Episode navigation carries the subtitle choice this screen has committed, so
a way of turning subtitles off that the screen never sees is undone by the
next episode.
ExoPlayer has no renderer-level visibility switch, so the player's hide
toggle is emulated by deselecting the track. That emulation lasted until the
next selection: the automatic pass after an episode change put subtitles
straight back on screen while the toggle still read "hidden", and un-hiding
then restored a track id belonging to the episode that had already ended.
Hiding is now sticky across media opens the way mpv's global sub-visibility
is, selections made while hidden become what un-hiding restores, and the
toggle no longer refuses to restore because the hidden track reads as Off.
Cycling subtitles over the native track list — downloads, and items whose
server exposes no subtitle rows — went straight to the track manager, which
owns the player selection and the server write-back but not the committed
choice. The screen records the cycled track now.
A touch viewer had to raise the chrome to pause, which dims the picture and
covers the subtitle line they were trying to finish reading. A two-finger tap
now toggles playback with the chrome left down, so the frame that pauses is the
frame that was on screen. It fires the moment the chord resolves, in every
player state.
The two-finger double tap no longer resets the video zoom. Keeping it would mean
holding this toggle back for the double-tap window before acting, and pausing
late is pausing on the wrong frame. Zoom reset stays in the video settings sheet,
its presets and the keyboard shortcut, and pinching back to 100% now snaps
exactly within three percent so touch has a one-gesture path too.
Both chord actions share _mobileTouchGesturesAllowed, so the chord is inert
under screen lock, in PiP and while the content strip is open; the zoom reset
previously fired straight through a locked screen.
close#1505
A television raised the whole OSD and timebar on every playback start. The
chrome controller is born visible, and its auto-hide clock cannot arm until the
first frame lands, so the controls did not merely appear early: they appeared
exactly when the picture did, and then sat over the opening five seconds of
every movie and episode. The timeline is gated behind the first frame, so the
bar materialised on top of the video rather than over the loading spinner,
which is what makes it read as a pop-up rather than as chrome that was already
there.
The route now opens with no chrome on TV. Nothing is lost: the loading spinner
and buffering overlay are their own overlays, the screen focus node owns back,
and the first D-pad press raises the controls the way it already does after
every auto-hide. Pointer and touch platforms keep the chrome, where the
viewer's hand is on the surface and the title and back affordance belong over
the spinner.
Initial presentation now follows initial visibility. They were separate:
seeding only visibility would leave the route claiming its chrome was still
presented, so PlayerNavigationCoordinator would read back as "hide the chrome",
hide() would no-op against chrome that was never up, and the press would be
swallowed instead of leaving the player.
Controls that mount with the chrome already down now claim focus themselves.
Focus normally reaches them through the hide transition, and their own
autofocus cannot win it back because the screen node took it during the loading
phase. Left alone, the screen node kept primary focus and its self-heal raised
the entire OSD on the first D-pad press, which put the chrome straight back
over the picture and bypassed the transient seek and transport indicators.
Both player spinners now carry a label. They were bare progress indicators, so
a screen reader announced nothing at all while the picture was coming up, and
the TV Maestro flows had no way left to tell a loading player from a playing
one once the Pause button stopped appearing on its own.
The two TV flows are repaired to match. They waited on that button, and now
wait for the labelled spinner to clear, which cannot happen before the media is
opened. 05 additionally reaches Search by D-pad rather than a percentage
coordinate, because a tap flips InputModeTracker to pointer mode and collapses
the rail it is aiming at, and it gates on the play-next prompt's own Cancel
action: "Next Episode" is also the credits skip button, so the old assertion
could pass without the prompt ever opening.
close#1765
Bare Backspace and Home are player navigation keys, but they are also
caret editing keys. The player screen's Focus wraps its OverlaySheetHost,
so it saw them before the subtitle-search field could act: the press was
consumed on key-down, DefaultTextEditingShortcuts never turned it into a
deletion, and the back pipeline hid the chrome and then left the player.
A focused text editor now takes both keys back, but only for physical
keyboard presses — a synthesized dpad/gamepad press has no caret, and
browserHome has no editing role at all.
The screen also resolved its overlay-sheet controller from the State's
own context, which sits above the host it was querying, so the lookup
always returned null and Back skipped the sheet stage entirely. Resolve
it from a context below the host instead, matching NowPlayingScreen.
close#1741
The extras loader logged only the chapter count, so a user report of
"auto skip never fires" could not be told apart from "the server has no
intro marker for this item" — the two need opposite fixes. Log the
marker count and types on all three load paths, including the cache-only
one that previously logged nothing at all.
Drop PlexVideoPlaybackData.markers while here: the playback-start parse
filled it on every item and no caller ever read it, because the player
controls fetch their own PlaybackExtras.
Document why getPlaybackExtras may serve the shared metadata cache row
without a freshness check: getPlaybackInitialization refreshes that row
network-first before the controls mount. That ordering is what makes
cache-first correct, and nothing said so.
A 404 on the media stream means the server resolved the item but could not
open the file behind it — moved, deleted, or on storage that went away.
Jellyfin maps the resulting FileNotFoundException to 404, and PlaybackInfo
never stats the file, so negotiation succeeds and only the stream request
fails. Playback then died with a snackbar reading "Failed to open
[REDACTED_URL]" before popping the route, which tells the user nothing and
leaves nothing useful in a bug report.
Generalize the HTTP-500 log probe into PlayerError.httpStatusFromLog and
latch every status in fatalPlaybackHttpStatuses. Each latches on its own so
the 503 that stream-lavf-o deliberately retries cannot mask the fatal status
behind it. A 404 now raises a dedicated modal naming the cause and the fix.
On Android a 404 previously failed the "Response code: 500" string test and
fell through to the ExoPlayer→MPV fallback, showing "switching to compatible
player" before failing again on the same request. Read the real status off
HttpDataSource.InvalidResponseCodeException instead and skip the fallback:
an HTTP status is not a codec problem.
The 1x1 keep-alive repaint loop was extended to Windows in a87aa296 to
paper over the legacy compositing path's resize desync (#227); the DComp
rework replaced that presentation path entirely. On the DComp engine the
100ms repaints become DirectComposition commits during playback, and
once fullscreen focus engages VRR (FreeSync/G-Sync) every commit forces
a scanout off the video's cadence - the micro-stutter of #1707.
The widget now owns the platform decision behind a test seam, and a new
quiescence test pins the hidden-chrome player UI to zero scheduled
frames so no future ticker can silently reintroduce the defect.
The skip badge doubled as an armed state: while it was up, any single tap
in the same-direction zone seeked again. The badge is also raised by
keyboard, D-pad, media-transport and live seeks, so one remote press armed
one-tap seeking on the touch surface with no double tap at all. It stayed
armed for 1200 ms plus the fade and renewed on every tap, leaving the side
zones - 35% of the width each, over 70% of the height - unable to raise
the chrome.
Pair taps off the pending single-tap timer rather than differencing
DateTime.now(). The window is then one deadline that a clock adjustment
cannot stretch, suppressing touch taps disarms a half-finished pair, and
_lastSkipTapTime belongs to the desktop double-click paths alone.
Consecutive completed skips still accumulate into one running badge total.
Pressing pause or seeking while the player's on-screen controls were hidden raised
the entire OSD, covering the subtitles the viewer was rewinding to read. Transport
keys now answer with a transient indicator and leave the chrome down; Select,
D-pad Center and a centre tap remain the deliberate way to bring the controls
back.
Play/pause confirms with an icon-only translucent disc at the centre of the frame,
72px around a 44px glyph, which grows and fades in, holds half a second at rest,
then runs the same motion in reverse. Seeking shows the amount plus a single
chevron on the same line at the edge it travels toward, with no backdrop at all:
anything large enough to read as a surface is large enough to cover picture and
subtitles, so legibility comes from shadows instead. Only the chevron moves, and
it eases outward across most of its cycle and returns briefly, holding a visible
opacity floor rather than blinking out. Type is scaled per platform, since a
television is read from across the room. The existing text pill stays for genuine
notices - rate changes, chapter titles, zoom, errors - because an earlier centred
pill overlapped ASS \an8 subtitle placement, which is the readability complaint
this feedback exists to answer.
Every relative seek entry point now shares one coalescing primitive. The keyboard
shortcuts fell through to KeyboardShortcutsService and previously reported
nothing, and both they and the remote's chapter fallback rebased each press off
player.state.position, so a burst against a slow backend pinned every request near
one step while the indicator climbed to a total that was never committed. A
released key commits its pending target immediately and resets the acceleration
tier, including on live TV where seeks bypass the accumulator. A chapter seek with
nowhere to go, past the last chapter or already at the start, no longer announces a
jump it does not perform.
Rewind-on-resume follows the resolved intent rather than the current state, so a
directed pause on an already-paused video neither resumes nor rewinds. Indicators
carry their own liveRegion semantics nodes: their labels previously merged into the
full-screen "show playback controls" target, corrupting its accessible name, and
they keep announcing "Paused"/"Playing" and the seek amount from icon-only visuals.
close#1676
Plezy declares appCategory="video", so on Android Automotive OS it is a
parked app bound by car app quality DD-2/DD-3: audio must stop when the
vehicle starts driving and must not be resumable while driving. Two paths
kept audio alive. Music playback ran under a mediaPlayback foreground
service whose lifecycle observer was registered for Apple TV only, so it
never paused when Android backgrounded the app. Video pausing hung off
AppLifecycleState.hidden, which Flutter only synthesizes once Android
delivers onStop; a car without the Automotive compatibility mode delivers
onPause alone, which maps to AppLifecycleState.inactive and the player
ignored.
Gate every path that can start audio on a new lifecycle predicate,
automotivePlaybackAllowed, which permits playback on a car only while the
app is resumed and fails closed on an unknown lifecycle state. That covers
explicit play, gapless arming and track transitions, live retry and
channel switch, frame-rate-match resume, VOD/live startup, and the queue
navigation commands of the OS media session, plus a last-resort pause for
when the platform player resumes itself on native audio-focus regain.
Playback authority on the media-session router is deliberately left alone:
the router consumes a denied event, so gating it would swallow PauseEvent
and leave the OS unable to stop audio. Reacting to lifecycle callbacks is
the mechanism the platform documents as sufficient, so no android.car
dependency is added.
The music queue no longer requests POST_NOTIFICATIONS on a car, where the
foreground service and its notification never start: there is nothing to
authorize, and the prompt would take focus and make the gate discard the
first play intent.
Detect the form factor too: FEATURE_AUTOMOTIVE now vetoes the Android TV
verdict, so a rotary-only head unit no longer inherits the leanback
experience. Picture-in-picture is gated on FEATURE_PICTURE_IN_PICTURE,
which cars lack, so the app's UI cannot stay on screen while driving, and
nothing forces a preferred orientation on a fixed-orientation display.
Groundwork for #1300. Establishes the session, buffering and route
handling Dolby's application guide prescribes, and adds the diagnostic
arm needed to find out whether Apple's sample-buffer renderer can carry
Atmos objects at all.
Audio session, per the guide's sequence:
- Adopt the long-form playback profile in one atomic call at app launch
and activate the session there. The SDK only accepts that policy with
category Playback, a Default/MoviePlayback/SpokenAudio mode and no
options, so it cannot be assembled from separate calls.
- Report the resolved rendering mode in the player, hidden unless the
system resolves it. Apple only resolves it for CarPlay and AirPlay, so
an unresolved value means unknown, never "not Dolby".
Diagnostics (Apple TV only, Settings > Video Playback > Atmos Output Test):
- Add a sample-buffer arm. It reads the asset with AVAssetReader at
outputSettings nil and hands the untouched compressed buffers and the
untouched format description straight to the renderer, with a variant
that rebuilds the description the way playback builds it. Every
existing mode went through AVPlayer, so nothing exercised the path
playback actually uses; this is what tells us whether the renderer or
our construction is at fault.
- Add an AirPlay route picker. AirPlay is the only route where the system
resolves the rendering mode and the supported channel layouts, so it is
what makes those observations reachable at all, and the AVPlayer arms
now allow external playback so every arm can be compared on the same
destination.
- Add a session-mode toggle for the one profile difference between the
guide and previous playback behaviour.
- Report the session profile, supported layouts, both format
descriptions, the magic cookie and the renderer status, and release the
session on stop so a failed run cannot contaminate the next one.
Also bumps MPVKit to 1.0.14, which carries the matching audio output
work: the channel layout AVFoundation itself uses for Dolby content, a
renderer-failure observer so the fallback to PCM can actually run, the
prescribed feed ordering and preroll, flush recovery that re-supplies the
discarded audio instead of shifting later audio into its place, and
capability-driven fallback on route and capability changes.
This does not yet fix#1300. Whether the sample-buffer renderer can carry
JOC is still unknown; it removes every difference from the documented
setup that could explain the failure, and gives us the arm to answer it
on real hardware.
Consolidates duplicated logic behind shared implementations — paginated
grid tabs, focus chrome, cached remote stores, sheet selection columns,
the server artifact store and a test fixture layer — and removes code
that had become unreachable. Net reduction of about 5,500 lines with no
behaviour change.
Where a fix had landed separately in code that moved into a shared
helper, the fix was re-applied inside the helper rather than left behind
in the copy that went away.
Deduplicates the hand-rolled coalescing/caching maps, the Plex client cast,
the missing-serverId event guard and the progress-failure backoff, and drops
the MusicPlaybackService availability gate, which could never fail in
production.
Extracts the repeated toolbar fade into a single ToolbarScrim widget, folds
duplicated request/retry handling in the media server HTTP client, and
collapses the parallel playback-source, download-manager and live TV helper
paths into shared implementations.
Collapses indirection layers and one-caller abstractions across the video
player, shortcut dispatch, shader loading and context-menu code, including
the VideoPIPManager pass-through over PipService.
Introduces shared seams for paginated views, D-pad reorder, media control
routing, async singletons and the device method channel, then points the
open-coded copies at them.
Also removes unused models and duplicated provider/server plumbing, folds
the twice-implemented artifact store in the server, and factors the
repeated Flutter toolchain prologue in CI into a composite action.
Drops dead code across services, models, utils and widgets, including the
connection auth service, which had no implementer, and the Live TV DVR
provisioning models, which had no caller.
Tests that only covered deleted behaviour are removed or trimmed. No
behaviour change.
Use Flutter's supported desktop application-exit API so the second root Back press closes Plezy on Windows. Preserve fullscreen when video player navigation is enabled while keeping fullscreen-first Escape behavior for normal desktop use.
close#1582
* fix(player): preserve volume when toggling mute
Muting now keeps the last volume level memorized. Unmuting restores that level, including amplified values allowed by the configured maximum.
* fix(player): preserve volume for companion remote mute
Route the companion remote through the shared mute transition so it no longer overwrites the persisted volume or restores to 100%. Also correct the Dartdoc formatting for the transition record fields.
Anchor the overlay to the screen and seekbar clearance, widen the card
on height-limited screens so sections pack side by side, and scale down
as a last resort instead of clipping the bottom sections.
close#1469