fix: hdr on ios & macos

This commit is contained in:
edde746
2025-12-03 08:18:21 +01:00
parent 78a5ff0fe0
commit aaf3e3651b
5 changed files with 229 additions and 32 deletions
+112 -27
View File
@@ -1,5 +1,5 @@
import UIKit
import Libmpv
import UIKit
/// Protocol for receiving player events
protocol MpvPlayerDelegate: AnyObject {
@@ -27,7 +27,7 @@ private class MetalLayer: CAMetalLayer {
if Thread.isMainThread {
super.wantsExtendedDynamicRangeContent = newValue
} else {
DispatchQueue.main.async {
DispatchQueue.main.sync {
super.wantsExtendedDynamicRangeContent = newValue
}
}
@@ -41,6 +41,7 @@ class MpvPlayerCore: NSObject {
// MARK: - Properties
private var metalLayer: MetalLayer?
private var containerView: UIView? // Container for proper EDR activation
private var mpv: OpaquePointer?
private weak var window: UIWindow?
private lazy var queue = DispatchQueue(label: "mpv", qos: .userInitiated)
@@ -49,6 +50,10 @@ class MpvPlayerCore: NSObject {
private(set) var isInitialized = false
// HDR settings
private var hdrEnabled = true // User preference for HDR
private var lastSigPeak: Double = 0.0 // Last known sig-peak for re-evaluation
// MARK: - Initialization
func initialize(in window: UIWindow) -> Bool {
@@ -59,25 +64,36 @@ class MpvPlayerCore: NSObject {
self.window = window
// Create container view for proper EDR activation
// EDR requires the CAMetalLayer to be in a UIView hierarchy, not just window.layer
let container = UIView(frame: window.bounds)
container.backgroundColor = .clear
container.isUserInteractionEnabled = false
// Create Metal layer for video rendering
let layer = MetalLayer()
layer.frame = window.bounds
layer.frame = container.bounds
layer.contentsScale = UIScreen.main.nativeScale
layer.framebufferOnly = true
layer.backgroundColor = UIColor.black.cgColor
container.layer.addSublayer(layer)
containerView = container
metalLayer = layer
// Add Metal layer to WINDOW layer (behind Flutter's view controller)
window.layer.insertSublayer(layer, at: 0)
// Add container view to window (behind Flutter's root view controller)
window.insertSubview(container, at: 0)
print("[MpvPlayerCore] Metal layer added to window, frame: \(layer.frame)")
print(
"[MpvPlayerCore] Metal layer added to window via container view, frame: \(layer.frame)")
// Initialize MPV with this Metal layer
guard setupMpv() else {
print("[MpvPlayerCore] Failed to setup MPV")
layer.removeFromSuperlayer()
container.removeFromSuperview()
metalLayer = nil
containerView = nil
return false
}
@@ -100,9 +116,9 @@ class MpvPlayerCore: NSObject {
// Logging
#if DEBUG
checkError(mpv_request_log_messages(mpv, "info"))
checkError(mpv_request_log_messages(mpv, "info"))
#else
checkError(mpv_request_log_messages(mpv, "warn"))
checkError(mpv_request_log_messages(mpv, "warn"))
#endif
// Set the Metal layer as the render target (must use local var for &)
@@ -114,21 +130,29 @@ class MpvPlayerCore: NSObject {
checkError(mpv_set_option_string(mpv, "gpu-api", "vulkan"))
checkError(mpv_set_option_string(mpv, "gpu-context", "moltenvk"))
checkError(mpv_set_option_string(mpv, "hwdec", "videotoolbox"))
checkError(mpv_set_option_string(mpv, "target-colorspace-hint", "yes"))
// Initialize MPV
let initResult = mpv_initialize(mpv)
if initResult < 0 {
print("[MpvPlayerCore] mpv_initialize failed: \(String(cString: mpv_error_string(initResult)))")
print(
"[MpvPlayerCore] mpv_initialize failed: \(String(cString: mpv_error_string(initResult)))"
)
mpv_terminate_destroy(mpv)
mpv = nil
return false
}
// Set up wakeup callback for event handling
mpv_set_wakeup_callback(mpv, { ctx in
let core = Unmanaged<MpvPlayerCore>.fromOpaque(ctx!).takeUnretainedValue()
core.readEvents()
}, UnsafeMutableRawPointer(Unmanaged.passUnretained(self).toOpaque()))
mpv_set_wakeup_callback(
mpv,
{ ctx in
let core = Unmanaged<MpvPlayerCore>.fromOpaque(ctx!).takeUnretainedValue()
core.readEvents()
}, UnsafeMutableRawPointer(Unmanaged.passUnretained(self).toOpaque()))
// Observe video-params/sig-peak for HDR detection
mpv_observe_property(mpv, 0, "video-params/sig-peak", MPV_FORMAT_DOUBLE)
print("[MpvPlayerCore] MPV initialized successfully")
return true
@@ -171,9 +195,33 @@ class MpvPlayerCore: NSObject {
func setProperty(_ name: String, value: String) {
guard mpv != nil else { return }
// Handle custom HDR toggle property
if name == "hdr-enabled" {
let enabled = value == "yes" || value == "true" || value == "1"
setHDREnabled(enabled)
return
}
mpv_set_property_string(mpv, name, value)
}
/// Enable or disable HDR mode
func setHDREnabled(_ enabled: Bool) {
hdrEnabled = enabled
print("[MpvPlayerCore] HDR enabled: \(enabled)")
// Update MPV's target-colorspace-hint
if mpv != nil {
mpv_set_property_string(mpv, "target-colorspace-hint", enabled ? "yes" : "no")
}
// Re-evaluate EDR mode with current sig-peak
DispatchQueue.main.async {
self.updateEDRMode(sigPeak: self.lastSigPeak)
}
}
func getProperty(_ name: String) -> String? {
guard mpv != nil else { return nil }
let cstr = mpv_get_property_string(mpv, name)
@@ -204,27 +252,27 @@ class MpvPlayerCore: NSObject {
// MARK: - Visibility
func setVisible(_ visible: Bool) {
guard let layer = metalLayer else { return }
guard let container = containerView else { return }
if visible {
// Re-insert at the bottom of the window layer stack
layer.removeFromSuperlayer()
if let windowLayer = window?.layer {
windowLayer.insertSublayer(layer, at: 0)
}
// Re-insert at the bottom of the window view stack
container.removeFromSuperview()
window?.insertSubview(container, at: 0)
}
layer.isHidden = !visible
container.isHidden = !visible
print("[MpvPlayerCore] setVisible(\(visible))")
}
func updateFrame(_ frame: CGRect? = nil) {
guard let metalLayer = metalLayer else { return }
guard let metalLayer = metalLayer, let container = containerView else { return }
if let frame = frame {
metalLayer.frame = frame
container.frame = frame
metalLayer.frame = container.bounds
} else if let window = window {
metalLayer.frame = window.bounds
container.frame = window.bounds
metalLayer.frame = container.bounds
}
// Update drawable size for proper scaling
@@ -234,7 +282,7 @@ class MpvPlayerCore: NSObject {
height: metalLayer.frame.height * scale
)
print("[MpvPlayerCore] updateFrame: \(metalLayer.frame)")
print("[MpvPlayerCore] updateFrame: \(container.frame)")
}
// MARK: - Private Helpers
@@ -244,7 +292,7 @@ class MpvPlayerCore: NSObject {
// Build array of C strings for mpv_command
var cargs: [UnsafeMutablePointer<CChar>?] = ([cmd] + args).map { strdup($0) }
cargs.append(nil) // null-terminate
cargs.append(nil) // null-terminate
defer {
for ptr in cargs {
free(ptr)
@@ -300,7 +348,9 @@ class MpvPlayerCore: NSObject {
if let msgPtr = event.data?.assumingMemoryBound(to: mpv_event_log_message.self) {
let msg = msgPtr.pointee
if let prefix = msg.prefix, let level = msg.level, let text = msg.text {
print("[MPV:\(String(cString: prefix))] \(String(cString: level)): \(String(cString: text))", terminator: "")
print(
"[MPV:\(String(cString: prefix))] \(String(cString: level)): \(String(cString: text))",
terminator: "")
}
}
@@ -339,11 +389,43 @@ class MpvPlayerCore: NSObject {
break
}
// Handle sig-peak for HDR/EDR activation
if name == "video-params/sig-peak", let sigPeak = value as? Double {
lastSigPeak = sigPeak
DispatchQueue.main.async {
self.updateEDRMode(sigPeak: sigPeak)
}
}
DispatchQueue.main.async {
self.delegate?.onPropertyChange(name: name, value: value)
}
}
// MARK: - HDR/EDR Support
private func updateEDRMode(sigPeak: Double) {
guard let layer = metalLayer else { return }
// Check if screen supports EDR (iOS 16+)
var edrHeadroom: CGFloat = 1.0
if #available(iOS 16.0, *) {
edrHeadroom = containerView?.window?.screen.potentialEDRHeadroom ?? 1.0
}
let isHDRContent = sigPeak > 1.0
let screenSupportsEDR = edrHeadroom > 1.0
let shouldEnableEDR = hdrEnabled && isHDRContent && screenSupportsEDR
if #available(iOS 16.0, *) {
layer.wantsExtendedDynamicRangeContent = shouldEnableEDR
}
print(
"[MpvPlayerCore] EDR mode: \(shouldEnableEDR) (hdrEnabled: \(hdrEnabled), sigPeak: \(sigPeak), headroom: \(edrHeadroom))"
)
}
private func convertNode(_ node: mpv_node) -> Any? {
switch node.format {
case MPV_FORMAT_STRING:
@@ -373,7 +455,8 @@ class MpvPlayerCore: NSObject {
var dict = [String: Any]()
for i in 0..<Int(list.num) {
if let key = list.keys?[i].map({ String(cString: $0) }),
let val = convertNode(list.values[i]) {
let val = convertNode(list.values[i])
{
dict[key] = val
}
}
@@ -401,6 +484,8 @@ class MpvPlayerCore: NSObject {
}
metalLayer?.removeFromSuperlayer()
metalLayer = nil
containerView?.removeFromSuperview()
containerView = nil
isInitialized = false
print("[MpvPlayerCore] Disposed")
}