package main import ( "sync" "time" ) // --- Rate limiter (token bucket) --- type rateLimiter struct { tokens float64 maxTokens float64 refillRate float64 lastTime time.Time mu sync.Mutex } func newRateLimiter(burst, sustained int) *rateLimiter { return newRateLimiterAt(burst, sustained, time.Now()) } func newRateLimiterAt(burst, sustained int, now time.Time) *rateLimiter { return &rateLimiter{ tokens: float64(burst), maxTokens: float64(burst), refillRate: float64(sustained), lastTime: now, } } func (rl *rateLimiter) allow() bool { return rl.allowAt(time.Now()) } func (rl *rateLimiter) allowAt(now time.Time) bool { rl.mu.Lock() defer rl.mu.Unlock() rl.refillAtLocked(now) if rl.tokens < 1 { return false } rl.tokens-- return true } func (rl *rateLimiter) refund() { rl.mu.Lock() defer rl.mu.Unlock() rl.tokens++ if rl.tokens > rl.maxTokens { rl.tokens = rl.maxTokens } } func (rl *rateLimiter) refillAtLocked(now time.Time) { if now.Before(rl.lastTime) { return } elapsed := now.Sub(rl.lastTime).Seconds() rl.lastTime = now rl.tokens += elapsed * rl.refillRate if rl.tokens > rl.maxTokens { rl.tokens = rl.maxTokens } } // reclaimable reports whether discarding this limiter would preserve its // behavior: enough idle time has passed for the bucket to be full again. func (rl *rateLimiter) reclaimable(now time.Time) bool { rl.mu.Lock() defer rl.mu.Unlock() missingTokens := rl.maxTokens - rl.tokens return missingTokens <= 0 || now.Sub(rl.lastTime).Seconds()*rl.refillRate >= missingTokens } func cleanupRateLimiters(limiters map[string]*rateLimiter, now time.Time, inUse func(string) bool) { for ip, limiter := range limiters { if (inUse == nil || !inUse(ip)) && limiter.reclaimable(now) { delete(limiters, ip) } } } func cleanupRateWindows(windows map[string]time.Time, now time.Time, duration time.Duration) { for ip, startedAt := range windows { if now.Sub(startedAt) >= duration { delete(windows, ip) } } } // --- Poster upload admission (global, per-IP, and concurrency) --- type posterUploadLimiter struct { mu sync.Mutex global *rateLimiter perIP map[string]*rateLimiter active int maxConcurrent int perIPBurst int perIPSustained int } func newPosterUploadLimiter( perIPBurst, perIPSustained, globalBurst, globalSustained, maxConcurrent int, now time.Time, ) *posterUploadLimiter { return &posterUploadLimiter{ global: newRateLimiterAt(globalBurst, globalSustained, now), perIP: make(map[string]*rateLimiter), maxConcurrent: maxConcurrent, perIPBurst: perIPBurst, perIPSustained: perIPSustained, } } func (pl *posterUploadLimiter) tryStart(ip string, now time.Time) bool { pl.mu.Lock() defer pl.mu.Unlock() if pl.active >= pl.maxConcurrent { return false } if !pl.global.allowAt(now) { return false } limiter := pl.perIP[ip] if limiter == nil { limiter = newRateLimiterAt(pl.perIPBurst, pl.perIPSustained, now) pl.perIP[ip] = limiter } if !limiter.allowAt(now) { pl.global.refund() return false } pl.active++ return true } func (pl *posterUploadLimiter) finish() { pl.mu.Lock() defer pl.mu.Unlock() if pl.active > 0 { pl.active-- } } func (pl *posterUploadLimiter) cleanup(now time.Time) { pl.mu.Lock() defer pl.mu.Unlock() cleanupRateLimiters(pl.perIP, now, nil) } // --- Connection tracker (per-IP limits) --- type connTracker struct { mu sync.Mutex perIP map[string]int ipRate map[string]*rateLimiter roomsPerIP map[string]int globalCount int } func newConnTracker() *connTracker { return &connTracker{ perIP: make(map[string]int), ipRate: make(map[string]*rateLimiter), roomsPerIP: make(map[string]int), } } func (ct *connTracker) tryConnect(ip string) bool { ct.mu.Lock() defer ct.mu.Unlock() if ct.globalCount >= maxGlobalConns { return false } if ct.perIP[ip] >= maxConnsPerIP { return false } rl, ok := ct.ipRate[ip] if !ok { rl = newRateLimiter(connRateBurst, connRateSustained) ct.ipRate[ip] = rl } // Unlock ct.mu before calling rl.allow() would be cleaner, // but since rl has its own mutex this is safe (no deadlock). if !rl.allow() { return false } ct.perIP[ip]++ ct.globalCount++ return true } func (ct *connTracker) disconnect(ip string) { ct.mu.Lock() defer ct.mu.Unlock() if ct.perIP[ip] > 0 { ct.perIP[ip]-- ct.globalCount-- } if ct.perIP[ip] == 0 { delete(ct.perIP, ip) } } // tryCreateRoom reserves capacity for a retained room created in this process. // The reservation survives creator disconnect and is released only when the // authoritative room is removed from Server.rooms. func (ct *connTracker) tryCreateRoom(ip string) bool { ct.mu.Lock() defer ct.mu.Unlock() if ct.roomsPerIP[ip] >= maxRoomsPerIP { return false } ct.roomsPerIP[ip]++ return true } // tryCreateRoomReplacing reserves a room while accounting for the reservation // that removeRoomLocked will immediately release from an empty same-ID room. // Server.mu serializes this paired reservation/removal transaction. func (ct *connTracker) tryCreateRoomReplacing(ip, replacedOwnerKey string) bool { ct.mu.Lock() defer ct.mu.Unlock() projected := ct.roomsPerIP[ip] if replacedOwnerKey == ip { projected-- } if projected >= maxRoomsPerIP { return false } ct.roomsPerIP[ip]++ return true } func (ct *connTracker) releaseRoom(ip string) { ct.mu.Lock() defer ct.mu.Unlock() if ct.roomsPerIP[ip] > 0 { ct.roomsPerIP[ip]-- } if ct.roomsPerIP[ip] == 0 { delete(ct.roomsPerIP, ip) } } func (ct *connTracker) cleanup(now time.Time) { ct.mu.Lock() defer ct.mu.Unlock() cleanupRateLimiters(ct.ipRate, now, func(ip string) bool { return ct.perIP[ip] > 0 }) }