Files
plezy/macos/Runner/MpvPlayer/MpvPlayerCore.swift
T

315 lines
9.0 KiB
Swift

import Cocoa
import Libmpv
import QuartzCore
/// Core MPV player using Metal rendering on macOS.
class MpvPlayerCore: MpvPlayerCoreBase {
private weak var window: NSWindow?
private var playbackActivity: NSObjectProtocol?
private var layerHiddenForOcclusion = false
private var isDisposed = false
func initialize(in window: NSWindow) -> Bool {
guard !isInitialized else {
print("[MpvPlayerCore] Already initialized")
return true
}
guard let contentView = window.contentView else {
print("[MpvPlayerCore] No content view")
return false
}
self.window = window
let layer = MpvMetalLayer()
layer.frame = contentView.bounds
if let screen = window.screen ?? NSScreen.main {
layer.contentsScale = screen.backingScaleFactor
}
layer.framebufferOnly = true
layer.isOpaque = true
layer.backgroundColor = NSColor.black.cgColor
layer.autoresizingMask = [.layerWidthSizable, .layerHeightSizable]
metalLayer = layer
contentView.wantsLayer = true
guard let contentLayer = contentView.layer else {
print("[MpvPlayerCore] No content layer")
metalLayer = nil
return false
}
attachMetalLayer(to: contentLayer, frame: contentView.bounds)
updateEDRMode(sigPeak: lastSigPeak)
print("[MpvPlayerCore] Metal layer added, frame: \(layer.frame)")
guard setupMpv() else {
print("[MpvPlayerCore] Failed to setup MPV")
layer.removeFromSuperlayer()
metalLayer = nil
return false
}
let center = NotificationCenter.default
center.addObserver(
self,
selector: #selector(windowDidEnterFullScreen),
name: NSWindow.didEnterFullScreenNotification,
object: window
)
center.addObserver(
self,
selector: #selector(windowDidExitFullScreen),
name: NSWindow.didExitFullScreenNotification,
object: window
)
center.addObserver(
self,
selector: #selector(windowOcclusionDidChange),
name: NSWindow.didChangeOcclusionStateNotification,
object: window
)
isInitialized = true
print("[MpvPlayerCore] Initialized successfully with MPV")
return true
}
override func configurePlatformMpvOptions() {
guard let mpv else { return }
checkError(mpv_set_option_string(mpv, "ao", "avfoundation,coreaudio"))
}
func reattachMetalLayer() {
guard let contentView = window?.contentView else { return }
contentView.wantsLayer = true
if let contentLayer = contentView.layer {
attachMetalLayer(to: contentLayer, frame: contentView.bounds)
}
print("[MpvPlayerCore] Metal layer reattached to window")
}
func forceDraw() {
command(["seek", "0", "relative+exact"])
}
private var isVisible = false
private var pausedState = true
private var shouldRestoreOnWindowVisible = false
func setVisible(_ visible: Bool, restoreOnWindowVisible: Bool = false) {
guard metalLayer != nil, !isPipActive else { return }
if visible && isVisible && !shouldRestoreOnWindowVisible {
isBackgrounded = false
if metalLayer?.isHidden == true {
setMetalLayerHidden(false)
}
beginPlaybackActivity()
print("[MpvPlayerCore] setVisible(true) skipped - already visible")
return
}
isVisible = visible
shouldRestoreOnWindowVisible = !visible && restoreOnWindowVisible
isBackgrounded = !visible
if visible {
shouldRestoreOnWindowVisible = false
if let contentView = window?.contentView {
contentView.wantsLayer = true
if let superlayer = contentView.layer {
attachMetalLayer(to: superlayer, frame: contentView.bounds)
}
}
beginPlaybackActivity()
} else {
endPlaybackActivity()
}
setMetalLayerHidden(!visible)
print("[MpvPlayerCore] setVisible(\(visible), restoreOnWindowVisible: \(restoreOnWindowVisible))")
}
func setPaused(_ paused: Bool) {
pausedState = paused
if paused {
endPlaybackActivity()
} else if isVisible {
beginPlaybackActivity()
}
}
func updateFrame(_ frame: CGRect? = nil) {
guard let metalLayer, !isPipActive else { return }
let targetFrame: CGRect
if let frame {
targetFrame = frame
} else if let contentView = window?.contentView {
targetFrame = contentView.bounds
} else {
return
}
withoutLayerAnimations {
metalLayer.frame = targetFrame
updateDrawableSize(for: metalLayer)
}
updateEDRMode(sigPeak: lastSigPeak)
}
override func updateEDRMode(sigPeak: Double) {
guard let metalLayer else { return }
let hdrEnabled = self.hdrEnabled
var potentialHeadroom: CGFloat = 1.0
if let screen = window?.screen ?? NSScreen.main {
potentialHeadroom = screen.maximumPotentialExtendedDynamicRangeColorComponentValue
}
let shouldEnableEDR = hdrEnabled && sigPeak > 1.0 && potentialHeadroom > 1.0
withoutLayerAnimations {
metalLayer.wantsExtendedDynamicRangeContent = shouldEnableEDR
}
print(
"[MpvPlayerCore] EDR mode: \(shouldEnableEDR) (hdrEnabled: \(hdrEnabled), sigPeak: \(sigPeak), potentialHeadroom: \(potentialHeadroom))"
)
}
func dispose() {
if isDisposed { return }
isDisposed = true
endPlaybackActivity()
NotificationCenter.default.removeObserver(self)
disposeSharedState(destroySynchronously: false)
metalLayer?.removeFromSuperlayer()
metalLayer = nil
isInitialized = false
print("[MpvPlayerCore] Disposed")
}
deinit {
dispose()
}
@objc private func windowDidEnterFullScreen(_ notification: Notification) {
guard !isPipActive else { return }
updateFrame()
}
@objc private func windowDidExitFullScreen(_ notification: Notification) {
guard !isPipActive else { return }
updateFrame()
}
@objc private func windowOcclusionDidChange(_ notification: Notification) {
guard metalLayer != nil, mpv != nil, !isPipActive else { return }
let windowVisible = window?.occlusionState.contains(.visible) ?? true
if !windowVisible && !layerHiddenForOcclusion {
print("[MpvPlayerCore] Window occluded - hiding Metal layer")
setMetalLayerHidden(true)
layerHiddenForOcclusion = true
isBackgrounded = true
endPlaybackActivity()
} else if windowVisible && layerHiddenForOcclusion {
print("[MpvPlayerCore] Window visible - showing Metal layer")
layerHiddenForOcclusion = false
if shouldRestoreOnWindowVisible {
restoreMetalLayerAfterOcclusion()
} else {
setMetalLayerHidden(!isVisible)
}
isBackgrounded = false
if !pausedState {
beginPlaybackActivity()
}
}
}
private func beginPlaybackActivity() {
guard playbackActivity == nil else { return }
playbackActivity = ProcessInfo.processInfo.beginActivity(
options: [.userInitiated, .latencyCritical],
reason: "Video playback"
)
print("[MpvPlayerCore] Began playback activity assertion")
}
private func endPlaybackActivity() {
guard let playbackActivity else { return }
ProcessInfo.processInfo.endActivity(playbackActivity)
self.playbackActivity = nil
print("[MpvPlayerCore] Ended playback activity assertion")
}
private func restoreMetalLayerAfterOcclusion() {
if let metalLayer, let contentView = window?.contentView {
contentView.wantsLayer = true
if let superlayer = contentView.layer {
let targetFrame = contentView.bounds
let needsAttach = metalLayer.superlayer !== superlayer || superlayer.sublayers?.first !== metalLayer
if needsAttach {
attachMetalLayer(to: superlayer, frame: targetFrame)
} else if !metalLayer.frame.equalTo(targetFrame) {
updateFrame(targetFrame)
}
}
}
isVisible = true
shouldRestoreOnWindowVisible = false
setMetalLayerHidden(false)
}
private func attachMetalLayer(to superlayer: CALayer, frame: CGRect) {
guard let metalLayer else { return }
withoutLayerAnimations {
superlayer.backgroundColor = NSColor.black.cgColor
superlayer.isOpaque = true
let needsReorder = superlayer.sublayers?.first !== metalLayer
if metalLayer.superlayer !== superlayer || needsReorder {
metalLayer.removeFromSuperlayer()
superlayer.insertSublayer(metalLayer, at: 0)
}
metalLayer.frame = frame
updateDrawableSize(for: metalLayer)
}
}
private func updateDrawableSize(for metalLayer: CAMetalLayer) {
if let screen = window?.screen ?? NSScreen.main {
let scale = screen.backingScaleFactor
metalLayer.contentsScale = scale
metalLayer.drawableSize = CGSize(
width: metalLayer.frame.width * scale,
height: metalLayer.frame.height * scale
)
}
}
private func setMetalLayerHidden(_ hidden: Bool) {
withoutLayerAnimations {
metalLayer?.isHidden = hidden
}
}
private func withoutLayerAnimations(_ updates: () -> Void) {
CATransaction.begin()
CATransaction.setDisableActions(true)
updates()
CATransaction.commit()
}
}