feat: use FlTextureGL for Linux mpv video rendering

This commit is contained in:
edde746
2026-02-17 08:55:29 +01:00
parent 544fccf82d
commit 2bc2c0a0ec
12 changed files with 376 additions and 436 deletions
+23 -30
View File
@@ -25,6 +25,9 @@ namespace mpv {
/// Note: FlValue* is passed from the global namespace, not mpv namespace.
using EventCallback = std::function<void(::_FlValue*)>;
/// Callback for requesting a redraw (called from mpv render update thread).
using RedrawCallback = std::function<void()>;
/// Wrapper for libmpv that handles initialization, OpenGL rendering,
/// commands, properties, and event dispatching.
class MpvPlayer {
@@ -32,65 +35,59 @@ class MpvPlayer {
MpvPlayer();
~MpvPlayer();
/// Initializes mpv with OpenGL rendering context.
/// Must be called from the GTK main thread after GL context is available.
/// @param gl_area The GtkGLArea widget for rendering.
/// Initializes the mpv instance and configures options.
/// Does NOT create the render context — call InitRenderContext() later
/// when an OpenGL context is available.
/// @return true if initialization succeeded.
bool Initialize(GtkGLArea* gl_area);
bool Initialize();
/// Creates the mpv OpenGL render context.
/// Must be called with a valid GL context current (e.g., from FlTextureGL::populate).
/// @return true if render context creation succeeded.
bool InitRenderContext();
/// Returns true if the render context has been created.
bool HasRenderContext() const { return mpv_gl_ != nullptr; }
/// Disposes mpv and releases resources.
void Dispose();
/// Returns true if mpv is initialized.
/// Returns true if mpv is initialized (has both mpv handle and render context).
bool IsInitialized() const { return mpv_ != nullptr && mpv_gl_ != nullptr; }
/// Returns true if mpv handle exists (even without render context).
bool HasMpvHandle() const { return mpv_ != nullptr; }
/// Executes an mpv command.
/// @param args Command arguments (e.g., ["loadfile", "url", "replace"]).
void Command(const std::vector<std::string>& args);
/// Callback type for async command completion.
using CommandCallback = std::function<void(int error)>;
/// Executes an mpv command asynchronously to prevent UI blocking.
/// The callback is called on the main thread when the command completes.
/// @param args Command arguments.
/// @param callback Callback called with error code (0 = success).
void CommandAsync(const std::vector<std::string>& args, CommandCallback callback);
/// Sets an mpv property by name.
/// @param name Property name.
/// @param value Property value as string.
void SetProperty(const std::string& name, const std::string& value);
/// Gets an mpv property value by name.
/// @param name Property name.
/// @return Property value as string, or empty if not found.
std::string GetProperty(const std::string& name);
/// Observes an mpv property for changes.
/// Changes will be reported via the event callback.
/// @param name Property name to observe.
/// @param format Format type ("string", "flag", "int64", "double", "node").
/// @param id Property ID assigned by Dart for compact event encoding.
void ObserveProperty(const std::string& name, const std::string& format,
int id);
/// Renders a frame to the current OpenGL context.
/// Must be called from the GTK render callback.
/// @param width Viewport width.
/// @param height Viewport height.
/// @param fbo Framebuffer object to render into (0 for default).
/// Renders a frame to the specified FBO.
void Render(int width, int height, int fbo = 0);
/// Reports that the mouse has moved.
/// This is used to show/hide the cursor.
void ReportMouseMove(int x, int y);
/// Sets the event callback for property changes and events.
void SetEventCallback(EventCallback callback);
/// Returns the GtkGLArea widget.
GtkGLArea* GetGLArea() const { return gl_area_; }
/// Sets the redraw callback (called when mpv has a new frame ready).
void SetRedrawCallback(RedrawCallback callback);
/// Returns true if a redraw is needed.
bool NeedsRedraw() const { return needs_redraw_.load(); }
@@ -98,9 +95,6 @@ class MpvPlayer {
/// Clears the redraw flag.
void ClearRedrawFlag() { needs_redraw_.store(false); }
/// Request a redraw.
void RequestRedraw();
/// Sets the MPV log message level (e.g., "warn", "v", "debug").
void SetLogLevel(const std::string& level);
@@ -112,7 +106,6 @@ class MpvPlayer {
static void OnMpvRenderUpdate(void* ctx);
/// Processes pending mpv events.
/// @return true to keep processing, false if shutdown.
bool ProcessEvents();
/// Handles a single mpv event.
@@ -129,11 +122,11 @@ class MpvPlayer {
mpv_handle* mpv_ = nullptr;
mpv_render_context* mpv_gl_ = nullptr;
GtkGLArea* gl_area_ = nullptr;
std::atomic<bool> needs_redraw_{false};
std::atomic<bool> disposed_{false};
EventCallback event_callback_;
RedrawCallback redraw_callback_;
std::mutex callback_mutex_;
uint64_t next_reply_userdata_ = 1;