419 lines
15 KiB
Swift
419 lines
15 KiB
Swift
import AVKit
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import UIKit
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#if os(tvOS)
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// tvOS stub: AVPictureInPictureController has different constraints on tvOS
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// and is not supported by the Plezy flow. Provide a no-op shell so callers
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// in MpvPlayerPlugin compile unchanged; isSupported reports false so PiP is
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// never attempted at runtime.
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protocol MpvPipDelegate: AnyObject {
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func pipWillStart()
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func pipDidStart()
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func pipDidStop(restored: Bool)
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func pipDidFailToStart(error: Error?)
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func pipSetPlaying(_ playing: Bool)
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func pipSkip(byInterval seconds: Double)
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var isPipPlaying: Bool { get }
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var pipDuration: Double { get }
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}
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class MpvPipController: NSObject {
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static var isSupported: Bool { false }
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weak var delegate: MpvPipDelegate?
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var isPipActive: Bool { false }
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var autoStartEnabled: Bool { false }
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var layerPointer: UnsafeMutableRawPointer {
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// Return a dummy non-null pointer — layerPointer is handed to mpv for
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// rendering into PiP, which never activates on tvOS.
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UnsafeMutableRawPointer(bitPattern: 0x1)!
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}
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func setup(with layer: CALayer, containerView: UIView) {}
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func setAutoStart(_ enabled: Bool) {}
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func warmLayer(currentTime: Double, isPlaying: Bool) {}
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func pushBlankFrame(width: Int32 = 1920, height: Int32 = 1080) {}
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func startPip(waitForFrame: Bool = true, completion: @escaping (Bool) -> Void) {
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completion(false)
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}
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func stopPip() {}
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func invalidatePlaybackState() {}
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func flushLayer() {}
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func syncTimebase(currentTime: Double, isPlaying: Bool) {}
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func teardown() {}
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}
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#else
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/// Delegate to notify the plugin of PiP lifecycle events
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protocol MpvPipDelegate: AnyObject {
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/// Called when PiP is about to start (system or app-initiated)
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func pipWillStart()
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func pipDidStart()
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/// Called when PiP stops. `restored` is true if the user pressed maximize (restore UI).
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func pipDidStop(restored: Bool)
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func pipDidFailToStart(error: Error?)
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/// Forward play/pause commands from PiP overlay to mpv
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func pipSetPlaying(_ playing: Bool)
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/// Forward skip forward/backward commands from PiP overlay to mpv
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func pipSkip(byInterval seconds: Double)
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/// Query whether mpv is currently playing
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var isPipPlaying: Bool { get }
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/// Get total duration in seconds
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var pipDuration: Double { get }
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}
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/// Encapsulates all iOS Picture-in-Picture logic using AVSampleBufferDisplayLayer.
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/// Requires iOS 15+ for the ContentSource API; on older versions, `setup()` is a no-op.
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class MpvPipController: NSObject {
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// MARK: - Properties
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private var pipController: AVPictureInPictureController?
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private let sampleBufferLayer = AVSampleBufferDisplayLayer()
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private var containerView: UIView?
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weak var delegate: MpvPipDelegate?
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/// Pointer to the sample buffer layer for passing to mpv as `wid`
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var layerPointer: UnsafeMutableRawPointer {
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Unmanaged.passUnretained(sampleBufferLayer).toOpaque()
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}
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// MARK: - Initialization
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override init() {
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super.init()
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setup()
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}
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private func setup() {
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guard #available(iOS 15.0, *) else { return }
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do {
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try AVAudioSession.sharedInstance().setCategory(.playback, mode: .moviePlayback)
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try AVAudioSession.sharedInstance().setActive(true)
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} catch {
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print("[MpvPipController] Failed to configure audio session: \(error)")
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}
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// The sample buffer layer must be in a visible view hierarchy for
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// isPictureInPicturePossible to become true.
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if let windowScene = UIApplication.shared.connectedScenes.first as? UIWindowScene,
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let window = windowScene.windows.first(where: { $0.isKeyWindow })
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{
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let view = UIView(frame: window.bounds)
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view.clipsToBounds = true
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view.isUserInteractionEnabled = false
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sampleBufferLayer.frame = view.bounds
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view.layer.addSublayer(sampleBufferLayer)
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window.addSubview(view)
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containerView = view
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}
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createPipController()
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}
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/// Helper that conforms to the iOS 15+ delegate protocols
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private var delegateHelper: AnyObject?
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private func createPipController() {
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guard #available(iOS 15.0, *) else { return }
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let helper = PipDelegateHelper(controller: self)
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let contentSource = AVPictureInPictureController.ContentSource(
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sampleBufferDisplayLayer: sampleBufferLayer,
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playbackDelegate: helper
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)
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self.delegateHelper = helper
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pipController = AVPictureInPictureController(contentSource: contentSource)
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pipController?.delegate = helper
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if #available(iOS 14.2, *) {
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pipController?.canStartPictureInPictureAutomaticallyFromInline = false
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}
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}
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/// Enable/disable system auto-PiP (starts PiP automatically on background transition)
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func setAutoStart(_ enabled: Bool) {
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guard #available(iOS 14.2, *) else { return }
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pipController?.canStartPictureInPictureAutomaticallyFromInline = enabled
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}
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/// Push a black frame to the sample buffer layer so PiP has content
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/// to display immediately (before vo_pip decodes the first real frame).
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func pushBlankFrame(width: Int32 = 1920, height: Int32 = 1080) {
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var pixelBuffer: CVPixelBuffer?
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let attrs: [String: Any] = [
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kCVPixelBufferIOSurfacePropertiesKey as String: [:]
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]
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let status = CVPixelBufferCreate(
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kCFAllocatorDefault, Int(width), Int(height),
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kCVPixelFormatType_32BGRA, attrs as CFDictionary, &pixelBuffer
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)
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guard status == kCVReturnSuccess, let pb = pixelBuffer else { return }
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// Fill with black
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CVPixelBufferLockBaseAddress(pb, [])
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if let base = CVPixelBufferGetBaseAddress(pb) {
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memset(base, 0, CVPixelBufferGetDataSize(pb))
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}
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CVPixelBufferUnlockBaseAddress(pb, [])
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// Use current timebase time for PTS (if available) so the frame isn't stale
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let pts: CMTime
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if let tb = sampleBufferLayer.controlTimebase {
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pts = CMTimebaseGetTime(tb)
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} else {
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pts = CMTime(value: 0, timescale: 30)
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}
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var timing = CMSampleTimingInfo(
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duration: CMTime(value: 1, timescale: 30),
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presentationTimeStamp: pts,
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decodeTimeStamp: .invalid
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)
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// Create format description and sample buffer
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var formatDesc: CMVideoFormatDescription?
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CMVideoFormatDescriptionCreateForImageBuffer(
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allocator: kCFAllocatorDefault,
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imageBuffer: pb,
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formatDescriptionOut: &formatDesc
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)
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guard let fmt = formatDesc else { return }
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var sampleBuffer: CMSampleBuffer?
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CMSampleBufferCreateReadyWithImageBuffer(
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allocator: kCFAllocatorDefault,
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imageBuffer: pb,
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formatDescription: fmt,
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sampleTiming: &timing,
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sampleBufferOut: &sampleBuffer
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)
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guard let sb = sampleBuffer else { return }
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// Set DisplayImmediately so it shows regardless of timebase timing
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if let attachments = CMSampleBufferGetSampleAttachmentsArray(
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sb, createIfNecessary: true) as? [NSMutableDictionary],
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let dict = attachments.first
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{
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dict[kCMSampleAttachmentKey_DisplayImmediately] = true
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}
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sampleBufferLayer.enqueue(sb)
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}
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/// Sync the layer's controlTimebase with the actual playback position.
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/// This makes the PiP progress bar show the correct time.
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func syncTimebase(currentTime: Double, isPlaying: Bool) {
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guard let timebase = sampleBufferLayer.controlTimebase else { return }
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let cmTime = CMTime(seconds: currentTime, preferredTimescale: 1000)
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CMTimebaseSetTime(timebase, time: cmTime)
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CMTimebaseSetRate(timebase, rate: isPlaying ? 1.0 : 0.0)
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}
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/// Ensure the layer has a timebase and blank frame so the system considers
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/// PiP possible (required for canStartPictureInPictureAutomaticallyFromInline).
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func warmLayer(currentTime: Double, isPlaying: Bool) {
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if sampleBufferLayer.controlTimebase == nil {
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var timebase: CMTimebase?
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CMTimebaseCreateWithSourceClock(
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allocator: kCFAllocatorDefault,
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sourceClock: CMClockGetHostTimeClock(),
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timebaseOut: &timebase
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)
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if let tb = timebase {
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sampleBufferLayer.controlTimebase = tb
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}
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}
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syncTimebase(currentTime: currentTime, isPlaying: isPlaying)
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pushBlankFrame()
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}
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// MARK: - Public API
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static var isSupported: Bool {
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guard #available(iOS 15.0, *) else { return false }
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return AVPictureInPictureController.isPictureInPictureSupported()
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}
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/// Start PiP. When `waitForFrame` is false (auto-PiP), skips the frame
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/// readiness check since the scene is about to deactivate.
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func startPip(waitForFrame: Bool = true, completion: @escaping (Bool) -> Void) {
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guard let pipController = pipController else {
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completion(false)
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return
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}
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var attempts = 0
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func tryStart() {
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let possible = pipController.isPictureInPicturePossible
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let hasTimebase = sampleBufferLayer.controlTimebase != nil
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let hasFrame: Bool
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if !waitForFrame {
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hasFrame = true // Skip frame check for auto-PiP
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} else if #available(iOS 17.4, *) {
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hasFrame = sampleBufferLayer.isReadyForDisplay
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} else {
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hasFrame = true
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}
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if possible && hasTimebase && hasFrame {
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print("[MpvPipController] vo_pip ready after \(attempts) retries, starting PiP")
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pipController.startPictureInPicture()
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completion(true)
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} else if attempts < 40 {
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attempts += 1
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.05) { tryStart() }
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} else {
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print(
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"[MpvPipController] PiP not ready after \(attempts) retries (possible=\(possible), timebase=\(hasTimebase))"
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)
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completion(false)
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}
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}
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tryStart()
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}
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func stopPip() {
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pipController?.stopPictureInPicture()
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}
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/// Invalidate the playback state so PiP updates its UI (play/pause button)
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func invalidatePlaybackState() {
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pipController?.invalidatePlaybackState()
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}
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/// Fully tear down PiP — removes the container view from the window and
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/// destroys the AVPictureInPictureController so the system can no longer
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/// trigger auto-PiP after the player is disposed.
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func teardown() {
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pipController?.stopPictureInPicture()
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if #available(iOS 14.2, *) {
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pipController?.canStartPictureInPictureAutomaticallyFromInline = false
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}
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pipController = nil
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delegateHelper = nil
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sampleBufferLayer.flushAndRemoveImage()
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sampleBufferLayer.controlTimebase = nil
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sampleBufferLayer.removeFromSuperlayer()
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containerView?.removeFromSuperview()
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containerView = nil
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}
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/// Flush enqueued sample buffers from the layer to free video frame memory
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func flushLayer() {
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sampleBufferLayer.flushAndRemoveImage()
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}
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}
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// MARK: - PiP Delegate Helper (iOS 15+)
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/// Separate class conforming to AVPictureInPictureControllerDelegate and
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/// AVPictureInPictureSampleBufferPlaybackDelegate since these require iOS 15+
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/// availability for the ContentSource-based delegate methods.
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@available(iOS 15.0, *)
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private class PipDelegateHelper: NSObject, AVPictureInPictureControllerDelegate,
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AVPictureInPictureSampleBufferPlaybackDelegate
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{
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weak var controller: MpvPipController?
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private var isRestoring = false
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init(controller: MpvPipController) {
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self.controller = controller
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super.init()
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}
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// MARK: - AVPictureInPictureControllerDelegate
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func pictureInPictureControllerWillStartPictureInPicture(
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_ pictureInPictureController: AVPictureInPictureController
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) {
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print("[MpvPipController] PiP will start")
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controller?.delegate?.pipWillStart()
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}
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func pictureInPictureControllerDidStartPictureInPicture(
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_ pictureInPictureController: AVPictureInPictureController
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) {
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print("[MpvPipController] PiP did start")
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controller?.delegate?.pipDidStart()
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}
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func pictureInPictureControllerDidStopPictureInPicture(
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_ pictureInPictureController: AVPictureInPictureController
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) {
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let restored = isRestoring
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isRestoring = false
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print("[MpvPipController] PiP did stop (restored: \(restored))")
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controller?.delegate?.pipDidStop(restored: restored)
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}
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func pictureInPictureController(
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_ pictureInPictureController: AVPictureInPictureController,
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failedToStartPictureInPictureWithError error: Error
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) {
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print("[MpvPipController] PiP failed to start: \(error)")
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controller?.delegate?.pipDidFailToStart(error: error)
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}
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func pictureInPictureController(
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_ pictureInPictureController: AVPictureInPictureController,
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restoreUserInterfaceForPictureInPictureStopWithCompletionHandler completionHandler:
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@escaping (Bool) -> Void
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) {
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print("[MpvPipController] PiP restore user interface")
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isRestoring = true
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completionHandler(true)
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}
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func pictureInPictureControllerWillStopPictureInPicture(
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_ pictureInPictureController: AVPictureInPictureController
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) {
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print("[MpvPipController] PiP will stop")
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}
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// MARK: - AVPictureInPictureSampleBufferPlaybackDelegate
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func pictureInPictureController(
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_ pictureInPictureController: AVPictureInPictureController,
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setPlaying playing: Bool
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) {
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print("[MpvPipController] PiP setPlaying: \(playing)")
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controller?.delegate?.pipSetPlaying(playing)
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}
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func pictureInPictureControllerTimeRangeForPlayback(
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_ pictureInPictureController: AVPictureInPictureController
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) -> CMTimeRange {
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let duration = controller?.delegate?.pipDuration ?? 0
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if duration > 0 {
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return CMTimeRange(
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start: .zero,
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duration: CMTime(seconds: duration, preferredTimescale: 1000)
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)
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}
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return CMTimeRange(start: .zero, duration: CMTime(seconds: 1, preferredTimescale: 1))
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}
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func pictureInPictureControllerIsPlaybackPaused(
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_ pictureInPictureController: AVPictureInPictureController
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) -> Bool {
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return !(controller?.delegate?.isPipPlaying ?? false)
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}
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func pictureInPictureController(
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_ pictureInPictureController: AVPictureInPictureController,
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didTransitionToRenderSize newRenderSize: CMVideoDimensions
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) {}
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func pictureInPictureController(
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_ pictureInPictureController: AVPictureInPictureController,
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skipByInterval skipInterval: CMTime,
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completion completionHandler: @escaping () -> Void
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) {
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let seconds = CMTimeGetSeconds(skipInterval)
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print("[MpvPipController] PiP skip by \(seconds)s")
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controller?.delegate?.pipSkip(byInterval: seconds)
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completionHandler()
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}
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}
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#endif // !os(tvOS)
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