Files
plezy/lib/services/trackers/anime_episode_progress_resolver.dart
edde746 a56b9a3dfb Merge the deduplication and dead-code removal pass
Consolidates duplicated logic behind shared implementations — paginated
grid tabs, focus chrome, cached remote stores, sheet selection columns,
the server artifact store and a test fixture layer — and removes code
that had become unreachable. Net reduction of about 5,500 lines with no
behaviour change.

Where a fix had landed separately in code that moved into a shared
helper, the fix was re-applied inside the helper rather than left behind
in the copy that went away.
2026-07-26 19:41:23 +02:00

158 lines
5.8 KiB
Dart

import '../../media/media_item.dart';
import '../../media/media_kind.dart';
import '../../media/media_server_client.dart';
import '../../models/trackers/anime_lists_mapping.dart';
import '../../utils/app_logger.dart';
import 'future_coalescer.dart';
enum AnimeProgressScope { show, season, mapped }
class ResolvedAnimeProgress {
final int progress;
const ResolvedAnimeProgress({required this.progress});
}
/// Resolves watched progress in the MAL/AniList anime entry selected by Fribb.
///
/// The coordinator builds tracker context before the current playback is marked
/// watched, so unwatched current episodes are added to the watched rollup.
abstract interface class AnimeEpisodeProgressLookup {
Future<ResolvedAnimeProgress?> resolve(
MediaItem episode, {
required AnimeProgressScope scope,
AnimeEpisodeMatch? animeMatch,
Future<AnimeEpisodeMatch?> Function(MediaItem episode)? episodeMatcher,
bool includeCurrentEpisode = true,
});
void clearCache();
}
class AnimeEpisodeProgressResolver implements AnimeEpisodeProgressLookup {
final MediaServerClient _client;
final KeyedFutureCoalescer<String, Map<int, _SeasonProgress>?> _seasonProgressLoads = KeyedFutureCoalescer();
AnimeEpisodeProgressResolver(this._client);
@override
Future<ResolvedAnimeProgress?> resolve(
MediaItem episode, {
required AnimeProgressScope scope,
AnimeEpisodeMatch? animeMatch,
Future<AnimeEpisodeMatch?> Function(MediaItem episode)? episodeMatcher,
bool includeCurrentEpisode = true,
}) async {
final showId = episode.grandparentId;
final season = episode.parentIndex;
if (showId == null || showId.isEmpty) return null;
if (season == null || season <= 0) return null;
if (scope == AnimeProgressScope.mapped && animeMatch != null) {
final mapped = episodeMatcher == null
? null
: await _mappedProgress(
showId,
episode,
animeMatch,
episodeMatcher,
includeCurrentEpisode: includeCurrentEpisode,
);
if (mapped != null) return mapped;
return includeCurrentEpisode ? ResolvedAnimeProgress(progress: animeMatch.anidbEpisode) : null;
}
final progressBySeason = await _seasonProgressLoads.run(showId, () => _loadSeasonProgress(showId));
if (progressBySeason == null) return null;
final currentAlreadyWatched = (episode.viewCount ?? 0) > 0 || !includeCurrentEpisode;
return switch (scope) {
AnimeProgressScope.show => _showProgress(progressBySeason, currentAlreadyWatched),
AnimeProgressScope.season => _seasonProgress(progressBySeason[season], currentAlreadyWatched),
AnimeProgressScope.mapped => null,
};
}
Future<ResolvedAnimeProgress?> _mappedProgress(
String showId,
MediaItem current,
AnimeEpisodeMatch target,
Future<AnimeEpisodeMatch?> Function(MediaItem episode) episodeMatcher, {
required bool includeCurrentEpisode,
}) async {
try {
final episodes = await _client.fetchPlayableDescendants(showId);
var progress = includeCurrentEpisode ? target.anidbEpisode : 0;
for (final episode in episodes) {
if (episode.kind != MediaKind.episode) continue;
final isCurrent = episode.id == current.id;
if ((episode.viewCount ?? 0) <= 0 && !(includeCurrentEpisode && isCurrent)) continue;
final match = await episodeMatcher(episode);
if (match == null || !match.sameAnimeEntry(target)) continue;
if (match.anidbEpisode > progress) progress = match.anidbEpisode;
}
return progress > 0 ? ResolvedAnimeProgress(progress: progress) : null;
} catch (e) {
appLogger.d('Anime progress: failed to load mapped episode watched state for $showId', error: e);
return null;
}
}
ResolvedAnimeProgress? _showProgress(Map<int, _SeasonProgress> seasons, bool currentAlreadyWatched) {
if (seasons.isEmpty) return null;
var watched = 0;
var total = 0;
for (final entry in seasons.entries) {
final season = entry.key;
if (season <= 0) continue;
watched += entry.value.watched;
final count = entry.value.total;
if (count != null && count > 0) {
total += count;
}
}
final progress = watched + (currentAlreadyWatched ? 0 : 1);
if (progress <= 0) return null;
return ResolvedAnimeProgress(progress: total > 0 && progress > total ? total : progress);
}
ResolvedAnimeProgress? _seasonProgress(_SeasonProgress? season, bool currentAlreadyWatched) {
if (season == null) return null;
final progress = season.watched + (currentAlreadyWatched ? 0 : 1);
if (progress <= 0) return null;
final total = season.total;
return ResolvedAnimeProgress(progress: total != null && total > 0 && progress > total ? total : progress);
}
Future<Map<int, _SeasonProgress>?> _loadSeasonProgress(String showId) async {
try {
final children = await _client.fetchChildren(showId);
final progress = <int, _SeasonProgress>{};
for (final item in children) {
if (item.kind != MediaKind.season) continue;
final season = item.index;
if (season == null || season < 0) continue;
final watched = item.viewedLeafCount;
if (watched == null || watched < 0) continue;
final total = item.leafWatchTotal;
if (progress.containsKey(season)) return null;
progress[season] = _SeasonProgress(total: total, watched: watched);
}
return progress.isEmpty ? null : progress;
} catch (e) {
appLogger.d('Anime progress: failed to load season watched counts for $showId', error: e);
return null;
}
}
@override
void clearCache() => _seasonProgressLoads.clear();
}
class _SeasonProgress {
final int? total;
final int watched;
const _SeasonProgress({required this.total, required this.watched});
}