fix(nav): preserve HTPC escape behavior

Use Flutter's supported desktop application-exit API so the second root Back press closes Plezy on Windows. Preserve fullscreen when video player navigation is enabled while keeping fullscreen-first Escape behavior for normal desktop use.

close #1582
This commit is contained in:
edde746
2026-07-16 20:43:10 +02:00
parent a244d249bd
commit 6df8aba097
5 changed files with 94 additions and 10 deletions
+10 -4
View File
@@ -184,6 +184,10 @@ enum PlayerNavigationKey { none, physicalEscape, back, home }
enum PlayerBackDisposition { closeContentStrip, exitFullscreenIfActive, hideControls, exitPlayer }
bool shouldPhysicalEscapeExitFullscreen({required bool isMacOS, required bool videoPlayerNavigationEnabled}) {
return !isMacOS && !videoPlayerNavigationEnabled;
}
/// Coordinates the player-level stages shared by keyboard, controller, and
/// companion navigation after descendants have handled local overlays.
class PlayerNavigationCoordinator {
@@ -192,7 +196,7 @@ class PlayerNavigationCoordinator {
final VoidCallback dismissPrompt;
final bool Function() isChromePresented;
final Future<bool> Function() exitFullscreenIfActive;
final bool physicalEscapeExitsFullscreen;
final bool Function() _physicalEscapeExitsFullscreen;
final VoidCallback exitPlayer;
final VoidCallback navigateHome;
final bool Function() isActive;
@@ -205,13 +209,15 @@ class PlayerNavigationCoordinator {
required this.dismissPrompt,
required this.isChromePresented,
required this.exitFullscreenIfActive,
this.physicalEscapeExitsFullscreen = true,
bool Function()? physicalEscapeExitsFullscreen,
required this.exitPlayer,
required this.navigateHome,
bool Function()? isActive,
}) : isActive = isActive ?? _alwaysActive;
}) : _physicalEscapeExitsFullscreen = physicalEscapeExitsFullscreen ?? _alwaysTrue,
isActive = isActive ?? _alwaysActive;
static bool _alwaysActive() => true;
static bool _alwaysTrue() => true;
void handle(PlayerNavigationKey navigationKey) {
if (navigationKey == PlayerNavigationKey.home) {
@@ -226,7 +232,7 @@ class PlayerNavigationCoordinator {
navigationKey: navigationKey,
contentStripVisible: chromeController.contentStripVisible,
controlsVisible: isChromePresented(),
physicalEscapeExitsFullscreen: physicalEscapeExitsFullscreen,
physicalEscapeExitsFullscreen: _physicalEscapeExitsFullscreen(),
);
_applyDisposition(disposition);
}