fix(ios): stop reclaiming audio session while paused in PiP

close #1496

Bumps os_media_controls so the audio session is only activated on
playing-state pushes; paused/metadata pushes no longer re-interrupt
other apps' audio (which caused the 1-2 Hz play/pause loop).
This commit is contained in:
edde746
2026-07-07 08:54:31 +02:00
parent 4a3295b7fd
commit 94852e49cb
2 changed files with 3 additions and 3 deletions
+2 -2
View File
@@ -768,8 +768,8 @@ packages:
dependency: "direct main" dependency: "direct main"
description: description:
path: "." path: "."
ref: "71b96f8dcfe3cc0483735b796fb933b3ba838cc2" ref: "75556a968a4a1ebc42fbb8c31942c2418d4326e1"
resolved-ref: "71b96f8dcfe3cc0483735b796fb933b3ba838cc2" resolved-ref: "75556a968a4a1ebc42fbb8c31942c2418d4326e1"
url: "https://github.com/edde746/media_controls" url: "https://github.com/edde746/media_controls"
source: git source: git
version: "0.3.0" version: "0.3.0"
+1 -1
View File
@@ -35,7 +35,7 @@ dependencies:
os_media_controls: os_media_controls:
git: git:
url: https://github.com/edde746/media_controls url: https://github.com/edde746/media_controls
ref: 71b96f8dcfe3cc0483735b796fb933b3ba838cc2 ref: 75556a968a4a1ebc42fbb8c31942c2418d4326e1
rate_limiter: ^1.0.0 rate_limiter: ^1.0.0
wakelock_plus: wakelock_plus:
git: git: