refactor(native-player): share player helpers
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#ifndef SANITIZE_UTF8_H_
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#define SANITIZE_UTF8_H_
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#include <cstring>
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#include <string>
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#include <simdutf.h>
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// Sanitize a C string that may contain invalid UTF-8 sequences.
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// Uses simdutf for SIMD-accelerated validation (fast path for valid strings),
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// then falls back to iterative replacement with U+FFFD on the rare invalid case.
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// mpv does not guarantee UTF-8 for log messages, error strings, or
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// system-encoded paths — sending these unsanitized through Flutter's
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// StandardMessageCodec causes FormatException crashes.
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static inline std::string SanitizeUtf8(const char* input) {
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if (!input) return std::string();
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size_t len = strlen(input);
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if (len == 0) return std::string();
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// Fast path: SIMD-accelerated validation — almost all strings pass this
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if (simdutf::validate_utf8(input, len)) {
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return std::string(input, len);
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}
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// Slow path: find each invalid position, copy valid prefix, insert U+FFFD,
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// skip the bad byte, and repeat.
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std::string result;
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result.reserve(len);
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size_t pos = 0;
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while (pos < len) {
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auto r = simdutf::validate_utf8_with_errors(input + pos, len - pos);
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// Copy the valid prefix up to the error
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if (r.count > 0) {
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result.append(input + pos, r.count);
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}
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pos += r.count;
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if (r.error == simdutf::error_code::SUCCESS) {
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break; // remaining tail is valid
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}
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// Replace the invalid byte with U+FFFD and skip it
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result.append("\xEF\xBF\xBD");
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pos++;
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}
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return result;
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}
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#endif // SANITIZE_UTF8_H_
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