fix(player): tell the user when the server cannot read the media file

A 404 on the media stream means the server resolved the item but could not
open the file behind it — moved, deleted, or on storage that went away.
Jellyfin maps the resulting FileNotFoundException to 404, and PlaybackInfo
never stats the file, so negotiation succeeds and only the stream request
fails. Playback then died with a snackbar reading "Failed to open
[REDACTED_URL]" before popping the route, which tells the user nothing and
leaves nothing useful in a bug report.

Generalize the HTTP-500 log probe into PlayerError.httpStatusFromLog and
latch every status in fatalPlaybackHttpStatuses. Each latches on its own so
the 503 that stream-lavf-o deliberately retries cannot mask the fatal status
behind it. A 404 now raises a dedicated modal naming the cause and the fix.

On Android a 404 previously failed the "Response code: 500" string test and
fell through to the ExoPlayer→MPV fallback, showing "switching to compatible
player" before failing again on the same request. Read the real status off
HttpDataSource.InvalidResponseCodeException instead and skip the fallback:
an HTTP status is not a codec problem.
This commit is contained in:
edde746
2026-07-31 21:45:33 +02:00
parent 6f9edd3e93
commit 86c8011b72
35 changed files with 290 additions and 45 deletions
@@ -730,17 +730,18 @@ class _VideoSettingsSheetState extends State<VideoSettingsSheet> {
),
if (kDebugMode)
FocusableListTile(
leading: AppIcon(Symbols.bug_report_rounded, fill: 1, color: tokens(context).textMuted),
title: const Text('Simulate HTTP 500 from server'),
onTap: () {
final player = widget.player;
OverlaySheetController.of(context).close();
if (player is PlayerBase) {
player.debugSimulateServer500();
}
},
),
for (final status in const [500, 404])
FocusableListTile(
leading: AppIcon(Symbols.bug_report_rounded, fill: 1, color: tokens(context).textMuted),
title: Text('Simulate HTTP $status from server'),
onTap: () {
final player = widget.player;
OverlaySheetController.of(context).close();
if (player is PlayerBase) {
player.debugSimulateServerHttpError(status);
}
},
),
],
);
}