fix(ios): stop reclaiming audio session while paused in PiP
close #1496 Bumps os_media_controls so the audio session is only activated on playing-state pushes; paused/metadata pushes no longer re-interrupt other apps' audio (which caused the 1-2 Hz play/pause loop).
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@@ -768,8 +768,8 @@ packages:
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dependency: "direct main"
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dependency: "direct main"
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description:
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description:
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path: "."
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path: "."
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ref: "71b96f8dcfe3cc0483735b796fb933b3ba838cc2"
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ref: "75556a968a4a1ebc42fbb8c31942c2418d4326e1"
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resolved-ref: "71b96f8dcfe3cc0483735b796fb933b3ba838cc2"
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resolved-ref: "75556a968a4a1ebc42fbb8c31942c2418d4326e1"
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url: "https://github.com/edde746/media_controls"
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url: "https://github.com/edde746/media_controls"
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source: git
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source: git
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version: "0.3.0"
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version: "0.3.0"
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+1
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@@ -35,7 +35,7 @@ dependencies:
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os_media_controls:
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os_media_controls:
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git:
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git:
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url: https://github.com/edde746/media_controls
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url: https://github.com/edde746/media_controls
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ref: 71b96f8dcfe3cc0483735b796fb933b3ba838cc2
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ref: 75556a968a4a1ebc42fbb8c31942c2418d4326e1
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rate_limiter: ^1.0.0
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rate_limiter: ^1.0.0
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wakelock_plus:
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wakelock_plus:
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git:
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git:
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