Commit Graph
40 Commits
Author SHA1 Message Date
edde746 3177290083 chore: bump MPVKit to 1.0.19
Picks up two vo_avfoundation fixes: keep the displayed frame across
seek resets, and refuse Core Image geometry rendering for Dolby
Vision passthrough frames (defense in depth - the app already keeps
mpv video-zoom at 0 on iOS/tvOS and zooms the display layer instead).
2026-08-10 14:50:05 +02:00
edde746 8ad13e94cf chore(mpv): bump MPVKit to 1.0.17 2026-08-09 12:31:48 +02:00
edde746 3515eaf9b4 chore(mpv): bump MPVKit to 1.0.16
Brings in the AVFoundation audio output's bounded PCM lookahead, which
is compiled in on macOS only. AVSampleBufferAudioRenderer holds roughly
1.7s of audio there, and mpv multiplies --volume into the samples as it
hands them over, so a volume change stayed inaudible until that backlog
drained. The bound cuts the queue to about 450ms, measured; tvOS and
iOS preprocess to the source they had before the patch, so the deep
buffering their AirPlay path relies on is untouched.

Also carries the Dolby-conformant compressed EAC3 sink from 1.0.15.
2026-07-27 04:57:13 +02:00
edde746 6c14049e95 fix(tvos): make EAC3 playback conform to Dolby's guidance
Groundwork for #1300. Establishes the session, buffering and route
handling Dolby's application guide prescribes, and adds the diagnostic
arm needed to find out whether Apple's sample-buffer renderer can carry
Atmos objects at all.

Audio session, per the guide's sequence:

- Adopt the long-form playback profile in one atomic call at app launch
  and activate the session there. The SDK only accepts that policy with
  category Playback, a Default/MoviePlayback/SpokenAudio mode and no
  options, so it cannot be assembled from separate calls.
- Report the resolved rendering mode in the player, hidden unless the
  system resolves it. Apple only resolves it for CarPlay and AirPlay, so
  an unresolved value means unknown, never "not Dolby".

Diagnostics (Apple TV only, Settings > Video Playback > Atmos Output Test):

- Add a sample-buffer arm. It reads the asset with AVAssetReader at
  outputSettings nil and hands the untouched compressed buffers and the
  untouched format description straight to the renderer, with a variant
  that rebuilds the description the way playback builds it. Every
  existing mode went through AVPlayer, so nothing exercised the path
  playback actually uses; this is what tells us whether the renderer or
  our construction is at fault.
- Add an AirPlay route picker. AirPlay is the only route where the system
  resolves the rendering mode and the supported channel layouts, so it is
  what makes those observations reachable at all, and the AVPlayer arms
  now allow external playback so every arm can be compared on the same
  destination.
- Add a session-mode toggle for the one profile difference between the
  guide and previous playback behaviour.
- Report the session profile, supported layouts, both format
  descriptions, the magic cookie and the renderer status, and release the
  session on stop so a failed run cannot contaminate the next one.

Also bumps MPVKit to 1.0.14, which carries the matching audio output
work: the channel layout AVFoundation itself uses for Dolby content, a
renderer-failure observer so the fallback to PCM can actually run, the
prescribed feed ordering and preroll, flush recovery that re-supplies the
discarded audio instead of shifting later audio into its place, and
capability-driven fallback on route and capability changes.

This does not yet fix #1300. Whether the sample-buffer renderer can carry
JOC is still unknown; it removes every difference from the documented
setup that could explain the failure, and gives us the arm to answer it
on real hardware.
2026-07-26 20:42:58 +02:00
edde746 0c6dab01b3 build(deps): upgrade Flutter package dependencies 2026-07-24 03:56:40 +02:00
edde746 658da37b48 build: make toolchain inputs reproducible 2026-07-24 03:40:06 +02:00
edde746 0a3e9d9e89 build(apple): bump MPVKit to 1.0.13 2026-07-13 23:37:30 +02:00
edde746 4a81246986 build(libass): bump fork to 0.18.3 2026-07-12 00:44:08 +02:00
edde746 71d644c4ae fix(macos): stop CPU spin when display sleeps with video paused
When the display/system sleeps with a video paused, the window server
stops completing CAMetalLayer presents and mpv's MoltenVK swapchain wedges,
pinning one core at 100% until the app exits. occlusionState does not
reliably change on display sleep, so observe NSWorkspace screensDidSleep/
Wake to hide the metal layer (and drop the playback activity) while dark,
restoring on wake with a forced redraw when paused to avoid a stale frame.

Pairs with MPVKit v1.0.10, which gates libmpv presentation on the layer's
hidden state (check_visible) so presents actually stop while hidden.
2026-07-09 11:56:13 +02:00
edde746 87eaafe3c4 chore(deps): update MPVKit to v1.0.9
close #1420, close #1457, close #1484
2026-07-05 08:15:00 +02:00
edde746 8fa91fe444 chore(apple): pin MPVKit 1.0.8
AV1 perf: NEON dav1d (upstream prebuilt shipped C-only) + fused
software-frame upload in the avfoundation VO (patch 0009).
2026-07-03 08:51:19 +02:00
edde746 d5df426ab6 build(libass): bump to 0.18.2 2026-07-02 11:41:24 +02:00
edde746 d333ac2382 fix(apple): pin MPVKit 1.0.6 2026-06-27 06:03:07 +02:00
edde746 9ff3099a9d fix(player): update MPVKit and stream buffering 2026-06-13 20:51:14 +02:00
edde746 1292d7ac34 fix(dovi): bump MPVKit to v1.0.2 for profile 8 DV hardware decode
close #1262
2026-06-10 20:26:11 +02:00
edde746 3cca29512d fix: bump MPVKit to v1.0.1 for profile 8 Dolby Vision decode
Routes all single-layer DV profile 8 (incl. compat 0) through the Apple
DV decode path, so VideoToolbox decodes it in hardware as true Dolby
Vision instead of failing over to software HDR10. Refs #1262.
2026-06-06 16:06:31 +02:00
edde746 6b3e49d410 fix(ios): recover frozen video after Control Center
close #1232
2026-06-06 00:49:19 +02:00
edde746 e6ca5f254d fix(ios): correct anamorphic video aspect ratio
close #1244
2026-06-05 10:15:03 +02:00
edde746 a425798bae fix(video): iOS video zoom 2026-06-01 15:21:41 +02:00
edde746 869b4fe230 chore: bump MPVKit 2026-05-28 00:14:06 +02:00
edde746 7b4e399013 chore: bump MPVKit 2026-05-27 06:52:03 +02:00
edde746 8d4ef2757a fix(ios): update MPVKit PiP subtitles 2026-05-25 15:31:41 +02:00
edde746 6b147e2053 fix(ios): enable PiP subtitles 2026-05-25 04:47:55 +02:00
edde746 d58007a9e2 fix(ios): keep PiP timebase renderer-owned 2026-05-19 20:09:23 +02:00
edde746 d0e74151b8 fix(ios): update MPVKit renderer recovery 2026-05-18 23:48:22 +02:00
edde746 e98d7febdd chore: upgrade Flutter to 3.44 2026-05-18 22:52:51 +02:00
edde746 39fb828580 fix(ios): update MPVKit subtitle geometry
close #1071
2026-05-18 00:10:14 +02:00
edde746 db2a2c34d2 fix(apple): update MPVKit release 2026-05-15 18:14:13 +02:00
edde746 be3efa8335 fix(ios): update MPVKit subtitle cropping 2026-05-14 15:44:00 +02:00
edde746 bfb6aa01b9 fix(apple): use platform-specific mpv rendering 2026-05-10 13:33:02 +02:00
edde746 633ce11c88 chore(deps): update MPVKit 2026-05-09 09:17:03 +02:00
edde746 e2a7a7ab4b chore(apple): bump MPVKit pin 2026-05-08 03:09:05 +02:00
edde746 cedd448ef2 feat(apple): use AVFoundation mpv output 2026-05-08 02:39:42 +02:00
edde746 48ba923f47 chore: bump mpvkit and libmpv-android 2026-04-21 10:39:24 +02:00
edde746 a008f86ee2 feat(ios): add picture-in-picture support
close #44
2026-03-02 14:06:11 +01:00
edde746 938291dbf6 bump mpvkit 2026-03-01 16:55:59 +01:00
edde746 7c0e86c3cf bump mpvkit 2026-03-01 13:59:44 +01:00
edde746 c1e9911841 chore: update MPVKit to 0.41.0 on iOS/macOS 2026-02-27 16:41:27 +01:00
edde746 a7a4c641a7 chore: update mpvkit build 2025-12-03 15:00:03 +01:00
edde746 1daded6ec6 ios 2025-12-02 15:46:19 +01:00