Files
plezy/lib/services/media_list_playback_launcher.dart
T
2026-05-01 01:20:36 +02:00

227 lines
7.9 KiB
Dart

import 'dart:async';
import 'package:flutter/material.dart';
import '../i18n/strings.g.dart';
import '../media/media_backend.dart';
import '../media/media_item.dart';
import '../media/media_kind.dart';
import '../media/media_playlist.dart';
import '../media/play_queue.dart';
import '../providers/playback_state_provider.dart';
import '../utils/app_logger.dart';
import '../utils/snackbar_helper.dart';
import '../utils/video_player_navigation.dart';
import 'jellyfin_sequential_launcher.dart';
import 'play_queue_launcher.dart';
/// Result type for play queue launches. Same shape as the previous
/// [PlexPlayQueueLauncher] result so existing call sites can keep their
/// pattern matching unchanged.
sealed class PlayQueueResult {
const PlayQueueResult();
}
class PlayQueueSuccess extends PlayQueueResult {
const PlayQueueSuccess();
}
class PlayQueueEmpty extends PlayQueueResult {
const PlayQueueEmpty();
}
class PlayQueueError extends PlayQueueResult {
final Object error;
const PlayQueueError(this.error);
}
/// Backend-neutral playback launcher for collections and playlists.
///
/// Plex uses server-side `/playQueues` (one round trip, server tracks
/// queue state). Jellyfin has no equivalent — the client builds an
/// in-memory queue from `fetchChildren` (collection) or
/// `fetchPlaylistItems` (playlist). [MediaListPlaybackLauncher.forItem]
/// picks the implementation by inspecting the item's backend.
abstract class MediaListPlaybackLauncher {
/// Launch playback from a collection (a [MediaItem] with
/// `kind == MediaKind.collection`) or a [MediaPlaylist].
///
/// [startItem] (optional) starts playback at that item rather than the head
/// of the queue — used by the playlist detail screen's "tap an item to
/// start here" interaction. Plex passes it as `key` to `/playQueues`;
/// Jellyfin rotates the locally-built queue. Ignored when [shuffle] is
/// true.
Future<PlayQueueResult> launchFromCollectionOrPlaylist({
required Object item,
required bool shuffle,
MediaItem? startItem,
bool showLoadingIndicator = true,
});
/// Launch shuffled playback for a show or season. Plex builds a server-side
/// `/playQueues` with `shuffle=1`; Jellyfin fetches the full episode list
/// via `fetchClientSideEpisodeQueue`, shuffles locally, and publishes
/// through `setPlaybackFromLocalQueue` (same path as the sequential
/// queue from `EpisodeNavigationService`).
Future<PlayQueueResult> launchShuffledShow({required MediaItem metadata, bool showLoadingIndicator = true});
/// Pick the right implementation for [item]. Reads
/// [MediaItem.backend] / [MediaPlaylist.backend].
static MediaListPlaybackLauncher forItem(BuildContext context, Object item) {
final backend = _backendOf(item);
if (backend == MediaBackend.jellyfin) {
return JellyfinSequentialLauncher(context: context);
}
return PlexPlayQueueLauncher.forContext(context, item);
}
static MediaBackend _backendOf(Object item) {
if (item is MediaItem) return item.backend;
if (item is MediaPlaylist) return item.backend;
throw ArgumentError('Unsupported item type for MediaListPlaybackLauncher: ${item.runtimeType}');
}
/// Pull (kind, id, serverId, serverName) from an [item] that's a
/// [MediaItem] (collection-only) or a [MediaPlaylist]. Returns `null` for
/// any other type (including non-collection [MediaItem]) — caller turns
/// that into a [PlayQueueError] with whatever wording fits the call site.
static MediaListItemFacts? classifyItem(Object item) {
if (item is MediaItem) {
if (item.kind != MediaKind.collection) return null;
return MediaListItemFacts(
isCollection: true,
isPlaylist: false,
id: item.id,
serverId: item.serverId,
serverName: item.serverName,
);
}
if (item is MediaPlaylist) {
return MediaListItemFacts(
isCollection: false,
isPlaylist: true,
id: item.id,
serverId: item.serverId,
serverName: item.serverName,
);
}
return null;
}
/// Show a loading dialog (when [showLoading] is true), invoke [execute],
/// dismiss the dialog, and translate exceptions into a localized snackbar
/// + [PlayQueueError]. [actionLabel] feeds the failure-snackbar copy.
///
/// `dismissLoading` is passed into [execute] so the callback can hide the
/// dialog before navigating to the player; the wrapper dismisses
/// idempotently afterwards as a safety net.
///
/// A [PlayQueueEmpty] result auto-emits the "no items" snackbar so each
/// backend doesn't have to remember.
@protected
Future<PlayQueueResult> executeWithLoading({
required BuildContext context,
required bool showLoading,
required String actionLabel,
required Future<PlayQueueResult> Function(Future<void> Function() dismissLoading) execute,
}) async {
BuildContext? loadingDialogContext;
var loadingVisible = false;
if (showLoading && context.mounted) {
loadingVisible = true;
unawaited(
showDialog(
context: context,
barrierDismissible: false,
builder: (dialogContext) {
loadingDialogContext = dialogContext;
return const Center(child: CircularProgressIndicator());
},
),
);
}
Future<void> dismissLoading() async {
if (!showLoading || !loadingVisible) return;
final dialogContext = loadingDialogContext;
if (dialogContext == null) return;
// Only dismiss if the dialog is still the current route to avoid
// accidentally popping the player after navigation.
final route = ModalRoute.of(dialogContext);
if (route?.isCurrent ?? false) {
Navigator.of(dialogContext).pop();
}
loadingVisible = false;
}
try {
final result = await execute(dismissLoading);
if (result is PlayQueueEmpty && context.mounted) {
showErrorSnackBar(context, t.messages.failedToCreatePlayQueueNoItems);
}
await dismissLoading();
return result;
} catch (e) {
appLogger.e('Failed to $actionLabel', error: e);
if (context.mounted) {
showErrorSnackBar(context, t.messages.failedPlayback(action: actionLabel, error: e.toString()));
}
await dismissLoading();
return PlayQueueError(e);
} finally {
await dismissLoading();
}
}
/// Publish a client-side queue and navigate to its selected item.
@protected
Future<PlayQueueResult> launchLocalQueuePlayback({
required BuildContext context,
required PlaybackStateProvider playbackState,
required LocalPlayQueue queue,
required String contextKey,
Future<void> Function(MediaItem item)? navigateForTesting,
}) async {
if (queue.items.isEmpty) return const PlayQueueEmpty();
if (!context.mounted && navigateForTesting == null) {
return const PlayQueueError('Context not mounted');
}
final currentIndex = queue.currentIndex ?? 0;
if (currentIndex < 0 || currentIndex >= queue.items.length) {
return PlayQueueError(RangeError.index(currentIndex, queue.items, 'currentIndex'));
}
playbackState.setPlaybackFromLocalQueue(queue, contextKey: contextKey);
final itemToPlay = queue.items[currentIndex];
if (navigateForTesting != null) {
await navigateForTesting(itemToPlay);
} else {
if (!context.mounted) return const PlayQueueError('Context not mounted');
await navigateToVideoPlayer(context, metadata: itemToPlay);
}
return const PlayQueueSuccess();
}
}
/// Common shape extracted from [MediaItem] (collection) and [MediaPlaylist]
/// so both launcher backends share their classification preamble.
class MediaListItemFacts {
final bool isCollection;
final bool isPlaylist;
final String id;
final String? serverId;
final String? serverName;
const MediaListItemFacts({
required this.isCollection,
required this.isPlaylist,
required this.id,
required this.serverId,
required this.serverName,
});
}