Commit Graph
11 Commits
Author SHA1 Message Date
edde746 9d51f5aadd feat(tvos): scale Siri Remote swipe distance to the focused item
A focus step cost a fixed 180pt of pan travel regardless of what was
focused, so small controls felt sluggish and large cards hair-triggered
compared with the native focus engine, which prices a step by on-screen
geometry. Derive per-axis thresholds from the focused control's rect
(gain 1.1, clamped 100-360pt) and normalize axis resolution by them, so
a wide-flat tile steps vertically once the finger covers its height.
Focus scopes, the player's screen-sized catch-all surfaces, and nodes
without layout fall back to the fixed threshold, keeping player chrome
behavior unchanged.
2026-08-09 08:08:59 +02:00
edde746 fe79817e76 fix(tvos): stop a single Siri Remote flick moving focus two steps
Touch travel banked during the swipe repeat cooldown was released as a
second focus step by the first post-cooldown move frame, even when the
finger had stopped or was lifting. Re-anchor the swipe delta on every
frame inside the cooldown so a discrete flick emits exactly one step
while a sustained drag keeps repeating.

close #1756
2026-08-09 07:46:31 +02:00
edde746 e3703892b3 fix(player): keep a keyboard Enter out of focus navigation
Pressing Enter over the player put the whole app into keyboard mode and
dropped focus onto Play/Pause, even with Video Player Navigation off. Two
independent paths did it. InputModeTracker promoted on any key satisfying
isNavigationKey, a set that unioned activation, dismissal and the menu key
with the arrows and consulted no setting at all; separately the surface's
Select handler always asked the chrome for focus. Escape had the same effect,
which on desktop reads as the mouse cursor vanishing mid-playback.

Both now ask one predicate. eventRequestsFocusNavigation decides whether the
app switches to keyboard mode and whether a key may hand focus to the chrome,
so the two cannot disagree and focus can never land on a control while focus
chrome is still suppressed. Activation and dismissal act on what already has
focus, so they answer no; Tab, the menu key, a remote's OK or BACK, and an
arrow that will really traverse answer yes. The one input the predicate cannot
read off the event, whether the focused feature owns arrow keys, rides on the
node as DirectionalShortcutFocusNode instead of on a subtree, so every sheet,
prompt and OSD button stays an ordinary traversal target with nothing to
re-enable.

playerDirectionalNavigationEnabled and videoPlayerNavigationPreference replace
five hand-copied pref-or-isTV expressions and a screen-level cache that
disagreed with the live getter after a toggle. Services whose input is
synthesized past HardwareKeyboard announce themselves through
InputModeTracker.reportNonPointerInput rather than two static callbacks and
three copies of a highlight-strategy write. That registration is now
identity-guarded: the bootstrap-to-app tree swap disposed the outgoing tracker
after the incoming one initialised and cleared both callbacks, so gamepad and
companion remote input had stopped switching to keyboard mode entirely.

Falling out of the same rule: a companion heartbeat no longer flips an idle
desktop host into keyboard mode, analog-stick drift promotes only past the
deadzone that actually navigates, Enter keeps toggling playback once the
chrome is up, Tab both reaches and traverses the OSD, and the player surface
claims the remote from mount rather than only when the chrome starts hidden,
so the first key on a desktop route is a playback shortcut instead of the
screen node's chrome-raising self-heal.

isNavigationKey becomes isReservedControlKey, since its real meaning is a
shell key rather than a text character and the old name is what invited the
conflation. The unreachable PlayerChromeFocusTarget.timeline goes with it.
2026-08-07 13:23:53 +02:00
edde746 1b3c74550f fix(tvos): make remote input lifecycle engine-owned 2026-07-26 03:41:19 +02:00
edde746 e02daa89b8 fix(tvos): stop Home nav auto-playing continue watching
close #1281
2026-06-09 06:10:22 +02:00
edde746 f3e108e867 fix(tvos): suppress duplicate select playback 2026-06-03 17:31:15 +02:00
edde746 92bfae322e fix(tvos): handle play pause remote
close #1230
2026-06-03 14:19:23 +02:00
edde746 91298294b0 fix(tvos): stabilize remote select handling 2026-05-15 22:16:24 +02:00
edde746 9085d4d94b fix(tvOS): route dpad clicks through engine 2026-05-11 18:08:56 +02:00
edde746 de547884f8 fix(tvos): stabilize remote input and player build 2026-05-06 08:47:13 +02:00
edde746 18a5041334 fix(tvos): stabilize Siri Remote input 2026-05-05 23:49:31 +02:00