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plezy/windows/runner/mpv/display_mode_manager.h
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167 lines
6.7 KiB
C++

#ifndef DISPLAY_MODE_MANAGER_H_
#define DISPLAY_MODE_MANAGER_H_
#include <Windows.h>
#include <optional>
#include <string>
#include <vector>
namespace mpv {
struct DisplayMode {
DWORD width;
DWORD height;
DWORD refresh_rate;
};
// Identifiers for a display target in the DisplayConfig API.
struct DisplayConfigId {
LUID adapter_id;
UINT32 id;
};
// Windows-runner-internal boundary for deterministic crash-recovery tests.
// Production uses the Win32/registry implementation in display_mode_manager.cpp.
class DisplayRecoveryBackend {
public:
virtual ~DisplayRecoveryBackend() = default;
virtual bool RecordExists() const = 0;
virtual bool ReadDWORD(const wchar_t* value_name, DWORD& value) = 0;
virtual bool ReadString(const wchar_t* value_name, std::wstring& value) = 0;
virtual bool WriteDWORD(const wchar_t* value_name, DWORD value) = 0;
virtual bool WriteString(const wchar_t* value_name, const std::wstring& value) = 0;
virtual bool IsDevicePresent(const std::wstring& device_name) const = 0;
virtual bool RestoreMode(const std::wstring& device_name, DWORD width, DWORD height, DWORD refresh_rate) = 0;
virtual bool RestoreHDR(const std::wstring& device_name, bool enabled) = 0;
virtual bool ClearMarker(const wchar_t* value_name) = 0;
virtual bool DeleteRecord() = 0;
};
// Manages Windows display mode switching (refresh rate, HDR) for video playback.
// Pure Win32 utility — no mpv or Flutter dependency.
//
// References:
// ChangeDisplaySettingsExW:
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-changedisplaysettingsexw
// EnumDisplaySettingsW:
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-enumdisplaysettingsw
// DisplayConfigGetDeviceInfo:
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-displayconfiggetdeviceinfo
// DisplayConfigSetDeviceInfo:
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-displayconfigsetdeviceinfo
// Kodi impl: xbmc/platform/win32/DisplayUtilsWin32.cpp, xbmc/platform/win32/WIN32Util.cpp
class DisplayModeManager {
public:
DisplayModeManager();
~DisplayModeManager();
// --- Refresh rate / resolution ---
// Enumerate available display modes for the monitor containing the window.
std::vector<DisplayMode> EnumerateDisplayModes(HWND window);
// Get the current display mode.
DisplayMode GetCurrentMode(HWND window);
// Save the current mode for later restoration.
void SaveOriginalMode(HWND window);
// Change the display mode (refresh rate and/or resolution).
// Uses CDS_FULLSCREEN flag. Implements Kodi's Win8+ workaround for 24/48/60Hz.
// Returns true on success.
bool SetDisplayMode(HWND window, DWORD width, DWORD height, DWORD refresh_rate);
// Restore the previously saved display mode.
bool RestoreOriginalMode(HWND window);
// Returns true if a mode change has been applied (and not yet restored).
bool IsModeChanged() const { return mode_changed_; }
// --- HDR ---
// Check if the display supports HDR (not just ACM/WCG).
// Uses advancedColorSupported && !wideColorEnforced (pre-24H2)
// or highDynamicRangeSupported (Win11 24H2+).
bool IsHDRSupported(HWND window);
// Check if HDR is currently enabled.
bool IsHDREnabled(HWND window);
// Save the current HDR state for later restoration.
void SaveOriginalHDRState(HWND window);
// Enable or disable system HDR.
// Saves/restores DEVMODEW around the toggle (Windows changes display mode on HDR state change).
// Uses SET_HDR_STATE (type 16) on Win11 24H2+, SET_ADVANCED_COLOR_STATE (type 10) on older.
bool SetHDREnabled(HWND window, bool enabled);
// Restore the previously saved HDR state.
bool RestoreOriginalHDRState(HWND window);
// Returns true if an HDR state change has been applied (and not yet restored).
bool IsHDRChanged() const { return hdr_changed_; }
// --- Crash recovery ---
// Persist a complete original followed by its operation marker. A failed
// non-live recovery remains retryable, but durably permits a later
// conflicting request of the same kind to replace it. Conflicting originals
// are staged in an inactive slot. A persisted handoff keeps both originals
// recoverable across the selector switch and OS call; success confirms the
// new slot, while OS failure rolls back the prior selector and eligibility.
// Reusing the same original revokes permission before it becomes live.
// These runner-internal seams make the crash ordering deterministic in tests.
static bool PrepareModeRecovery(
DisplayRecoveryBackend& backend, const std::wstring& device_name, DWORD width, DWORD height, DWORD refresh_rate);
static bool PrepareHDRRecovery(DisplayRecoveryBackend& backend, const std::wstring& device_name, bool enabled);
// Check for and recover from a prior crash that left display settings
// changed. Successful operation markers and their takeover dispositions are
// cleared independently. Failed operations remain recovery-first until a
// conflicting same-kind preparation consumes their persisted disposition.
static bool RecoverIfNeeded();
static bool RecoverIfNeeded(DisplayRecoveryBackend& backend);
#if defined(PLEZY_DISPLAY_MODE_MANAGER_TESTING)
// Exercise persisted lifecycle exits and per-operation live ownership without
// touching a real display or registry.
static bool CompleteRecoveryOperationForTesting(DisplayRecoveryBackend& backend, bool mode);
static bool FinalizePreparedRecoveryForTesting(DisplayRecoveryBackend& backend, bool mode, bool os_apply_succeeded);
static bool RecoverIfNeededForTesting(DisplayRecoveryBackend& backend, bool mode_is_live, bool hdr_is_live);
#endif
private:
friend class Win32DisplayRecoveryBackend;
// Get the GDI device name for the monitor containing the window.
static std::wstring GetMonitorDeviceName(HWND window);
// Get the DisplayConfig target ID for a given GDI device name.
// Follows Kodi's GetDisplayTargetId pattern.
static std::optional<DisplayConfigId> GetDisplayTargetId(const std::wstring& gdi_device_name);
// Get all active display config paths (with retry for ERROR_INSUFFICIENT_BUFFER).
static std::vector<DISPLAYCONFIG_PATH_INFO> GetDisplayConfigPaths();
// Check if running on Win11 24H2 or newer.
static bool IsWin11_24H2OrNewer();
// Toggle HDR via DisplayConfig (version-dispatched).
static LONG SetHDRStateForTarget(const DisplayConfigId& target, bool enabled);
// Stored original mode for restoration.
std::wstring original_device_name_;
DEVMODEW original_devmode_ = {};
bool mode_changed_ = false;
// Stored original HDR state for restoration.
std::wstring original_hdr_device_name_;
bool original_hdr_enabled_ = false;
bool hdr_changed_ = false;
};
} // namespace mpv
#endif // DISPLAY_MODE_MANAGER_H_