fix: restore iOS inline player after PiP closes
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@@ -118,6 +118,11 @@ class MpvPlayerCore: MpvPlayerCoreBase {
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)
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}
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/// Nudge mpv to present the current paused frame after switching back from PiP.
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func forceDraw() {
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command(["seek", "0", "relative+exact"])
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}
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override func updateEDRMode(sigPeak: Double) {
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guard let metalLayer else { return }
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