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plezy/windows/runner/mpv/display_mode_manager.h
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146 lines
5.1 KiB
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#ifndef DISPLAY_MODE_MANAGER_H_
#define DISPLAY_MODE_MANAGER_H_
#include <Windows.h>
#include <map>
#include <optional>
#include <string>
#include <vector>
namespace mpv {
struct DisplayMode {
DWORD width;
DWORD height;
DWORD refresh_rate;
};
// Identifiers for a display target in the DisplayConfig API.
struct DisplayConfigId {
LUID adapter_id;
UINT32 id;
};
// Manages Windows display mode switching (refresh rate, HDR) for video playback.
// Pure Win32 utility — no mpv or Flutter dependency.
//
// References:
// ChangeDisplaySettingsExW:
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-changedisplaysettingsexw
// EnumDisplaySettingsW:
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-enumdisplaysettingsw
// DisplayConfigGetDeviceInfo:
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-displayconfiggetdeviceinfo
// DisplayConfigSetDeviceInfo:
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-displayconfigsetdeviceinfo
// Kodi impl: xbmc/platform/win32/DisplayUtilsWin32.cpp, xbmc/platform/win32/WIN32Util.cpp
class DisplayModeManager {
public:
DisplayModeManager();
~DisplayModeManager();
// --- Refresh rate / resolution ---
// Enumerate available display modes for the monitor containing the window.
std::vector<DisplayMode> EnumerateDisplayModes(HWND window);
// Get the current display mode.
DisplayMode GetCurrentMode(HWND window);
// Save the current mode for later restoration.
void SaveOriginalMode(HWND window);
// Change the display mode (refresh rate and/or resolution).
// Uses CDS_FULLSCREEN flag. Implements Kodi's Win8+ workaround for 24/48/60Hz.
// Returns true on success.
bool SetDisplayMode(HWND window, DWORD width, DWORD height, DWORD refresh_rate);
// Restore the previously saved display mode.
bool RestoreOriginalMode(HWND window);
// Returns true if a mode change has been applied (and not yet restored).
bool IsModeChanged() const { return mode_changed_; }
// --- HDR ---
// Check if the display supports HDR (not just ACM/WCG).
// Uses advancedColorSupported && !wideColorEnforced (pre-24H2)
// or highDynamicRangeSupported (Win11 24H2+).
bool IsHDRSupported(HWND window);
// Check if HDR is currently enabled.
bool IsHDREnabled(HWND window);
// Save the current HDR state for later restoration.
void SaveOriginalHDRState(HWND window);
// Enable or disable system HDR.
// Saves/restores DEVMODEW around the toggle (Windows changes display mode on HDR state change).
// Uses SET_HDR_STATE (type 16) on Win11 24H2+, SET_ADVANCED_COLOR_STATE (type 10) on older.
bool SetHDREnabled(HWND window, bool enabled);
// Restore the previously saved HDR state.
bool RestoreOriginalHDRState(HWND window);
// Returns true if an HDR state change has been applied (and not yet restored).
bool IsHDRChanged() const { return hdr_changed_; }
// --- Crash recovery ---
// Write current override state to registry for crash recovery.
void WriteRecoveryState();
// Clear the recovery state from registry.
void ClearRecoveryState();
// Check for and recover from a prior crash that left display settings changed.
// Should be called early in app startup. Returns true if recovery was performed.
static bool RecoverIfNeeded(HWND window);
// --- Refresh rate matching ---
// Find the best matching refresh rate for a given video fps from available modes.
// Returns 0 if no suitable match found.
static DWORD FindBestRefreshRate(
double video_fps, const std::vector<DisplayMode>& modes, DWORD current_width, DWORD current_height);
private:
// Get the GDI device name for the monitor containing the window.
static std::wstring GetMonitorDeviceName(HWND window);
// Get the DisplayConfig target ID for a given GDI device name.
// Follows Kodi's GetDisplayTargetId pattern.
static std::optional<DisplayConfigId> GetDisplayTargetId(const std::wstring& gdi_device_name);
// Get all active display config paths (with retry for ERROR_INSUFFICIENT_BUFFER).
static std::vector<DISPLAYCONFIG_PATH_INFO> GetDisplayConfigPaths();
// Check if running on Win11 24H2 or newer.
static bool IsWin11_24H2OrNewer();
// Toggle HDR via DisplayConfig (version-dispatched).
static LONG SetHDRStateForTarget(const DisplayConfigId& target, bool enabled);
// Registry helpers for crash recovery.
static bool WriteRegistryDWORD(const wchar_t* value_name, DWORD value);
static bool WriteRegistryString(const wchar_t* value_name, const std::wstring& value);
static bool ReadRegistryDWORD(const wchar_t* value_name, DWORD& value);
static bool ReadRegistryString(const wchar_t* value_name, std::wstring& value);
static bool DeleteRegistryValue(const wchar_t* value_name);
// Stored original mode for restoration.
std::wstring original_device_name_;
DEVMODEW original_devmode_ = {};
bool mode_changed_ = false;
// Stored original HDR state for restoration.
std::wstring original_hdr_device_name_;
bool original_hdr_enabled_ = false;
bool hdr_changed_ = false;
};
} // namespace mpv
#endif // DISPLAY_MODE_MANAGER_H_