Commit Graph
390 Commits
Author SHA1 Message Date
edde746 6663353895 fix(player): retry episode advances that fail on a transient server blip
An EOF-driven advance does one cold metadata fetch with a single endpoint
failover and no transient retry. When connectivity to the server drops for
the ~20s that fetch needs (issue log: both plex.direct endpoints connect
timed out, then the running stream's own TLS socket died), the reload
rolled back to the finished episode's last frame: black screen, progress
bar parked at the end, no way forward but the transport controls - while
pressing Next by hand seconds later succeeded. The per-item metadata cache
row could not absorb the blip either, because adjacency comes from queue
containers, so the next episode's row is cold at the exact moment the
transition needs it.

Three changes:

- A failed in-place reload now records its classified failure reason, and
  an advance that ran with the completion latch set re-presents the Play
  Next prompt when that reason is serverUnavailable. With auto-play
  enabled the countdown re-fires the advance up to two times before the
  prompt goes manual-only; Watch Together sessions and mid-episode Next
  presses (whose rolled-back stream is still valid) keep the existing
  handling. playNextRetryPresentation owns the decision and is unit-tested.

- Committing adjacency now best-effort prefetches the next episode's full
  metadata row through fetchItem, which writes the exact row playback
  initialization falls back to on both backends (Plex: same cache key and
  full playback query shape; Jellyfin: the /Users/{uid}/Items/{id} row the
  playback bundle reads). A warm row turns a blip at the transition into a
  normal start.

- JellyfinClient.fetchItem's documented "pure transport error -> cached
  row" fallback was dead code: the HTTP layer wraps transport errors into
  MediaServerHttpException, which the first catch rethrew unconditionally.
  Status-less, non-cancelled failures now take the fallback; answered
  requests (401/403/5xx) and cancellations surface unchanged.

Verified with new contract tests (Plex: cold row fails transiently ->
fetchItem primes -> the same failing fetch serves playback from cache;
Jellyfin: primed row survives a transport failure into fetchPlaybackBundle)
plus the full test/screens/video_player and test/services suites and
analyzer parity.

close #1867
2026-08-11 09:08:07 +02:00
edde746 3a704a2b9b fix(player): seek Plex transcodes in-band instead of pre-warming at the resume offset
A quality switch or resumed open at a nonzero position sent offset=T on the
HLS start URL, waited for the readiness probe to touch the segment at T, and
then had mpv seek to T anyway. mpv's stream probing always reads segment zero
first, and a Plex segment request is a seek, so the transcoder was dragged
through seek(T) -> seek(0) -> seek(T) within seconds of the open. Measured
against PMS 1.43, a segment response that races such a restart can be left
open with headers sent and no data or error, and ffmpeg's HLS segment reads
have no default timeout, so playback buffered forever after the first frame
(issue #1859). Starting the session plain and letting the player's start=T
request the resume segment performs the one unavoidable transcoder seek.

The offset request parameter, the readiness probe, and the probe-only
getStatus HTTP helper are removed; live TV time-shift keeps its own offset
path. Transcode opens now also set an explicit network-timeout with
demuxer-level reconnect options: mpv's stream-layer reconnect settings never
reach ffmpeg's HLS segment fetches, so a silently hung segment response now
times out after 20s and is re-requested on a fresh connection instead of
buffering indefinitely. Verified against a live PMS (resume plays from the
requested position) and a stall harness (hung segment re-requested at 20s
with no content skip).
2026-08-10 23:04:35 +02:00
edde746 bcd6fe9906 feat(linux): HDR video on a native Wayland plane
Video on Linux went through a Flutter texture: 8-bit sRGB, which cannot carry
HDR at all, and which forced a whole-window Flutter recomposite for every video
frame. This moves it onto a wl_subsurface stacked below the Flutter surface, with
mpv rendering into an EGL window surface on it through the libmpv render API. The
subsurface is desynchronized, so video and UI now present independently.

With the plane in place HDR follows: the surface is described to the compositor
through wp_color_manager_v1 as the source's own curve and gamut - PQ or HLG,
BT.2020 - carrying whatever HDR10 static metadata the stream actually declares.
The description and the buffer it describes land on the same commit, staged and
validated before mpv is switched, so a PQ frame is never presented labelled sRGB.
A five-second watchdog bounds the one wait a compositor could otherwise leave
hanging. A session that cannot host the plane - X11, or a compositor without
wl_subcompositor - fails initialize with VIDEO_PLANE_UNSUPPORTED naming the
reason: the texture path is gone, and refusing by name beats degrading to
something the user cannot see. An SDR output, a missing capability or an 8-bit
config keep the plane and simply leave it undescribed.

The output's colour state is trusted only when it has been earned. Every landed
property step records itself as it lands; a reset or sequence that cannot
finish downgrades its result to unknown and marks the applied-output cache
untrusted until a clean apply earns it back. A plane whose output state cannot
be named is quarantined - hidden, its description withdrawn - and the
quarantine is recorded state: an unrelated visibility change cannot put a
mislabelled plane back on screen, and only a commit that resolves to a nameable
outcome lifts it. A rect collapsing to zero detaches the buffer exactly as
hiding does, a refused setVideoRect drops the Dart-side sent-rect cache so the
next layout pass retries for free, and a refused tone-mapping pick tells the
user instead of dying in a log.

NVIDIA's Wayland EGL (through at least 610.xx) offers no 10-bit unorm window
configs, so the plane takes half-float as the tier between 10-bit unorm and
8-bit, declares the whole surface opaque so the compositor never reads the
alpha those configs carry, and states GL_RGBA16F rather than a 10-bit lie.
Whether the output is in HDR is read from luminance headroom above its own
reference white rather than from the preferred transfer function, which current
KWin no longer answers PQ for; the margin is half a stop, because KWin reports
an undimmed maximum over a software-dimmed SDR white. Validated on an RTX 4090
(driver 610.57.04) under KWin 6.7.4 with locked-exposure photographs.

Who tone-maps is a user choice. The default is the compositor: photographed on a
400-nit HDR output against a PQ chart it keeps 400 -> 1000 nits monotonic and
separated where the player leg flattens them, because the player path drives
mpv's legacy vo_gpu, whose own standalone output scores the same. The gap is the
renderer, not the wiring.

The decision itself - what the source carries, what the output supports, what to
tell mpv and what to tell the compositor - lives in hdr_metadata.h, free of
Wayland and GTK so its luminance validation can be tested without a display
server. Sending an incoherent luminance set is a protocol error that disconnects
the client, so the rules are worth a unit test.

The deb, rpm and pacman packages now declare wayland-client, wayland-egl and EGL:
the plane links them directly and bundle-libs.sh deliberately never bundles them,
since they are coupled to the running compositor and GPU driver.

lib/dev/harness_main.dart is a second entrypoint for measuring this on hardware -
it drives one clip with scripted mpv properties and reports the colour state mpv
actually settled on. Nothing imports it, so it is tree-shaken out of the app.

Verified on a Steam Deck against an external 400-nit HDR display: the compositor
reports PQ / BT.2020, the connector carries HDR_OUTPUT_METADATA, and against mpv
vo=gpu-next on the same frame the shipped build sits 4.90 counts away overall -
closer to the reference HDR player than to its own SDR fallback.
2026-08-10 08:48:13 +02:00
toluLikesToCode 8740a19f36 feat(player): start Plex transcodes at the resume position (#1817)
A Plex transcode session always starts producing at zero: the decision
request never sent offset=, so any non-zero open - resuming a
transcoded title, or switching from Direct Play to a transcoded
quality mid-playback - opened a session whose produced window begins
at the start of the file and seeked it. mpv immediately requests a
segment the transcoder has not produced, PMS answers 404 for it and
every subsequent segment, and playback buffers forever.

Send offset=<seconds> (6dp) with the decision and start request - the
view offset on initial open, the resolved resume position on every
in-place reload - so the session begins producing at the position the
player consumes first. The playlist timeline is unchanged: an offset
session's media playlist still covers the full title from segment
zero, so the player keeps opening with start: at the resume position
and in-stream seeks work as before.

Before a native player opens an offset playlist, waitForTranscodeReady
walks the master playlist, the media playlist, and the segment
containing the offset, because PMS can publish a manifest before that
segment is fetchable and mpv treats the 404 as an HLS error. The probe
is best-effort: it never fails an open, hands off immediately on HTTP
500 (on the response and exception paths alike) so the server-limit
dialog stays prompt, stops on cancellation, skips itself when the
playlist durations never reach the offset, and stays out of the
endpoint-failover cascade. In-place reloads resolve the replacement
source only after the old stop report has gone out, so Plex cannot use
that stop to terminate the replacement transcode.

close #1840
2026-08-09 06:28:59 +02:00
edde746 e6be5f9fef fix(player): surface a persistent HTTP 503 at open instead of retrying forever
ffmpeg's reconnect loop deliberately retries 503 without bound (#1520), so a
server that keeps refusing the stream at open time left a silent black screen:
ExoPlayer fell back to MPV, MPV reconnected forever, and no error ever reached
the screen. A new open-phase watchdog arms on the first 503 seen before any
frame renders and, after 20s without one, synthesizes a server-http-503 error
that shows an actionable dialog. Mid-stream 503s and live TV keep their
existing ride-out paths.

close #1830
2026-08-08 12:06:32 +02:00
edde746 e3703892b3 fix(player): keep a keyboard Enter out of focus navigation
Pressing Enter over the player put the whole app into keyboard mode and
dropped focus onto Play/Pause, even with Video Player Navigation off. Two
independent paths did it. InputModeTracker promoted on any key satisfying
isNavigationKey, a set that unioned activation, dismissal and the menu key
with the arrows and consulted no setting at all; separately the surface's
Select handler always asked the chrome for focus. Escape had the same effect,
which on desktop reads as the mouse cursor vanishing mid-playback.

Both now ask one predicate. eventRequestsFocusNavigation decides whether the
app switches to keyboard mode and whether a key may hand focus to the chrome,
so the two cannot disagree and focus can never land on a control while focus
chrome is still suppressed. Activation and dismissal act on what already has
focus, so they answer no; Tab, the menu key, a remote's OK or BACK, and an
arrow that will really traverse answer yes. The one input the predicate cannot
read off the event, whether the focused feature owns arrow keys, rides on the
node as DirectionalShortcutFocusNode instead of on a subtree, so every sheet,
prompt and OSD button stays an ordinary traversal target with nothing to
re-enable.

playerDirectionalNavigationEnabled and videoPlayerNavigationPreference replace
five hand-copied pref-or-isTV expressions and a screen-level cache that
disagreed with the live getter after a toggle. Services whose input is
synthesized past HardwareKeyboard announce themselves through
InputModeTracker.reportNonPointerInput rather than two static callbacks and
three copies of a highlight-strategy write. That registration is now
identity-guarded: the bootstrap-to-app tree swap disposed the outgoing tracker
after the incoming one initialised and cleared both callbacks, so gamepad and
companion remote input had stopped switching to keyboard mode entirely.

Falling out of the same rule: a companion heartbeat no longer flips an idle
desktop host into keyboard mode, analog-stick drift promotes only past the
deadzone that actually navigates, Enter keeps toggling playback once the
chrome is up, Tab both reaches and traverses the OSD, and the player surface
claims the remote from mount rather than only when the chrome starts hidden,
so the first key on a desktop route is a playback shortcut instead of the
screen node's chrome-raising self-heal.

isNavigationKey becomes isReservedControlKey, since its real meaning is a
shell key rather than a text character and the old name is what invited the
conflation. The unreachable PlayerChromeFocusTarget.timeline goes with it.
2026-08-07 13:23:53 +02:00
edde746 660e375248 feat(exoplayer): let the read-ahead buffer depth be chosen instead of fixed at 50s
ExoPlayer's DefaultLoadControl was built with hard-coded durations picked from
one memory tier, so read-ahead stopped at 50s on any device reporting 2GB or
less free, with no way to raise it. On hardware where mpv cannot render at all
that ceiling is the whole buffer budget.

Playback Buffer offers Auto, Large and Extra Large. The durations are taken
from jellyfin-androidtv and jellyfin-android so the same words mean the same
thing across Jellyfin clients; Auto keeps the memory-tiered values that
shipped. Named tiers rather than a duration because a duration would be a
promise the load control cannot keep: prioritizeTimeOverSizeThresholds is
disabled, so targetBufferBytes stops the loader even below minBufferMs and the
byte cap binds first above roughly 23 Mbit/s.

The tier crosses the method channel as a string and resolves in the core,
where an unrecognised name falls back to Auto. LoadControlPolicy clamps the
resulting pair: media3 validates the ordering with Guava Preconditions, an
unconditional throw R8 does not elide, so a bad pair would be an
IllegalArgumentException out of player construction rather than a bad buffer.

The two play-start thresholds stay fixed even though the Jellyfin tiers move
them. BufferingStallPolicy.MIN_BUFFER_AHEAD_MS is a const derived from
BUFFER_FOR_PLAYBACK_AFTER_REBUFFER_MS, so a runtime value there would make the
stall watchdog indict a player that is obeying its own load control.

That leaves the byte target as a second, often smaller ceiling, and nothing
surfaced either. The resolved values now reach getStats, and the overlay's
Buffer section gains a Cache Limit row reading "120s / 128MB" next to the
buffered-ahead duration, so a tier that appears to do nothing on a
high-bitrate file explains itself.

close #1816
2026-08-07 08:43:47 +02:00
edde746 4607d165fd fix(automotive): keep video from starting while a car is driving
DD-3 gives video no exemption: a restricted vehicle must not play it at all. The
gate is read at the single point where media actually opens, so every path that
can start a picture - an explicit play, a gapless arm, a track or channel switch,
a frame-rate-match resume, a reload, and the queue navigation commands of the OS
media session - is covered by one check rather than by a guard at each call site.
A seek can also start playback with no play call, because mpv resumes when it
seeks off the end of a file, so a restricted seek is followed by a pause.

Watch Together needed the pause to be local. A vehicle stopping one peer is not a
room-wide intent: a guest's forced pause is swallowed by the attachment's ledger
rather than published, while a host's still pauses the room, because a host that
kept broadcasting a frozen anchor would stall or rewind every guest it was meant
to protect. The layer that owns a pause owns the resume for it, and one
acknowledgement is recorded per event, so a surplus cannot eat the user's next
real pause.
2026-08-06 03:45:09 +02:00
edde746 9d51a040c3 fix(player): keep the remote on the player surface after a window switch (#1797)
Returning to the desktop window with the chrome still up left arrow keys
navigating the OSD instead of seeking: the first press seeked and silently
moved focus onto Play/Pause, and every press after that walked the buttons.

A window blur drops Flutter's primary focus to the root scope, so the player
screen's reclaim parks it on its own node. The only handoff back down to the
controls was the chrome visible->hidden transition, so with the OSD up nothing
reclaimed it -- hence the reported workarounds of letting the controls hide, or
moving the pointer off the player and back. Pointer exit normally hides the
chrome and masks this, which is why it only shows when the pointer stays over
the player while another window takes focus.

Hand the surface back on window re-activation, next to the existing hide-path
claim, and rename the helper since it is no longer hidden-chrome specific. The
claim runs synchronously because a platform callback is not guaranteed to be
followed by a frame; the screen's reclaim re-tests hasFocus when it runs, so the
two no longer compete.

Also gate the screen's self-heal so a directional key no longer pulls focus into
the OSD when "Video Player Navigation" is off -- Tab and select keep their path
in, which the ungated return value would otherwise consume with nowhere to go.
2026-08-05 15:24:57 +02:00
Vincent Vallee 8879941d29 fix(player): keep app-owned fullscreen when Escape leaves the player (#1791)
Physical Escape inside the player resolved to exitFullscreenIfActive on
Windows and Linux whenever HTPC-style player navigation was off, so it dropped
the window out of fullscreen regardless of who put it there. For anyone running
with "start in fullscreen" (or who had toggled fullscreen from the browse UI),
backing out of a movie left the app windowed, with "exit fullscreen on player
close" switched off.

Track fullscreen ownership instead: FullscreenStateManager now exposes a scope
that the player opens in initState and closes in dispose, and setFullscreen —
the single funnel every desktop platform reports through (window_manager on
Linux, the Win32 runner callback on Windows, NSWindowDelegate on macOS) —
records whether the fullscreen currently active was entered inside that scope.
Escape only exits fullscreen the player itself entered; otherwise it is plain
Back. The scope is depth-counted so the next-episode swap, where the incoming
screen's initState runs before the outgoing screen's dispose, carries ownership
across rather than resetting it.

Nothing changes for a user who fullscreens from inside the player: Escape still
exits fullscreen first, then acts as Back. The fullscreen toggle button and its
shortcut are untouched, as is exitFullscreenOnPlayerClose.

Fixes #1624.
2026-08-05 07:14:11 +02:00
edde746 4872adcde3 feat(player): keep the session's explicit track choices across episodes
Episode advance carried live player state, so the viewer's choice only
survived while every episode could serve it: one episode without the
picked audio or subtitle fell back, and the fallback became the carry for
the rest of the session. The screen now keeps the last explicit audio,
subtitle, and secondary-subtitle choices for its lifetime; automatic
outcomes never overwrite them, so the choice retries on every following
episode and reattaches as soon as a catalog can serve it again.

Audio catches up with the subtitle carry from #1785. The old matcher
required raw language equality (a 'sv' pick never found a 'swe' row) and
otherwise took the first same-language track, flipping a commentary or
alternate-mix pick back to the main mix on every episode. Audio now uses
the same evidence bands as subtitles: bridged language parity is
authoritative, a unique title match vouches for untagged tracks, codec
and channel-count parity only break ties, and an ambiguous catalog
declines to the server's own choice instead of guessing. The synthesized
source descriptor also prefers the row's own title over the display title
that collapses to the bare language.

Episode advance previously sent no audio hint to negotiation at all, so a
transcode baked in the server's default audio no matter what was playing.
Both backends now resolve the carried semantics against the new episode's
streams: Jellyfin sends the resolved AudioStreamIndex, Plex feeds the
transcode decision, an explicit per-part stream id always wins, and a
failed match falls back to the server's pick.

close #1785
2026-08-04 16:10:02 +02:00
edde746 fdd4c661fe fix(player): carry a picked subtitle language across episodes with sparse tags
The cross-item subtitle intent required declared languages on both sides,
and a null on either side counted as a contradiction. Any untagged track -
common when a title like "Swedish" is the only signal - declined on every
episode advance, fell to the server's per-item priority, and turned the
viewer's subtitles off (a 2.11.0 regression from the #1716/#1717 hard
gates).

A unique real title match now vouches for a row when language evidence is
missing on either side. Declared languages that disagree still decline no
matter what the title says, forced-class parity is untouched, codec and
external parity only break ties within the title-matched set, and a
residual tie declines rather than guesses, so the wrong-track class of
#1716 stays closed.

A decline is also no longer laundered into a viewer decision: the resolver
keeps the unserved preference on the selection, the open flow hands it to
the track manager instead of a navigation-priority off (late native tracks
may carry the container tags the server rows lack), the next episode
boundary re-carries it instead of hardening it into an explicit off, and
progress reports withhold the -1 subtitle index that would otherwise come
back as the item's server-side default forever.

A pick the screen could not map to a source row (no subtitle catalog, or
an identity-matcher miss) previously never reached the committed session
selection at all, so the next episode carried the stale off while the
picked track was visibly on screen. Such picks now commit the raw native
track without source ids and demote to a semantic intent at the boundary.

close #1785
2026-08-04 13:51:20 +02:00
edde746 d83d0790ba fix(exoplayer): match side-loaded subtitles after media3 rewrites track ids
Plex sidecar subtitles are attached as MediaItem.SubtitleConfiguration and
tagged `external_<n>`, then recovered from the Format id the track selector
reports. Since media3 1.3.0, DefaultMediaSourceFactory always merges
side-loaded subtitles with the primary source and MergingMediaPeriod rewrites
every child format id to "<periodIndex>:<originalId>", so the tag arrives as
"1:external_0" - measured on device - or "0:1:external_0" behind the
container-sidecar merge. The prefix test therefore never matched and every
sidecar reached Dart as an embedded track with no URI.

A Plex sidecar's only identity is its stream key, which the app carries in
that URI, so both matchers failed on it: a server-selected sidecar could
never resolve and left subtitle selection pending, and a manually chosen one
could not be mapped back to a stream id to write to the server. The
already-attached branch of addSubtitleTrack compared the raw id too, so
re-selecting a loaded sidecar silently did nothing.

Route every write and readback of the tag through ExternalSubtitleIds, which
matches the final id segment, and cover it with an instrumentation test that
side-loads a subtitle through the real media3 media-source factory. Also stop
claiming a saved track selection when no server stream was identified - there
is no local store, so that path silently dropped the user's choice.

close #1713
2026-08-02 12:19:28 +02:00
edde746 bbed260169 fix(player): start the TV player with its chrome down
A television raised the whole OSD and timebar on every playback start. The
chrome controller is born visible, and its auto-hide clock cannot arm until the
first frame lands, so the controls did not merely appear early: they appeared
exactly when the picture did, and then sat over the opening five seconds of
every movie and episode. The timeline is gated behind the first frame, so the
bar materialised on top of the video rather than over the loading spinner,
which is what makes it read as a pop-up rather than as chrome that was already
there.

The route now opens with no chrome on TV. Nothing is lost: the loading spinner
and buffering overlay are their own overlays, the screen focus node owns back,
and the first D-pad press raises the controls the way it already does after
every auto-hide. Pointer and touch platforms keep the chrome, where the
viewer's hand is on the surface and the title and back affordance belong over
the spinner.

Initial presentation now follows initial visibility. They were separate:
seeding only visibility would leave the route claiming its chrome was still
presented, so PlayerNavigationCoordinator would read back as "hide the chrome",
hide() would no-op against chrome that was never up, and the press would be
swallowed instead of leaving the player.

Controls that mount with the chrome already down now claim focus themselves.
Focus normally reaches them through the hide transition, and their own
autofocus cannot win it back because the screen node took it during the loading
phase. Left alone, the screen node kept primary focus and its self-heal raised
the entire OSD on the first D-pad press, which put the chrome straight back
over the picture and bypassed the transient seek and transport indicators.

Both player spinners now carry a label. They were bare progress indicators, so
a screen reader announced nothing at all while the picture was coming up, and
the TV Maestro flows had no way left to tell a loading player from a playing
one once the Pause button stopped appearing on its own.

The two TV flows are repaired to match. They waited on that button, and now
wait for the labelled spinner to clear, which cannot happen before the media is
opened. 05 additionally reaches Search by D-pad rather than a percentage
coordinate, because a tap flips InputModeTracker to pointer mode and collapses
the rail it is aiming at, and it gates on the play-next prompt's own Cancel
action: "Next Episode" is also the credits skip button, so the old assertion
could pass without the prompt ever opening.

close #1765
2026-08-02 11:45:27 +02:00
edde746 bac2a0d201 fix(player): keep Delete and Home editing text in player sheets
Bare Backspace and Home are player navigation keys, but they are also
caret editing keys. The player screen's Focus wraps its OverlaySheetHost,
so it saw them before the subtitle-search field could act: the press was
consumed on key-down, DefaultTextEditingShortcuts never turned it into a
deletion, and the back pipeline hid the chrome and then left the player.

A focused text editor now takes both keys back, but only for physical
keyboard presses — a synthesized dpad/gamepad press has no caret, and
browserHome has no editing role at all.

The screen also resolved its overlay-sheet controller from the State's
own context, which sits above the host it was querying, so the lookup
always returned null and Back skipped the sheet stage entirely. Resolve
it from a context below the host instead, matching NowPlayingScreen.

close #1741
2026-08-02 07:37:12 +02:00
edde746 395798f28e fix(player): stop handing ExoPlayer the demuxer's buffer budget on Auto
On Auto, Dart derives a buffer size for mpv's demuxer from the device heap and
sets it as `demuxer-max-bytes`. The Android player forwarded that same number to
`DefaultLoadControl.setTargetBufferBytes`, so ExoPlayer's sample allocator was
sized by a tier table written for a different consumer: 64MB on any device whose
large heap is 512MB or less, which every Shield is.

`targetBufferBytes` is a byte cap, so the media it represents collapses as
bitrate rises — 64MB is 53s of a 10 Mbit/s stream but 5.2s of a 103 Mbit/s UHD
remux. With `prioritizeTimeOverSizeThresholds` false the cap is hard:
`shouldContinueLoading` returns false the moment the allocator reaches it no
matter how little media that is, and `shouldStartPlayback` reports READY off the
same byte term. Read-ahead that short starves the audio sink in bursts, and on a
passthrough route that is enough to keep the AudioTrack from ever starting — the
track initializes, accepts one access unit and never renders a frame. Because an
enabled audio renderer owns the MediaClock, the whole player freezes and the
black-screen watchdog then blames the video decoder and drops the session to
mpv.

Size the LoadControl target natively instead, from what actually bounds
`DefaultAllocator`: the Java heap. `min(media3's own default for a video+audio
selection, largeMemoryClass/4, availMem/4)` with a 32MB floor, the lowest tier
that has already shipped. The quarter matches the threshold the Buffer Size
setting already warns at, and the media3 default is a ceiling — this is not
"buffer more than upstream", it is "stop buffering less". Deliberately not
bitrate-aware, because the LoadControl is built during initialize, before any
media is opened. `bufferSizeAuto` carries the distinction over the channel;
`bufferSizeBytes` still travels with it because the plugin's mpv fallback
replays it as a real demuxer property, and an explicit Buffer Size choice is
still honoured verbatim.

Confirmed against the hardware in the 2.9.1 passthrough report. That reporter's
own log is a natural A/B: three runs at 64MB fail with `0 frames rendered after
8002ms`, spanning both DV conversion modes and both tunneling states, while the
single run after he manually selected 128MB logs `Position advancing` and
renders. Reproduced on the same Shield model with codec and bitrate held fixed
and only the cap varied — 6s of audio demand stalls at 64MiB and plays at
128MiB, 4 of 4 predictions, with read-ahead measured off an injected
DefaultAllocator at 65 664 and 131 776 KiB. That device reports
`dalvik.vm.heapsize` 512m, so the heap term binds first at every free-memory
level in his log and Auto now derives exactly the 128MB he had to pick by hand;
the shipped path logs `Buffer: 128MB limit (auto, heap=512MB, available=568MB)`
where it previously logged 64MB.
2026-08-01 06:59:21 +02:00
edde746 8a46df2850 fix(player): keep live TV on its retry ladder when a stream 404s
The 404 branch added in 16668be5 ran ahead of the live-TV fallback chain, so a
transient live 404 — an HLS segment rolled off the playlist, or a transcode
session restarting under us — showed "file unavailable" and killed a stream
the bounded ladder would have recovered. Only on-demand playback can read a
404 as terminal, where it really does mean the file is unreadable. 500 stays
terminal for both, since a limit rejection is not something a retry clears.

The dispatch lived in a private extension on the screen state, where no test
could reach the decision. Extract it as resolvePlaybackFailureAction next to
runLiveStreamRetry, which already sets that precedent, and cover both the live
and on-demand paths plus the ladder's rungs.
2026-07-31 21:45:33 +02:00
edde746 86c8011b72 fix(player): tell the user when the server cannot read the media file
A 404 on the media stream means the server resolved the item but could not
open the file behind it — moved, deleted, or on storage that went away.
Jellyfin maps the resulting FileNotFoundException to 404, and PlaybackInfo
never stats the file, so negotiation succeeds and only the stream request
fails. Playback then died with a snackbar reading "Failed to open
[REDACTED_URL]" before popping the route, which tells the user nothing and
leaves nothing useful in a bug report.

Generalize the HTTP-500 log probe into PlayerError.httpStatusFromLog and
latch every status in fatalPlaybackHttpStatuses. Each latches on its own so
the 503 that stream-lavf-o deliberately retries cannot mask the fatal status
behind it. A 404 now raises a dedicated modal naming the cause and the fix.

On Android a 404 previously failed the "Response code: 500" string test and
fell through to the ExoPlayer→MPV fallback, showing "switching to compatible
player" before failing again on the same request. Read the real status off
HttpDataSource.InvalidResponseCodeException instead and skip the fallback:
an HTTP status is not a codec problem.
2026-07-31 21:45:33 +02:00
edde746 4c8272d5b1 refactor(trackers): drive Trakt through the tracker coordinator
Trakt was the one service outside the tracker abstraction. TraktScrobbleService
re-implemented the whole playback lifecycle beside TrackerCoordinator, and
TraktSyncService pushed watched state from its own WatchStateNotifier
subscription, so the player called two objects at every lifecycle point and one
watch could be written twice. TraktTracker now implements RealtimeScrobbleTracker
like Simkl; the duplicated player call sites collapse to one each, and Trakt
shares the coordinator's ID resolver instead of re-fetching show ids every
episode.

Capabilities are split so a tracker declares what it is rather than being
special-cased: ScrobblePolicy carries each service's own resend/seek rules,
EpisodeHistoryTracker names the remote row a per-item history write targets, and
SeriesProgressTracker covers one-counter-per-series services. Writes from all
four trackers go through a shared TrackerWriteQueue, generalised from the
Trakt-only queue, with the legacy Trakt payload migrated on load. Trakt becomes
the fourth TrackersProvider slot and TraktAccountProvider is deleted, so one
object owns the active session per profile.

Two failure paths found while consolidating are fixed here too.

The queue's retries only ran on profile bind, connect and app foreground, so a
network blip mid-session left queued watches waiting for the next foreground.
OfflineModeProvider now notifies on connectivity changes, not just offline-state
or WiFi-flag changes, and main.dart flushes the queue when the network returns.

The queue also counted every failure toward the five attempts that permanently
drop an item, so a rate limit or a service having a bad hour could discard a
pending watch - the loss the queue exists to prevent. Only an answer about the
write itself now spends an attempt: 4xx counts, while rate limits, 5xx,
recoverable token-refresh failures and requests that never arrived do not. A
back-off answer also defers that service for the rest of the flush, so a queue
holding many rows does not fire all of them at a service that just asked for
quiet.
2026-07-30 14:51:32 +02:00
edde746 5a25c1f9cc feat(simkl): report playback progress while it happens
Simkl only heard about an item once playback crossed the media server's
watched threshold, so stopping partway recorded nothing at all: no resumable
position, no watch. Drive Simkl's /scrobble/start, /pause and /stop from the
player lifecycle instead, carrying the measured progress. Seeks report
nothing, as Simkl asks.

The terminal stop owns watched state for in-player playback, so real-time
trackers are excluded from the threshold markWatched fan-out and one watch
never produces two writes. Progress is reported as measured — it doubles as
the user's resume position — so when a server threshold configured below
Simkl's own 80% rule would leave the watch unrecorded, the tracker records it
through /sync/history rather than inflating progress. Manual, container,
offline-replay and external-player marks keep using /sync/history. Only
/scrobble/stop accepts a 409, which is the sole action documented to return
one.

Reports go out one at a time because Simkl serialises scrobble writes per
user and fails queued ones with a 400; overflow sheds the oldest non-terminal
report so an episode swap cannot drop the previous item's stop. A playback
session is pinned to the account bound when it began and every send re-checks
that binding, so a profile switch or a disconnect/reconnect can neither
redirect a queued report nor misfile the watched fallback.

Also close the paths that lost the terminal report entirely: app exit flushes
it instead of dropping it, the desktop window button goes through the app
shutdown rather than exit(0), a detached VOD player reports a stop, and a
finished item reports completion at EOF instead of waiting for teardown. A
session that opened at 0% is still closed on stop, or Simkl keeps showing the
item as playing until its runtime elapses.

close #1719
2026-07-30 11:55:13 +02:00
edde746 daab4f1e24 fix(player): preserve the forced-subtitle class across episode boundaries
Plex treats a subtitle stream as forced when its title says "Forced" even
with the API flag unset. Every forced comparison now uses that effective
forced-ness on both sides: the match scorer, the low-metadata hard gate,
the Jellyfin OnlyForced/Smart profile modes, and stream-index negotiation.

Carrying a track choice into the next episode no longer reuses the
same-item identity matchers. A sealed SubtitlePreference (off / track
reference / semantic intent) replaces the id-'navigation' pseudo-track
through the whole preference channel, and cross-item intents hard-require
language and forced-class parity. When the next episode has no track of
the same class, the intent declines and selection falls through to the
server's own per-episode choice instead of latching onto a full track by
position and persisting that mistake back to the server.

Intents wait for pending native tracks under the same catalog-completeness
rule as source ids, so an early decline cannot retire the selection
listener before the real track arrives.

Ref #1716
2026-07-30 02:46:10 +02:00
edde746 f3795d49eb feat(player): answer transport keys with transient indicators, not the chrome
Pressing pause or seeking while the player's on-screen controls were hidden raised
the entire OSD, covering the subtitles the viewer was rewinding to read. Transport
keys now answer with a transient indicator and leave the chrome down; Select,
D-pad Center and a centre tap remain the deliberate way to bring the controls
back.

Play/pause confirms with an icon-only translucent disc at the centre of the frame,
72px around a 44px glyph, which grows and fades in, holds half a second at rest,
then runs the same motion in reverse. Seeking shows the amount plus a single
chevron on the same line at the edge it travels toward, with no backdrop at all:
anything large enough to read as a surface is large enough to cover picture and
subtitles, so legibility comes from shadows instead. Only the chevron moves, and
it eases outward across most of its cycle and returns briefly, holding a visible
opacity floor rather than blinking out. Type is scaled per platform, since a
television is read from across the room. The existing text pill stays for genuine
notices - rate changes, chapter titles, zoom, errors - because an earlier centred
pill overlapped ASS \an8 subtitle placement, which is the readability complaint
this feedback exists to answer.

Every relative seek entry point now shares one coalescing primitive. The keyboard
shortcuts fell through to KeyboardShortcutsService and previously reported
nothing, and both they and the remote's chapter fallback rebased each press off
player.state.position, so a burst against a slow backend pinned every request near
one step while the indicator climbed to a total that was never committed. A
released key commits its pending target immediately and resets the acceleration
tier, including on live TV where seeks bypass the accumulator. A chapter seek with
nowhere to go, past the last chapter or already at the start, no longer announces a
jump it does not perform.

Rewind-on-resume follows the resolved intent rather than the current state, so a
directed pause on an already-paused video neither resumes nor rewinds. Indicators
carry their own liveRegion semantics nodes: their labels previously merged into the
full-screen "show playback controls" target, corrupting its accessible name, and
they keep announcing "Paused"/"Playing" and the seek amount from icon-only visuals.

close #1676
2026-07-29 04:24:04 +02:00
edde746 41ffaa7f2b fix(automotive): stop playback while a vehicle restricts the app
Plezy declares appCategory="video", so on Android Automotive OS it is a
parked app bound by car app quality DD-2/DD-3: audio must stop when the
vehicle starts driving and must not be resumable while driving. Two paths
kept audio alive. Music playback ran under a mediaPlayback foreground
service whose lifecycle observer was registered for Apple TV only, so it
never paused when Android backgrounded the app. Video pausing hung off
AppLifecycleState.hidden, which Flutter only synthesizes once Android
delivers onStop; a car without the Automotive compatibility mode delivers
onPause alone, which maps to AppLifecycleState.inactive and the player
ignored.

Gate every path that can start audio on a new lifecycle predicate,
automotivePlaybackAllowed, which permits playback on a car only while the
app is resumed and fails closed on an unknown lifecycle state. That covers
explicit play, gapless arming and track transitions, live retry and
channel switch, frame-rate-match resume, VOD/live startup, and the queue
navigation commands of the OS media session, plus a last-resort pause for
when the platform player resumes itself on native audio-focus regain.
Playback authority on the media-session router is deliberately left alone:
the router consumes a denied event, so gating it would swallow PauseEvent
and leave the OS unable to stop audio. Reacting to lifecycle callbacks is
the mechanism the platform documents as sufficient, so no android.car
dependency is added.

The music queue no longer requests POST_NOTIFICATIONS on a car, where the
foreground service and its notification never start: there is nothing to
authorize, and the prompt would take focus and make the gate discard the
first play intent.

Detect the form factor too: FEATURE_AUTOMOTIVE now vetoes the Android TV
verdict, so a rotary-only head unit no longer inherits the leanback
experience. Picture-in-picture is gated on FEATURE_PICTURE_IN_PICTURE,
which cars lack, so the app's UI cannot stay on screen while driving, and
nothing forces a preferred orientation on a fixed-orientation display.
2026-07-28 23:28:25 +02:00
edde746 e3cdc2039e fix(player): exit the player when a Watch Together leave fails
Log and continue instead of letting the relay release abort the back handler,
matching the session screen and overlay. A guest pressing back with an
unreachable relay stayed in the player.
2026-07-27 17:44:52 +02:00
edde746 468d680484 fix(player): keep an explicit track choice through the pending automatic pass
When a source advertises subtitles the native track list has not
produced yet, applyTrackSelectionWhenReady keeps an automatic selection
armed for up to thirty seconds. That late pass re-runs
TrackSelectionService against the stored preferences, so a track the
user picked in the meantime was silently reset. The Maestro codec suites
caught it: the English E-AC3 and Japanese DTS-HD flows select an audio
track, and fifteen seconds later the deadline puts the preferred
language back.

Adds explicit user-selection entry points that retire the pending
automatic selection first, and routes the sheet callbacks and the
remote's cycle shortcuts through them. Subtitles get the same treatment,
because the same pass re-selects them.

Bumping the generation is sufficient: TrackSelectionService re-checks it
in the statement immediately before each select call, and a mutation
already in flight was dispatched before the user's and so lands first.
2026-07-26 23:05:53 +02:00
edde746 a56b9a3dfb Merge the deduplication and dead-code removal pass
Consolidates duplicated logic behind shared implementations — paginated
grid tabs, focus chrome, cached remote stores, sheet selection columns,
the server artifact store and a test fixture layer — and removes code
that had become unreachable. Net reduction of about 5,500 lines with no
behaviour change.

Where a fix had landed separately in code that moved into a shared
helper, the fix was re-applied inside the helper rather than left behind
in the copy that went away.
2026-07-26 19:41:23 +02:00
edde746 c68ffe9ed0 refactor: share the toolbar scrim and dedupe playback and download paths
Extracts the repeated toolbar fade into a single ToolbarScrim widget, folds
duplicated request/retry handling in the media server HTTP client, and
collapses the parallel playback-source, download-manager and live TV helper
paths into shared implementations.
2026-07-26 06:09:49 +02:00
edde746 83f4e2a263 refactor: fold single-use helpers into their call sites
Collapses indirection layers and one-caller abstractions across the video
player, shortcut dispatch, shader loading and context-menu code, including
the VideoPIPManager pass-through over PipService.
2026-07-26 06:09:49 +02:00
edde746 352b88109b refactor: extract shared mixins and helpers, drop dead abstractions
Introduces shared seams for paginated views, D-pad reorder, media control
routing, async singletons and the device method channel, then points the
open-coded copies at them.

Also removes unused models and duplicated provider/server plumbing, folds
the twice-implemented artifact store in the server, and factors the
repeated Flutter toolchain prologue in CI into a composite action.
2026-07-26 06:09:48 +02:00
edde746 04d8070fd4 refactor: pin the look-alike code paths that must not be merged
Several pairs of near-identical code paths differ in one load-bearing
line. Each site now carries a comment naming the invariant that forces it
apart, backed by a characterization test so a future deduplication fails
loudly instead of silently changing behaviour.

Pinned: focusable wrapper vs. chip D-pad activation policy, profile
connection cleanup's raw-id vs. ServerId-typed server projections, live TV
tab loaders, video player display matching and playback service wiring,
track selection container ordering, tracker HTTP client status ladder, and
the MediaServerHttpClient shutdown/cancellation contract versus
ManagedHttpClient's closing guard.

New tests:
  test/focus/dpad_activation_policy_test.dart
  test/services/track_selection_container_ordinal_test.dart
  test/services/trackers/tracker_status_ladder_test.dart
  test/utils/media_server_http_client_shutdown_test.dart
2026-07-26 06:09:47 +02:00
edde746 4af77f4696 fix(app): restore playback and state lifecycle contracts 2026-07-25 16:16:04 +02:00
edde746 0643787fbe fix(android): prevent ghost playback after autoplay failures
close #1673
2026-07-25 04:12:54 +02:00
edde746 c7b9eec087 fix(player): preserve subtitles across episode changes
close #1635
2026-07-24 21:40:22 +02:00
edde746 269bb7a322 fix(playback): recover episode navigation without Plex queues 2026-07-24 08:08:10 +02:00
edde746 fb45ff44f3 fix(android): persist startup and runtime exit diagnostics 2026-07-24 03:56:40 +02:00
edde746 9f2e050797 fix(native): bound cross-platform lifecycle ownership 2026-07-24 03:56:40 +02:00
edde746 e0bf66eea8 fix(runtime): harden application service boundaries 2026-07-24 03:46:46 +02:00
edde746 0707d4d9b1 fix(live-tv): stabilize HLS playback 2026-07-18 20:04:09 +02:00
edde746 a1b6a89714 fix(player): load subtitle sidecars with media
close #1583
2026-07-17 23:09:07 +02:00
edde746 6df8aba097 fix(nav): preserve HTPC escape behavior
Use Flutter's supported desktop application-exit API so the second root Back press closes Plezy on Windows. Preserve fullscreen when video player navigation is enabled while keeping fullscreen-first Escape behavior for normal desktop use.

close #1582
2026-07-16 20:43:10 +02:00
edde746 abf1027b77 feat(plex): migrate video transcoding to HLS 2026-07-14 18:11:04 +02:00
edde746 0ef1e773bb fix: scope navigation callbacks to active owners 2026-07-12 18:59:27 +02:00
edde746 69cf5fb8a1 fix(live-tv): contain retry failures 2026-07-12 08:42:23 +02:00
edde746 5876a602c3 fix(android): surface mpv command failures 2026-07-12 08:42:22 +02:00
edde746 a23c7f215c fix(player): tighten staged back navigation 2026-07-11 23:11:25 +02:00
edde746 2679745941 fix: stop Jellyfin live TV sessions
close #1533
2026-07-11 22:00:05 +02:00
edde746 4443b76145 fix(player): respect visible chrome on back 2026-07-11 17:38:22 +02:00
edde746 3a982c2a7a fix(player): prevent duplicate back actions 2026-07-11 12:59:57 +02:00
edde746 e07172ade4 fix(tvos): enable native EAC3 JOC playback 2026-07-11 12:59:57 +02:00
edde746 d86e328169 fix(player): unify back navigation
close #1525
2026-07-11 03:23:40 +02:00