless [loopQueue].
/// Does not move the queue cursor — setCurrentItem does that when
/// playback of the returned item actually starts.
Future<MediaItem?> _itemAfter(MediaItem anchor, {bool loopQueue = false}) async {
/// The queue item immediately after [anchor], extending a server-backed
/// window when needed. The centered response proves whether [anchor] is at
/// the global boundary; a window-local index is never compared with the
/// queue's global item count.
Future<QueueNavigationResult> _itemAfter(MediaItem anchor) async {
final anchorId = playQueueItemIdFor(anchor);
if (anchorId == null) return null;
final anchorIndex = _findLoadedIndex(anchorId);
if (anchorIndex == -1) return null;
if (anchorId == null) return const QueueNavigationResult.unavailable();
var anchorIndex = _findLoadedIndex(anchorId);
if (anchorIndex == -1) return const QueueNavigationResult.unavailable();
// Check if there's a next item in the loaded window
if (anchorIndex + 1 < _loadedItems.length) {
return _loadedItems[anchorIndex + 1];
return QueueNavigationResult.found(_loadedItems[anchorIndex + 1]);
}
// Check if we're at the end of the entire queue
if (anchorIndex + 1 >= _playQueueTotalCount) {
if (loopQueue && _playQueueTotalCount > 0) {
// Loop back to beginning - load first item
if (_windowFetcher != null && _playQueueId != null) {
final response = await _windowFetcher!(_playQueueId!);
if (response != null && response.items != null && response.items!.isNotEmpty) {
// Items arrive pre-tagged with server info by the producing mapper.
_loadedItems = response.items!;
return _loadedItems.first;
}
}
}
// At end of queue - return null but keep queue active so user can still go back
return null;
// Local queues are fully resident, so their window edge is the queue edge.
if (_windowFetcher == null || _playQueueId == null) {
return const QueueNavigationResult.boundary();
}
if (_playQueueTotalCount > 0 && _loadedItems.length >= _playQueueTotalCount) {
return const QueueNavigationResult.boundary();
}
// Need to load next window
if (_windowFetcher != null && _playQueueId != null && _loadedItems.isNotEmpty) {
// Load next window centered on the item after the anchor. Plex-only
// path — _windowFetcher != null implies queue items are PlexMediaItem.
final last = _loadedItems.last;
final nextItemID = last is PlexMediaItem ? last.playQueueItemId : null;
if (nextItemID != null) {
final targetPlayQueueItemID = nextItemID + 1;
final loaded = await _ensureItemsLoaded(targetPlayQueueItemID);
if (loaded) return _findLoadedItem(targetPlayQueueItemID);
}
// Refresh around the actual anchor. Queue ids are opaque and need not be
// consecutive, so never guess `anchorId + 1`.
if (!await _loadServerWindow(anchorId)) {
return const QueueNavigationResult.failed();
}
return null;
anchorIndex = _findLoadedIndex(anchorId);
if (anchorIndex == -1) return const QueueNavigationResult.failed();
return anchorIndex + 1 < _loadedItems.length
? QueueNavigationResult.found(_loadedItems[anchorIndex + 1])
: const QueueNavigationResult.boundary();
}
/// The queue item immediately before [anchor], extending the loaded
/// window when needed. Returns null at the beginning of the queue.
Future<MediaItem?> _itemBefore(MediaItem anchor) async {
/// The queue item immediately before [anchor], extending a server-backed
/// window when needed.
Future<QueueNavigationResult> _itemBefore(MediaItem anchor) async {
final anchorId = playQueueItemIdFor(anchor);
if (anchorId == null) return null;
final anchorIndex = _findLoadedIndex(anchorId);
if (anchorIndex == -1) return null;
if (anchorId == null) return const QueueNavigationResult.unavailable();
var anchorIndex = _findLoadedIndex(anchorId);
if (anchorIndex == -1) return const QueueNavigationResult.unavailable();
// Check if there's a previous item in the loaded window
if (anchorIndex > 0) {
return _loadedItems[anchorIndex - 1];
return QueueNavigationResult.found(_loadedItems[anchorIndex - 1]);
}
// Need to load previous window. Plex-only path — _windowFetcher != null
// implies items are PlexMediaItem.
if (_windowFetcher != null && _playQueueId != null && _loadedItems.isNotEmpty) {
final first = _loadedItems.first;
final prevItemID = first is PlexMediaItem ? first.playQueueItemId : null;
if (prevItemID != null && prevItemID > 0) {
final targetPlayQueueItemID = prevItemID - 1;
final loaded = await _ensureItemsLoaded(targetPlayQueueItemID);
if (loaded) return _findLoadedItem(targetPlayQueueItemID);
}
if (_windowFetcher == null || _playQueueId == null) {
return const QueueNavigationResult.boundary();
}
if (_playQueueTotalCount > 0 && _loadedItems.length >= _playQueueTotalCount) {
return const QueueNavigationResult.boundary();
}
return null;
if (!await _loadServerWindow(anchorId)) {
return const QueueNavigationResult.failed();
}
anchorIndex = _findLoadedIndex(anchorId);
if (anchorIndex == -1) return const QueueNavigationResult.failed();
return anchorIndex > 0
? QueueNavigationResult.found(_loadedItems[anchorIndex - 1])
: const QueueNavigationResult.boundary();
}
/// Queue items backed by the same physical file as [current] — the other