The rail dim (and its top fade band) was clipped to the rail's footprint,
so it terminated in a vertical seam at the nav edge while the backdrop
continued behind the nav. Generalize _RailBackgroundBleed into
_RailBleedPositioned and render the dim through it, full-width like the
background gradient. Row stripes now apply only while the rail itself is
focused — under the full-width dim they'd re-introduce level seams at the
nav edge (and read as noise anyway).
Unlike the content opacity it replaced, the dim quad also darkens the
backdrop showing through around the rows, so its rectangle edge read as
a hard line across the spotlight artwork. Ramp the dim in over narrow
top/bottom gradient bands (flat quad interior, non-AA to avoid seams);
band area keeps the gradient-shader cost negligible on weak TV GPUs.
Browse pass on the Mali-G31 box unchanged: draw p50 7.2ms, 2% janky.
Skia's dithered gradient shaders cost ~10ms per full-screen pass on
Mali-class TV GPUs: the two spotlight scrims alone were ~20ms of a 27ms
raster frame, while flat blended quads at the same coverage are ~free.
Bake axis-aligned LinearGradients once into cached 1x1024 premultiplied
strip textures drawn as stretched quads (shader fallback for unsupported
shapes and the first frame). Converted the spotlight, TV detail backdrop,
app-bar scrims, rail bleed, person-card overlay, and the video-controls
scrim, which now also keeps one widget type across hasFrame flips so the
controls subtree survives in-place source switches.
Scripted-browse on a Mali-G31 box: draw p50 27.5ms -> 7.1ms, swap block
20.3ms -> 0.9ms, janky draws 69% -> 2%; screenshots pixel-identical.
Keep a running companion-remote host's crypto identity in sync with the
active profile: subscribe to PlexHome/connection/join streams and rebuild
auth contexts (restarting the broadcast when they change) so a removed
home user or revoked borrowed connection stops controlling the host.
Serialize host start/stop/crypto-rebuild through a lifecycle lock, clean
up peer subscriptions before re-listening, and guard the replaced-client
onDone against clobbering the new client's session. Drop the context.mounted
guards that aborted an app-level host start, fix the DiscoveryView
init-flash/stuck-on-throw, and delete the dead initialize*Crypto helpers.
The base image shared the incoming's fade-riding errorBuilder, so a
404'd backdrop flashed transparent on the next swap, could start the
fade before any frame existed, and an errored provider got promoted
into the base (re-resolve loop). Base now uses a static fallback,
error/frame state is tracked per incoming (keyed by provider), and
promotion settles on the fallback color when no frame ever arrived.
The whole-stack AnimatedSwitcher kept two full-screen saveLayers (each
compositing backdrop + two full-screen gradients) blending on every
focus move — with CachedNetworkImage's own fade nested inside, the
dominant GPU load while browsing. Gradients are identical between items
so they never fade now; the incoming artwork fades in via Image.opacity
over the still-opaque previous one (no placeholder flash), and only the
bounded info block keeps a real cross-fade.
Memoize the per-image SHA-1 disk-cache key (ran on the UI thread on
every image build), fade images in via paint alpha instead of an
AnimatedSwitcher saveLayer per in-flight tile, create SettingsBuilder's
merged listenable once instead of per build, and drop the pointer
chrome (InkWell ink machinery, cursor MouseRegions) from cards on TV
where no pointer exists.
Poster images are decorative (the card exposes one merged node), and
the default per-child AutomaticKeepAlive/_SelectionKeepAlive/
IndexedSemantics wrappers are inert here — no keep-alive clients or
SelectionArea exist. The semantics phase ran ~9ms every frame on TV
devices with an accessibility service; it scales with node count.
Hub moves, focus flips and item selects now flow through the rail focus
model + ListenableSelectors (two headers/cards repaint instead of every
visible card rebuilding). DiscoverScreen memoizes the hubs list, gates
provider notifies on a render signature and caches the rail widget so
no-op refreshes skip the subtree entirely. The whole-rail 0.6 and
inactive-row 0.7 AnimatedOpacity layers are replaced by AnimatedDimScrim
quads, removing the permanent per-frame saveLayers that kept low-end TV
GPUs raster-bound.
Replace the per-tracker json_serializable session classes and account stores with a shared TrackerSession (service-aware persisted validation), a single TrackerAccountStore, a shared TrackerHttpClient, and an AnimeListTrackerBase mixin for MAL/AniList. Scope the per-service rebind guard so a disconnect can't abort a racing profile load. Add migration-safety, MAL refresh, episode-count cache, and content-type tests.
The aired-order rework can sweep correctly-placed Specials into "download
next N"; this toggle lets users opt out. Shown only for whole shows
(reusing FocusableSwitchListTile via an optional toggle on the shared
option-picker dialog), remembered across opens via a BoolPref
(default on = unchanged behavior). Filters Specials at the single
collect choke point (_collectPlayable), with a guard so explicitly
downloading the Specials season still queues its episodes.
* fix(plex): show PGS subtitles when transcoding
Bitmap subtitles (PGS/VOBSUB) disappeared from the menu while transcoding on Plex, leaving only "Off". The MKV transcode already supports them, so embed them in the stream like text subs. Now they show up and can be turned on.
* fix(plex): give bitmap subtitle codecs the right sidecar extension
getSubtitleExtension fell back to .srt for vobsub, pgssub and dvb subs. Map them to .sub/.sup so it stays consistent with isImageSubtitleCodec and any sidecar URL or download uses the correct extension.
The keyboard is a navigator route, so a screen swapping out its form
left it floating over the new content. showTvVirtualKeyboard now
returns a route handle and the field host closes it on dispose.