#include "mpv_plugin.h" #include #include "mpv_texture.h" struct _MpvPlugin { GObject parent_instance; FlPluginRegistrar* registrar; FlMethodChannel* method_channel; FlEventChannel* event_channel; FlTextureRegistrar* texture_registrar; std::unique_ptr player; MpvTexture* texture; // owned via GObject ref gboolean visible; gboolean initialized; }; G_DEFINE_TYPE(MpvPlugin, mpv_plugin, G_TYPE_OBJECT) // Forward declarations static void mpv_plugin_handle_method_call(FlMethodChannel* channel, FlMethodCall* method_call, gpointer user_data); static void send_event(MpvPlugin* self, FlValue* event) { if (self->event_channel) { g_autoptr(GError) error = nullptr; if (!fl_event_channel_send(self->event_channel, event, nullptr, &error)) { if (error != nullptr) { g_warning("Failed to send event: %s", error->message); } } } } static void mpv_plugin_dispose(GObject* object) { MpvPlugin* self = MPV_PLUGIN(object); // Texture must be disposed BEFORE player — mpv_texture_dispose needs // the player's EGL context to clean up GL resources. if (self->texture) { mpv_texture_dispose(self->texture); if (self->texture_registrar) { fl_texture_registrar_unregister_texture(self->texture_registrar, FL_TEXTURE(self->texture)); } g_object_unref(self->texture); self->texture = nullptr; } if (self->player) { self->player->Dispose(); self->player.reset(); } g_clear_object(&self->method_channel); g_clear_object(&self->event_channel); g_clear_object(&self->registrar); G_OBJECT_CLASS(mpv_plugin_parent_class)->dispose(object); } static void mpv_plugin_class_init(MpvPluginClass* klass) { G_OBJECT_CLASS(klass)->dispose = mpv_plugin_dispose; } static void mpv_plugin_init(MpvPlugin* self) { self->visible = FALSE; self->initialized = FALSE; self->texture = nullptr; self->texture_registrar = nullptr; } MpvPlugin* mpv_plugin_new(FlPluginRegistrar* registrar) { MpvPlugin* self = MPV_PLUGIN(g_object_new(MPV_PLUGIN_TYPE, nullptr)); self->registrar = FL_PLUGIN_REGISTRAR(g_object_ref(registrar)); self->texture_registrar = fl_plugin_registrar_get_texture_registrar(registrar); self->player = std::make_unique(); g_autoptr(FlStandardMethodCodec) codec = fl_standard_method_codec_new(); self->method_channel = fl_method_channel_new( fl_plugin_registrar_get_messenger(registrar), "com.plezy/mpv_player", FL_METHOD_CODEC(codec)); fl_method_channel_set_method_call_handler(self->method_channel, mpv_plugin_handle_method_call, self, nullptr); self->event_channel = fl_event_channel_new( fl_plugin_registrar_get_messenger(registrar), "com.plezy/mpv_player/events", FL_METHOD_CODEC(codec)); return self; } // Static reference to keep the plugin alive. static MpvPlugin* g_mpv_plugin = nullptr; void mpv_plugin_register_with_registrar(FlPluginRegistrar* registrar) { g_mpv_plugin = mpv_plugin_new(registrar); } /// Method call handler. static void mpv_plugin_handle_method_call(FlMethodChannel* channel, FlMethodCall* method_call, gpointer user_data) { (void)channel; MpvPlugin* self = MPV_PLUGIN(user_data); const gchar* method = fl_method_call_get_name(method_call); FlValue* args = fl_method_call_get_args(method_call); g_autoptr(FlMethodResponse) response = nullptr; if (strcmp(method, "initialize") == 0) { if (self->initialized && self->texture) { // Already initialized — return existing texture ID response = FL_METHOD_RESPONSE(fl_method_success_response_new(fl_value_new_int(mpv_texture_get_id(self->texture)))); } else { // Create player if it was disposed or doesn't exist if (!self->player || self->player->IsDisposed()) { self->player = std::make_unique(); } if (self->player->Initialize()) { // Create the FlTextureGL and register it FlView* view = fl_plugin_registrar_get_view(self->registrar); self->texture = mpv_texture_new(self->player.get(), self->texture_registrar, view); fl_texture_registrar_register_texture(self->texture_registrar, FL_TEXTURE(self->texture)); // Create the render context eagerly — mpv needs it BEFORE any // file is loaded, otherwise VO init fails with "No render context // set" and the video track is dropped entirely. self->player->InitRenderContext(); // Set redraw callback: when mpv has a frame, mark texture available MpvTexture* tex = self->texture; self->player->SetRedrawCallback([tex]() { mpv_texture_mark_frame_available(tex); }); self->initialized = TRUE; // Set up event callback self->player->SetEventCallback([self](FlValue* event) { send_event(self, event); }); // Return the texture ID for the Dart Texture widget response = FL_METHOD_RESPONSE(fl_method_success_response_new(fl_value_new_int(mpv_texture_get_id(self->texture)))); } else { response = FL_METHOD_RESPONSE(fl_method_error_response_new("INIT_FAILED", "Failed to initialize MPV player", nullptr)); } } } else if (strcmp(method, "dispose") == 0) { // Disconnect and unregister texture FIRST — this stops Flutter from // calling populate(), preventing concurrent mpv_render_context_render() // during player disposal. if (self->texture) { mpv_texture_dispose(self->texture); fl_texture_registrar_unregister_texture(self->texture_registrar, FL_TEXTURE(self->texture)); g_object_unref(self->texture); self->texture = nullptr; } if (self->player) { self->player->Dispose(); // Don't reset player here — stray g_idle callbacks still reference it. // It will be replaced on next initialize() call. } self->initialized = FALSE; self->visible = FALSE; response = FL_METHOD_RESPONSE(fl_method_success_response_new(nullptr)); } else if (strcmp(method, "command") == 0) { if (!self->player || !self->initialized) { response = FL_METHOD_RESPONSE(fl_method_error_response_new("NOT_INITIALIZED", "Player not initialized", nullptr)); } else { FlValue* args_value = fl_value_lookup_string(args, "args"); if (args_value == nullptr || fl_value_get_type(args_value) != FL_VALUE_TYPE_LIST) { response = FL_METHOD_RESPONSE(fl_method_error_response_new("INVALID_ARGS", "Missing 'args' list", nullptr)); } else { std::vector command_args; size_t len = fl_value_get_length(args_value); for (size_t i = 0; i < len; i++) { FlValue* item = fl_value_get_list_value(args_value, i); if (fl_value_get_type(item) == FL_VALUE_TYPE_STRING) { command_args.push_back(fl_value_get_string(item)); } } g_object_ref(method_call); self->player->CommandAsync(command_args, [method_call](int error) { g_autoptr(FlMethodResponse) async_response = nullptr; if (error < 0) { async_response = FL_METHOD_RESPONSE(fl_method_error_response_new("COMMAND_FAILED", "MPV command failed", nullptr)); } else { async_response = FL_METHOD_RESPONSE(fl_method_success_response_new(nullptr)); } fl_method_call_respond(method_call, async_response, nullptr); g_object_unref(method_call); }); return; // Response sent asynchronously } } } else if (strcmp(method, "setProperty") == 0) { if (!self->player || !self->initialized) { response = FL_METHOD_RESPONSE(fl_method_error_response_new("NOT_INITIALIZED", "Player not initialized", nullptr)); } else { FlValue* name_value = fl_value_lookup_string(args, "name"); FlValue* value_value = fl_value_lookup_string(args, "value"); if (name_value == nullptr || fl_value_get_type(name_value) != FL_VALUE_TYPE_STRING) { response = FL_METHOD_RESPONSE(fl_method_error_response_new("INVALID_ARGS", "Missing 'name'", nullptr)); } else if (value_value == nullptr || fl_value_get_type(value_value) != FL_VALUE_TYPE_STRING) { response = FL_METHOD_RESPONSE(fl_method_error_response_new("INVALID_ARGS", "Missing 'value'", nullptr)); } else { self->player->SetProperty(fl_value_get_string(name_value), fl_value_get_string(value_value)); response = FL_METHOD_RESPONSE(fl_method_success_response_new(nullptr)); } } } else if (strcmp(method, "setLogLevel") == 0) { if (!self->player || !self->initialized) { response = FL_METHOD_RESPONSE(fl_method_error_response_new("NOT_INITIALIZED", "Player not initialized", nullptr)); } else { FlValue* level_value = fl_value_lookup_string(args, "level"); if (level_value == nullptr || fl_value_get_type(level_value) != FL_VALUE_TYPE_STRING) { response = FL_METHOD_RESPONSE(fl_method_error_response_new("INVALID_ARGS", "Missing 'level'", nullptr)); } else { self->player->SetLogLevel(fl_value_get_string(level_value)); response = FL_METHOD_RESPONSE(fl_method_success_response_new(nullptr)); } } } else if (strcmp(method, "getProperty") == 0) { if (!self->player || !self->initialized) { response = FL_METHOD_RESPONSE(fl_method_error_response_new("NOT_INITIALIZED", "Player not initialized", nullptr)); } else { FlValue* name_value = fl_value_lookup_string(args, "name"); if (name_value == nullptr || fl_value_get_type(name_value) != FL_VALUE_TYPE_STRING) { response = FL_METHOD_RESPONSE(fl_method_error_response_new("INVALID_ARGS", "Missing 'name'", nullptr)); } else { std::string value = self->player->GetProperty(fl_value_get_string(name_value)); if (value.empty()) { response = FL_METHOD_RESPONSE(fl_method_success_response_new(nullptr)); } else { response = FL_METHOD_RESPONSE(fl_method_success_response_new(fl_value_new_string(value.c_str()))); } } } } else if (strcmp(method, "observeProperty") == 0) { if (!self->player || !self->initialized) { response = FL_METHOD_RESPONSE(fl_method_error_response_new("NOT_INITIALIZED", "Player not initialized", nullptr)); } else { FlValue* name_value = fl_value_lookup_string(args, "name"); FlValue* format_value = fl_value_lookup_string(args, "format"); FlValue* id_value = fl_value_lookup_string(args, "id"); if (name_value == nullptr || fl_value_get_type(name_value) != FL_VALUE_TYPE_STRING) { response = FL_METHOD_RESPONSE(fl_method_error_response_new("INVALID_ARGS", "Missing 'name'", nullptr)); } else if (format_value == nullptr || fl_value_get_type(format_value) != FL_VALUE_TYPE_STRING) { response = FL_METHOD_RESPONSE(fl_method_error_response_new("INVALID_ARGS", "Missing 'format'", nullptr)); } else if (id_value == nullptr || fl_value_get_type(id_value) != FL_VALUE_TYPE_INT) { response = FL_METHOD_RESPONSE(fl_method_error_response_new("INVALID_ARGS", "Missing 'id'", nullptr)); } else { self->player->ObserveProperty( fl_value_get_string(name_value), fl_value_get_string(format_value), static_cast(fl_value_get_int(id_value))); response = FL_METHOD_RESPONSE(fl_method_success_response_new(nullptr)); } } } else if (strcmp(method, "setVisible") == 0) { FlValue* visible_value = fl_value_lookup_string(args, "visible"); if (visible_value == nullptr || fl_value_get_type(visible_value) != FL_VALUE_TYPE_BOOL) { response = FL_METHOD_RESPONSE(fl_method_error_response_new("INVALID_ARGS", "Missing 'visible'", nullptr)); } else { self->visible = fl_value_get_bool(visible_value); if (self->visible && self->texture) { // Trigger a frame render when becoming visible mpv_texture_mark_frame_available(self->texture); } response = FL_METHOD_RESPONSE(fl_method_success_response_new(nullptr)); } } else if (strcmp(method, "updateFrame") == 0) { if (self->visible && self->texture) { mpv_texture_mark_frame_available(self->texture); } response = FL_METHOD_RESPONSE(fl_method_success_response_new(nullptr)); } else if (strcmp(method, "isInitialized") == 0) { gboolean initialized = self->player && self->initialized; response = FL_METHOD_RESPONSE(fl_method_success_response_new(fl_value_new_bool(initialized))); } else { response = FL_METHOD_RESPONSE(fl_method_not_implemented_response_new()); } fl_method_call_respond(method_call, response, nullptr); }