Commit Graph
154 Commits
Author SHA1 Message Date
edde746 a0269c6feb fix(player): keep HDR/Dolby Vision through zoom on iOS and tvOS
Nonzero mpv video-zoom flips vo_avfoundation into a per-frame Core
Image re-render that destroys HDR/DV passthrough - DV frames render
near-black on tvOS (verified on Apple TV 4K, DV P7->8.1 content:
panel luma mean 0.0 zoomed vs 87-103 unzoomed at locked exposure).

Zoom now scales the AVSampleBufferDisplayLayer itself (a
sublayerTransform on the container is ignored by the video plane)
via the existing Player.setVideoZoom seam, and VideoFilterManager
pins the mpv property to 0 on backends with native zoom. The layer
tree at 100% stays identical to before: clipping engages only while
zoomed, and updateFrame sizes the layer via bounds/position, which
frame= decomposes to anyway.

macOS keeps the property path (gpu-next zooms losslessly in-shader);
Android is untouched.
2026-08-10 14:17:40 +02:00
edde746 bcd6fe9906 feat(linux): HDR video on a native Wayland plane
Video on Linux went through a Flutter texture: 8-bit sRGB, which cannot carry
HDR at all, and which forced a whole-window Flutter recomposite for every video
frame. This moves it onto a wl_subsurface stacked below the Flutter surface, with
mpv rendering into an EGL window surface on it through the libmpv render API. The
subsurface is desynchronized, so video and UI now present independently.

With the plane in place HDR follows: the surface is described to the compositor
through wp_color_manager_v1 as the source's own curve and gamut - PQ or HLG,
BT.2020 - carrying whatever HDR10 static metadata the stream actually declares.
The description and the buffer it describes land on the same commit, staged and
validated before mpv is switched, so a PQ frame is never presented labelled sRGB.
A five-second watchdog bounds the one wait a compositor could otherwise leave
hanging. A session that cannot host the plane - X11, or a compositor without
wl_subcompositor - fails initialize with VIDEO_PLANE_UNSUPPORTED naming the
reason: the texture path is gone, and refusing by name beats degrading to
something the user cannot see. An SDR output, a missing capability or an 8-bit
config keep the plane and simply leave it undescribed.

The output's colour state is trusted only when it has been earned. Every landed
property step records itself as it lands; a reset or sequence that cannot
finish downgrades its result to unknown and marks the applied-output cache
untrusted until a clean apply earns it back. A plane whose output state cannot
be named is quarantined - hidden, its description withdrawn - and the
quarantine is recorded state: an unrelated visibility change cannot put a
mislabelled plane back on screen, and only a commit that resolves to a nameable
outcome lifts it. A rect collapsing to zero detaches the buffer exactly as
hiding does, a refused setVideoRect drops the Dart-side sent-rect cache so the
next layout pass retries for free, and a refused tone-mapping pick tells the
user instead of dying in a log.

NVIDIA's Wayland EGL (through at least 610.xx) offers no 10-bit unorm window
configs, so the plane takes half-float as the tier between 10-bit unorm and
8-bit, declares the whole surface opaque so the compositor never reads the
alpha those configs carry, and states GL_RGBA16F rather than a 10-bit lie.
Whether the output is in HDR is read from luminance headroom above its own
reference white rather than from the preferred transfer function, which current
KWin no longer answers PQ for; the margin is half a stop, because KWin reports
an undimmed maximum over a software-dimmed SDR white. Validated on an RTX 4090
(driver 610.57.04) under KWin 6.7.4 with locked-exposure photographs.

Who tone-maps is a user choice. The default is the compositor: photographed on a
400-nit HDR output against a PQ chart it keeps 400 -> 1000 nits monotonic and
separated where the player leg flattens them, because the player path drives
mpv's legacy vo_gpu, whose own standalone output scores the same. The gap is the
renderer, not the wiring.

The decision itself - what the source carries, what the output supports, what to
tell mpv and what to tell the compositor - lives in hdr_metadata.h, free of
Wayland and GTK so its luminance validation can be tested without a display
server. Sending an incoherent luminance set is a protocol error that disconnects
the client, so the rules are worth a unit test.

The deb, rpm and pacman packages now declare wayland-client, wayland-egl and EGL:
the plane links them directly and bundle-libs.sh deliberately never bundles them,
since they are coupled to the running compositor and GPU driver.

lib/dev/harness_main.dart is a second entrypoint for measuring this on hardware -
it drives one clip with scripted mpv properties and reports the colour state mpv
actually settled on. Nothing imports it, so it is tree-shaken out of the app.

Verified on a Steam Deck against an external 400-nit HDR display: the compositor
reports PQ / BT.2020, the connector carries HDR_OUTPUT_METADATA, and against mpv
vo=gpu-next on the same frame the shipped build sits 4.90 counts away overall -
closer to the reference HDR player than to its own SDR fallback.
2026-08-10 08:48:13 +02:00
edde746 8e5279a487 feat(subtitles): optionally anchor text subtitles to the screen bottom
Adds an "Anchor to Screen" toggle under Subtitle Styling (Android +
ExoPlayer only, default off). When enabled, the text SubtitleView is
sized to the full container instead of the letterboxed video rect, so
SRT/VTT/mov_text cues render in the black bars below widescreen video
and font size and the position setting become relative to the physical
screen height. Bitmap (PGS/VOB) and ASS/libass rendering are unchanged;
mpv already places plaintext subtitles in the margins by default.

close #1730
2026-08-09 17:14:34 +02:00
edde746 e6be5f9fef fix(player): surface a persistent HTTP 503 at open instead of retrying forever
ffmpeg's reconnect loop deliberately retries 503 without bound (#1520), so a
server that keeps refusing the stream at open time left a silent black screen:
ExoPlayer fell back to MPV, MPV reconnected forever, and no error ever reached
the screen. A new open-phase watchdog arms on the first 503 seen before any
frame renders and, after 20s without one, synthesizes a server-http-503 error
that shows an actionable dialog. Mid-stream 503s and live TV keep their
existing ride-out paths.

close #1830
2026-08-08 12:06:32 +02:00
edde746 4816e3928f fix(player): skip relative to the position a jump landed on
A coalesced key-repeat skip pins its target so a slow backend cannot make
the next press rebase off a position the seek has not reached yet. Nothing
retired that pin when something else moved the playhead, so for the ten
seconds it survived, a skip taken after a timeline tap, a chapter jump, an
OS media control or a peer sync resumed from the superseded target and threw
the user back across their own jump.

Publish every playhead movement on the player and retire the pin whenever
the announced destination is not the accumulator's own commit. Overlapping
seeks and backend-chosen relocations arbitrate by which operation the
backend accepted, so a request that was merely asked for cannot speak for
where the playhead ended up.

close #1819
2026-08-07 08:43:48 +02:00
edde746 660e375248 feat(exoplayer): let the read-ahead buffer depth be chosen instead of fixed at 50s
ExoPlayer's DefaultLoadControl was built with hard-coded durations picked from
one memory tier, so read-ahead stopped at 50s on any device reporting 2GB or
less free, with no way to raise it. On hardware where mpv cannot render at all
that ceiling is the whole buffer budget.

Playback Buffer offers Auto, Large and Extra Large. The durations are taken
from jellyfin-androidtv and jellyfin-android so the same words mean the same
thing across Jellyfin clients; Auto keeps the memory-tiered values that
shipped. Named tiers rather than a duration because a duration would be a
promise the load control cannot keep: prioritizeTimeOverSizeThresholds is
disabled, so targetBufferBytes stops the loader even below minBufferMs and the
byte cap binds first above roughly 23 Mbit/s.

The tier crosses the method channel as a string and resolves in the core,
where an unrecognised name falls back to Auto. LoadControlPolicy clamps the
resulting pair: media3 validates the ordering with Guava Preconditions, an
unconditional throw R8 does not elide, so a bad pair would be an
IllegalArgumentException out of player construction rather than a bad buffer.

The two play-start thresholds stay fixed even though the Jellyfin tiers move
them. BufferingStallPolicy.MIN_BUFFER_AHEAD_MS is a const derived from
BUFFER_FOR_PLAYBACK_AFTER_REBUFFER_MS, so a runtime value there would make the
stall watchdog indict a player that is obeying its own load control.

That leaves the byte target as a second, often smaller ceiling, and nothing
surfaced either. The resolved values now reach getStats, and the overlay's
Buffer section gains a Cache Limit row reading "120s / 128MB" next to the
buffered-ahead duration, so a tier that appears to do nothing on a
high-bitrate file explains itself.

close #1816
2026-08-07 08:43:47 +02:00
edde746 f93952ba6f fix(android): stop tunneling 24p video on the Fire TV Stick 4K
Tunneled playback on an AFTMM judders continuously through 23.976p direct play.
The #1802 reporter isolated it: turning off Tunneled Playback with every other
setting unchanged makes it smooth, and their log shows tunneling active for the
whole session with E-AC3 bitstreamed and the decoded-PCM guard never firing.

Audio Passthrough looked like the trigger only because it is the one user-facing
switch that decides it. Passthrough off, or Downmix to Stereo on, both force the
Dolby track to decode to PCM, which trips the #1458 guard and takes tunneling
down with it. Passthrough on with downmix off is the only combination that keeps
a bitstreamed track, so it is the only one that stays tunneled.

Withdraw tunneling on that model for content at or below 30fps. The cut-off
keeps 4K50/60 tunneled, which is the workload Amazon documents the feature for.
The mechanism stays unconfirmed: tunneling fires no VideoFrameMetadataListener
and stops media3 counting frames in the codec, so nothing app-side can measure
the cadence. Only the trigger is established, and the quirk is scoped to it.

That needs a frame rate the app did not have. Neither MatroskaExtractor nor
Mp4Extractor populates Format.frameRate, and a tunneled session renders no
frames back for the native detector, so the server's rate now rides on the open
call. It is sent only for direct play, matching _primeDisplayCriteria: a
transcode's metadata describes the source, not what the server is about to send.

Also move Audio Passthrough out of the in-player settings sheet. It configures
the audio output route rather than the current playback, and applying it
mid-stream bounces the audio renderer and re-decides tunneling. Settings > Video
Playback already owns it, next to Tunneled Playback, which is applied the same
way. That description now mentions stutter, not only black HDR video, so the
workaround is findable on hardware this quirk does not cover.

The mpv backend failing to start the same 4K file is a separate defect and is
not addressed here; its uploaded log is no longer retrievable.
2026-08-06 03:45:09 +02:00
edde746 2b4875d389 fix(player): keep hidden and cycled subtitles off in the next episode
Episode navigation carries the subtitle choice this screen has committed, so
a way of turning subtitles off that the screen never sees is undone by the
next episode.

ExoPlayer has no renderer-level visibility switch, so the player's hide
toggle is emulated by deselecting the track. That emulation lasted until the
next selection: the automatic pass after an episode change put subtitles
straight back on screen while the toggle still read "hidden", and un-hiding
then restored a track id belonging to the episode that had already ended.
Hiding is now sticky across media opens the way mpv's global sub-visibility
is, selections made while hidden become what un-hiding restores, and the
toggle no longer refuses to restore because the hidden track reads as Off.

Cycling subtitles over the native track list — downloads, and items whose
server exposes no subtitle rows — went straight to the track manager, which
owns the player selection and the server write-back but not the committed
choice. The screen records the cycled track now.
2026-08-03 17:07:14 +02:00
edde746 395798f28e fix(player): stop handing ExoPlayer the demuxer's buffer budget on Auto
On Auto, Dart derives a buffer size for mpv's demuxer from the device heap and
sets it as `demuxer-max-bytes`. The Android player forwarded that same number to
`DefaultLoadControl.setTargetBufferBytes`, so ExoPlayer's sample allocator was
sized by a tier table written for a different consumer: 64MB on any device whose
large heap is 512MB or less, which every Shield is.

`targetBufferBytes` is a byte cap, so the media it represents collapses as
bitrate rises — 64MB is 53s of a 10 Mbit/s stream but 5.2s of a 103 Mbit/s UHD
remux. With `prioritizeTimeOverSizeThresholds` false the cap is hard:
`shouldContinueLoading` returns false the moment the allocator reaches it no
matter how little media that is, and `shouldStartPlayback` reports READY off the
same byte term. Read-ahead that short starves the audio sink in bursts, and on a
passthrough route that is enough to keep the AudioTrack from ever starting — the
track initializes, accepts one access unit and never renders a frame. Because an
enabled audio renderer owns the MediaClock, the whole player freezes and the
black-screen watchdog then blames the video decoder and drops the session to
mpv.

Size the LoadControl target natively instead, from what actually bounds
`DefaultAllocator`: the Java heap. `min(media3's own default for a video+audio
selection, largeMemoryClass/4, availMem/4)` with a 32MB floor, the lowest tier
that has already shipped. The quarter matches the threshold the Buffer Size
setting already warns at, and the media3 default is a ceiling — this is not
"buffer more than upstream", it is "stop buffering less". Deliberately not
bitrate-aware, because the LoadControl is built during initialize, before any
media is opened. `bufferSizeAuto` carries the distinction over the channel;
`bufferSizeBytes` still travels with it because the plugin's mpv fallback
replays it as a real demuxer property, and an explicit Buffer Size choice is
still honoured verbatim.

Confirmed against the hardware in the 2.9.1 passthrough report. That reporter's
own log is a natural A/B: three runs at 64MB fail with `0 frames rendered after
8002ms`, spanning both DV conversion modes and both tunneling states, while the
single run after he manually selected 128MB logs `Position advancing` and
renders. Reproduced on the same Shield model with codec and bitrate held fixed
and only the cap varied — 6s of audio demand stalls at 64MiB and plays at
128MiB, 4 of 4 predictions, with read-ahead measured off an injected
DefaultAllocator at 65 664 and 131 776 KiB. That device reports
`dalvik.vm.heapsize` 512m, so the heap term binds first at every free-memory
level in his log and Auto now derives exactly the 128MB he had to pick by hand;
the shipped path logs `Buffer: 128MB limit (auto, heap=512MB, available=568MB)`
where it previously logged 64MB.
2026-08-01 06:59:21 +02:00
edde746 86c8011b72 fix(player): tell the user when the server cannot read the media file
A 404 on the media stream means the server resolved the item but could not
open the file behind it — moved, deleted, or on storage that went away.
Jellyfin maps the resulting FileNotFoundException to 404, and PlaybackInfo
never stats the file, so negotiation succeeds and only the stream request
fails. Playback then died with a snackbar reading "Failed to open
[REDACTED_URL]" before popping the route, which tells the user nothing and
leaves nothing useful in a bug report.

Generalize the HTTP-500 log probe into PlayerError.httpStatusFromLog and
latch every status in fatalPlaybackHttpStatuses. Each latches on its own so
the 503 that stream-lavf-o deliberately retries cannot mask the fatal status
behind it. A 404 now raises a dedicated modal naming the cause and the fix.

On Android a 404 previously failed the "Response code: 500" string test and
fell through to the ExoPlayer→MPV fallback, showing "switching to compatible
player" before failing again on the same request. Read the real status off
HttpDataSource.InvalidResponseCodeException instead and skip the fallback:
an HTTP status is not a codec problem.
2026-07-31 21:45:33 +02:00
edde746 a183c17c3b fix(android): derive the mpv fallback passthrough list from the audio route
Audio passthrough defaults on for Android TV, scoped to ExoPlayer because
mpv force-passes through every codec named in audio-spdif and has no
decode fallback. That scoping did not survive the ExoPlayer to mpv
handoff: PlayerAndroid queued the raw ac3,eac3,dts,dts-hd,truehd list as
a pending mpv property and prepareMpvFallback replayed it verbatim, so a
sink that bitstreams only Dolby formats was told to force TrueHD and
DTS-HD anyway. mpv selected spdif_truehd, the audio output never
initialised, and playback froze at its start position while still showing
a first frame — the stop timeline reported the position it opened with.

Treat passthrough as a request and resolve the codec list against the
route when mpv actually starts, so an HDMI or AVR change between
ExoPlayer startup and the handoff cannot replay codecs from the old sink.
Gate each codec on the exact advertised encoding rather than media3's
passthrough probe: that probe answers DTS-HD by downgrading to the DTS
core, and mpv reads "dts,dts-hd" as "dts-hd" alone, so accepting the
downgrade would name DTS-HD MA to a core-only receiver and lose DTS too.
2026-07-28 19:44:16 +02:00
edde746 6c14049e95 fix(tvos): make EAC3 playback conform to Dolby's guidance
Groundwork for #1300. Establishes the session, buffering and route
handling Dolby's application guide prescribes, and adds the diagnostic
arm needed to find out whether Apple's sample-buffer renderer can carry
Atmos objects at all.

Audio session, per the guide's sequence:

- Adopt the long-form playback profile in one atomic call at app launch
  and activate the session there. The SDK only accepts that policy with
  category Playback, a Default/MoviePlayback/SpokenAudio mode and no
  options, so it cannot be assembled from separate calls.
- Report the resolved rendering mode in the player, hidden unless the
  system resolves it. Apple only resolves it for CarPlay and AirPlay, so
  an unresolved value means unknown, never "not Dolby".

Diagnostics (Apple TV only, Settings > Video Playback > Atmos Output Test):

- Add a sample-buffer arm. It reads the asset with AVAssetReader at
  outputSettings nil and hands the untouched compressed buffers and the
  untouched format description straight to the renderer, with a variant
  that rebuilds the description the way playback builds it. Every
  existing mode went through AVPlayer, so nothing exercised the path
  playback actually uses; this is what tells us whether the renderer or
  our construction is at fault.
- Add an AirPlay route picker. AirPlay is the only route where the system
  resolves the rendering mode and the supported channel layouts, so it is
  what makes those observations reachable at all, and the AVPlayer arms
  now allow external playback so every arm can be compared on the same
  destination.
- Add a session-mode toggle for the one profile difference between the
  guide and previous playback behaviour.
- Report the session profile, supported layouts, both format
  descriptions, the magic cookie and the renderer status, and release the
  session on stop so a failed run cannot contaminate the next one.

Also bumps MPVKit to 1.0.14, which carries the matching audio output
work: the channel layout AVFoundation itself uses for Dolby content, a
renderer-failure observer so the fallback to PCM can actually run, the
prescribed feed ordering and preroll, flush recovery that re-supplies the
discarded audio instead of shifting later audio into its place, and
capability-driven fallback on route and capability changes.

This does not yet fix #1300. Whether the sample-buffer renderer can carry
JOC is still unknown; it removes every difference from the documented
setup that could explain the failure, and gives us the arm to answer it
on real hardware.
2026-07-26 20:42:58 +02:00
edde746 a56b9a3dfb Merge the deduplication and dead-code removal pass
Consolidates duplicated logic behind shared implementations — paginated
grid tabs, focus chrome, cached remote stores, sheet selection columns,
the server artifact store and a test fixture layer — and removes code
that had become unreachable. Net reduction of about 5,500 lines with no
behaviour change.

Where a fix had landed separately in code that moved into a shared
helper, the fix was re-applied inside the helper rather than left behind
in the copy that went away.
2026-07-26 19:41:23 +02:00
edde746 4eaf4423a1 refactor: share focus chrome and simplify the TV picker and browse paths
Focus chrome was implemented twice, once in the focusable wrapper and once
in the focus builders; both now go through FocusChrome. TvColorPicker's
channel row was a copy of TvNumberSpinner and is now that widget in compact
density.

Also trims unused helpers and fields and simplifies the Jellyfin browse
paths.
2026-07-26 06:09:49 +02:00
edde746 3b1e71b3fa feat(player): support playback speeds up to 8x
close #1545
2026-07-26 04:24:55 +02:00
edde746 2b3853a882 fix(player): preserve transcoded subtitles at high speed
close #1622
2026-07-25 04:21:37 +02:00
edde746 0643787fbe fix(android): prevent ghost playback after autoplay failures
close #1673
2026-07-25 04:12:54 +02:00
edde746 9f2e050797 fix(native): bound cross-platform lifecycle ownership 2026-07-24 03:56:40 +02:00
edde746 0707d4d9b1 fix(live-tv): stabilize HLS playback 2026-07-18 20:04:09 +02:00
edde746 a1b6a89714 fix(player): load subtitle sidecars with media
close #1583
2026-07-17 23:09:07 +02:00
edde746 e03edad824 fix: prevent async state and platform regressions 2026-07-13 00:03:52 +02:00
edde746 cd88f73f05 fix: serialize async state transitions 2026-07-12 18:59:14 +02:00
edde746 b7078448ea refactor(mpv): unify property decoding 2026-07-12 08:42:26 +02:00
edde746 f7f4e3a992 fix(windows): support structured mpv observations 2026-07-12 08:42:24 +02:00
edde746 8a8b4f3a61 refactor: remove unused convenience APIs 2026-07-12 08:42:20 +02:00
edde746andClaude Fable 5 73be8ab1c8 fix(music): convert SAF content:// downloads for gapless arming
setNext() appended raw content:// URIs that mpv cannot open, stalling
playback at the SD-card-download track boundary. Convert to fdclose://
like open(), track the armed fd, and reclaim it via a new closeContentFd
method when the entry is dropped unplayed (close only when provably
unconsumed — playlist-pos 0 before and after the remove; leak on doubt).
The playlist-pos pre-check also keeps the clear path from removing the
playing entry when mpv rolls into the armed track mid-clear.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 15:26:59 +02:00
edde746 338a53a036 fix(player): comma-safe http header delivery to mpv
mpv's http-header-fields string-list parser splits on commas inside
header values, so X-Plex-Device on Apple hardware (model ids like
Mac17,9) produced a colon-less garbage header line that Plex rejects
with 400 'Error parsing HTTP request' — first hit by music direct play
on macOS, latent in the mpv video path too. Deliver headers via
change-list append items (open) and per-entry -clr/-append loadfile
options (gapless arming), each item verbatim and %len%-quoted against
the outer option-list split.
2026-07-05 23:58:59 +02:00
edde746 422db75b5b feat(music): mpv audio playback engine with gapless queue service
Audio-only mpv core on every platform (dedicated
com.plezy/mpv_audio_player channels): parameterized android/windows/
linux mpv plugins and a new apple MpvAudioPlayerCore, all skipping
video/window paths (vid=no, audio-display=no, gapless-audio=weak).
MusicPlaybackService drives an in-memory queue with shuffle/repeat,
file-loaded-event gapless arming (property edges coalesce and the
android bridge drops them), per-track progress reporting, OS media
controls, audio focus, sleep timer, and error auto-skip.
PlaybackCoordinator enforces one live native player: starting video
disposes the audio core first.
2026-07-05 19:26:28 +02:00
edde746 90c4fe5458 feat(audio): add Kodi-style stereo downmix with center channel boost 2026-07-05 14:29:57 +02:00
edde746 be072365fc fix(player): scope event-channel cancel to the owning instance
Player backends share static per-backend EventChannel names, so two
overlapping instances (episode handoff, quick exit/reopen) collide:
the newer instance's listen displaces the older sink, the older
instance's late cancel then tears down the newer stream — silently
freezing its events — and the final cancel earns the engine's
"No active stream to cancel" reply, which the framework can only
report as an uncatchable fatal FlutterError (363 events).

Track the owning instance per channel: only the current owner sends
the native cancel; a displaced instance drops its dead subscription.
Residual benign teardown races are dropped in beforeSend.
2026-07-05 14:16:04 +02:00
edde746 6d95e35448 feat(tvos): AVPlayer Atmos sink wiring + Atmos output diagnostics
Re-enables Audio Passthrough on Apple TV against the MPVKit EAC3-JOC
AVPlayer sink (pin bump to v1.0.8 follows), adds an AVPlayer test
harness + diagnostics screen for #1300, and makes loudnorm yield while
passthrough is active (fixes a latent spdif conflict on desktop too).
2026-07-02 15:52:10 +02:00
edde746 21c4ab430e feat(android): tune frame rate and subtitle rendering 2026-06-24 01:34:03 +02:00
edde746 618251b8eb fix(player): attach external subtitles during open 2026-06-15 17:21:08 +02:00
edde746 8198ea9522 fix(android): wire ExoPlayer passthrough control 2026-06-15 13:31:42 +02:00
edde746 27723e6f29 fix(video): sync first-frame background state 2026-06-15 12:05:29 +02:00
edde746 6292685b5d fix(player): fetch Android mpv stats off main thread 2026-06-15 12:04:58 +02:00
edde746 7195702242 fix(player): repair Plex transcode seeking
close #1341
2026-06-14 23:39:05 +02:00
edde746 f3cb508649 fix(player): wait for mpv subtitles after load
close #1331
2026-06-13 23:52:19 +02:00
edde746 75ba6b0627 fix(player): isolate dispose teardown races 2026-06-13 13:23:29 +02:00
edde746 bd0a0c5d6b feat(android): loudness normalization for exoplayer via audiofx
close #1289
2026-06-12 12:38:57 +02:00
edde746 e54bbd11f1 feat(player): passthrough state tracking + sync-layer position/passthrough getters
Includes the mpv passthrough rate-suspend wiring (passthrough cannot
scaletempo; suspended while rate != 1.0) that the new getters report.
2026-06-11 09:16:01 +02:00
edde746 cd9498abb8 refactor(player): centralize playback opening
close #1280
2026-06-10 02:26:26 +02:00
edde746 985c279b1f fix(exoplayer): correct transcode seek position double-count 2026-06-02 06:23:08 +02:00
edde746 6438b444bf fix(player): clarify Dolby Vision playback logging 2026-05-31 06:56:18 +02:00
edde746 1685ecc991 fix(playback): prevent native subtitle autoselect 2026-05-30 00:05:29 +02:00
edde746 2b7ea5fe02 feat(video): add custom zoom controls
close #1159
2026-05-29 00:06:47 +02:00
edde746 ba62129414 fix(playback): support Apple DV conversion 2026-05-28 00:33:20 +02:00
edde746 c93a266722 fix(plex): support no-burn transcode subtitles 2026-05-20 17:21:31 +02:00
edde746 f4f2571168 fix(android): apply dv conversion mode during init 2026-05-18 20:32:34 +02:00
edde746 a679bae354 fix(android): expose DV conversion setting 2026-05-18 16:30:14 +02:00