feat: horizontal scroll arrows on desktop
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@@ -10,6 +10,7 @@ import '../services/plex_auth_service.dart';
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import '../widgets/media_card.dart';
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import '../widgets/desktop_app_bar.dart';
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import '../widgets/user_avatar_widget.dart';
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import '../widgets/horizontal_scroll_with_arrows.dart';
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import 'profile_switch_screen.dart';
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import 'server_selection_screen.dart';
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import '../providers/user_profile_provider.dart';
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@@ -975,23 +976,26 @@ class _DiscoverScreenState extends State<DiscoverScreen>
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return SizedBox(
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height: containerHeight,
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child: ListView.builder(
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scrollDirection: Axis.horizontal,
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padding: const EdgeInsets.symmetric(horizontal: 12),
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itemCount: items.length,
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itemBuilder: (context, index) {
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final item = items[index];
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return Padding(
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padding: const EdgeInsets.symmetric(horizontal: 2),
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child: MediaCard(
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key: Key(item.ratingKey),
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item: item,
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width: cardWidth,
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height: cardHeight,
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onRefresh: updateItem,
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),
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);
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},
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child: HorizontalScrollWithArrows(
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builder: (scrollController) => ListView.builder(
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controller: scrollController,
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scrollDirection: Axis.horizontal,
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padding: const EdgeInsets.symmetric(horizontal: 12),
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itemCount: items.length,
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itemBuilder: (context, index) {
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final item = items[index];
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return Padding(
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padding: const EdgeInsets.symmetric(horizontal: 2),
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child: MediaCard(
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key: Key(item.ratingKey),
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item: item,
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width: cardWidth,
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height: cardHeight,
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onRefresh: updateItem,
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),
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);
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},
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),
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),
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);
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},
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@@ -0,0 +1,194 @@
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import 'package:flutter/material.dart';
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import '../utils/platform_detector.dart';
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/// A wrapper widget that adds hover-activated navigation arrows to horizontal scrolling content.
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/// The arrows only appear on desktop/web platforms and hide at scroll boundaries.
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///
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/// This widget creates and manages its own ScrollController internally. Use the [builder]
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/// constructor to access the ScrollController for the scrollable child widget.
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class HorizontalScrollWithArrows extends StatefulWidget {
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final Widget Function(ScrollController) builder;
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final double scrollAmount;
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const HorizontalScrollWithArrows({
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super.key,
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required this.builder,
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this.scrollAmount = 0.8, // Scroll by 80% of viewport width by default
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});
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@override
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State<HorizontalScrollWithArrows> createState() =>
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_HorizontalScrollWithArrowsState();
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}
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class _HorizontalScrollWithArrowsState
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extends State<HorizontalScrollWithArrows> {
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late final ScrollController _scrollController;
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bool _isHovering = false;
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bool _canScrollLeft = false;
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bool _canScrollRight = false;
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@override
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void initState() {
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super.initState();
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_scrollController = ScrollController();
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_scrollController.addListener(_updateScrollState);
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// Initial state update after first frame
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WidgetsBinding.instance.addPostFrameCallback((_) => _updateScrollState());
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}
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@override
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void dispose() {
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_scrollController.removeListener(_updateScrollState);
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_scrollController.dispose();
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super.dispose();
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}
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void _updateScrollState() {
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if (!mounted) return;
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final position = _scrollController.position;
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setState(() {
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_canScrollLeft = position.pixels > 0;
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_canScrollRight = position.pixels < position.maxScrollExtent;
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});
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}
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void _scrollLeft() {
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final position = _scrollController.position;
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final targetScroll = (position.pixels -
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(position.viewportDimension * widget.scrollAmount))
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.clamp(0.0, position.maxScrollExtent);
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_scrollController.animateTo(
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targetScroll,
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duration: const Duration(milliseconds: 300),
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curve: Curves.easeInOut,
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);
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}
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void _scrollRight() {
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final position = _scrollController.position;
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final targetScroll = (position.pixels +
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(position.viewportDimension * widget.scrollAmount))
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.clamp(0.0, position.maxScrollExtent);
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_scrollController.animateTo(
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targetScroll,
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duration: const Duration(milliseconds: 300),
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curve: Curves.easeInOut,
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);
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}
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@override
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Widget build(BuildContext context) {
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final child = widget.builder(_scrollController);
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if (!PlatformDetector.isDesktop(context)) {
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// On mobile, just return the child without arrows
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return child;
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}
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return MouseRegion(
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onEnter: (_) => setState(() => _isHovering = true),
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onExit: (_) => setState(() => _isHovering = false),
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child: Stack(
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children: [
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child,
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// Left arrow
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Positioned(
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left: 8,
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top: 0,
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bottom: 0,
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child: Center(
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child: AnimatedOpacity(
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opacity: (_isHovering && _canScrollLeft) ? 1.0 : 0.0,
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duration: const Duration(milliseconds: 200),
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curve: Curves.easeInOut,
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child: IgnorePointer(
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ignoring: !(_isHovering && _canScrollLeft),
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child: _NavigationArrow(
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icon: Icons.chevron_left,
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onPressed: _scrollLeft,
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),
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),
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),
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),
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),
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// Right arrow
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Positioned(
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right: 8,
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top: 0,
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bottom: 0,
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child: Center(
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child: AnimatedOpacity(
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opacity: (_isHovering && _canScrollRight) ? 1.0 : 0.0,
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duration: const Duration(milliseconds: 200),
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curve: Curves.easeInOut,
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child: IgnorePointer(
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ignoring: !(_isHovering && _canScrollRight),
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child: _NavigationArrow(
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icon: Icons.chevron_right,
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onPressed: _scrollRight,
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),
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),
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),
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),
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),
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],
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),
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);
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}
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}
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class _NavigationArrow extends StatefulWidget {
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final IconData icon;
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final VoidCallback onPressed;
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const _NavigationArrow({
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required this.icon,
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required this.onPressed,
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});
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@override
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State<_NavigationArrow> createState() => _NavigationArrowState();
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}
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class _NavigationArrowState extends State<_NavigationArrow> {
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bool _isPressed = false;
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@override
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Widget build(BuildContext context) {
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return MouseRegion(
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cursor: SystemMouseCursors.click,
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child: GestureDetector(
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onTapDown: (_) => setState(() => _isPressed = true),
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onTapUp: (_) {
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setState(() => _isPressed = false);
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widget.onPressed();
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},
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onTapCancel: () => setState(() => _isPressed = false),
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child: Container(
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width: 48,
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height: 48,
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decoration: BoxDecoration(
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shape: BoxShape.circle,
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color: Colors.black.withValues(alpha: _isPressed ? 0.9 : 0.7),
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boxShadow: [
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BoxShadow(
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color: Colors.black.withValues(alpha: 0.3),
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blurRadius: 8,
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spreadRadius: 0,
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),
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],
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),
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child: Icon(
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widget.icon,
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color: Colors.white,
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size: 32,
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),
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),
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),
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);
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}
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}
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