feat: migrate iOS to scene lifecycle

This commit is contained in:
edde746
2026-03-01 15:06:45 +01:00
parent 7c0e86c3cf
commit f5715987fc
2 changed files with 31 additions and 8 deletions
+10 -8
View File
@@ -3,18 +3,11 @@ import UIKit
import AVFoundation
@main
@objc class AppDelegate: FlutterAppDelegate {
@objc class AppDelegate: FlutterAppDelegate, FlutterImplicitEngineDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
GeneratedPluginRegistrant.register(with: self)
// Register MPV player plugin
if let registrar = self.registrar(forPlugin: "MpvPlayerPlugin") {
MpvPlayerPlugin.register(with: registrar)
}
// Configure audio session for media playback
do {
let session = AVAudioSession.sharedInstance()
@@ -28,4 +21,13 @@ import AVFoundation
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
func didInitializeImplicitFlutterEngine(_ engineBridge: FlutterImplicitEngineBridge) {
GeneratedPluginRegistrant.register(with: engineBridge.pluginRegistry)
// Register MPV player plugin
if let registrar = engineBridge.pluginRegistry.registrar(forPlugin: "MpvPlayerPlugin") {
MpvPlayerPlugin.register(with: registrar)
}
}
}
+21
View File
@@ -66,5 +66,26 @@
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneClassName</key>
<string>UIWindowScene</string>
<key>UISceneDelegateClassName</key>
<string>FlutterSceneDelegate</string>
<key>UISceneConfigurationName</key>
<string>flutter</string>
<key>UISceneStoryboardFile</key>
<string>Main</string>
</dict>
</array>
</dict>
</dict>
</dict>
</plist>