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plezy/lib/widgets/video_controls/sheets/video_settings_sheet.dart
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Dart

import 'dart:io';
import 'package:file_picker/file_picker.dart';
import 'package:flutter/material.dart';
import 'package:plezy/widgets/app_icon.dart';
import 'package:material_symbols_icons/symbols.dart';
import 'package:path/path.dart' as path;
import 'package:provider/provider.dart';
import '../../../models/shader_preset.dart';
import '../../../mpv/mpv.dart';
import '../../../providers/shader_provider.dart';
import '../../../services/settings_service.dart';
import '../../../services/shader_service.dart';
import '../../../services/sleep_timer_service.dart';
import '../../../focus/focusable_wrapper.dart';
import '../../../utils/dialogs.dart';
import '../../../utils/formatters.dart';
import '../../../utils/platform_detector.dart';
import '../../../utils/snackbar_helper.dart';
import '../../../theme/mono_tokens.dart';
import '../../../widgets/focusable_list_tile.dart';
import '../../../widgets/overlay_sheet.dart';
import '../widgets/sync_offset_control.dart';
import '../widgets/sleep_timer_content.dart';
import '../../../i18n/strings.g.dart';
import 'base_video_control_sheet.dart';
enum _SettingsView { menu, speed, sleep, audioSync, subtitleSync, audioDevice, shader }
/// Reusable menu item widget for settings sheet
class _SettingsMenuItem extends StatelessWidget {
final IconData icon;
final String title;
final String valueText;
final VoidCallback onTap;
final bool isHighlighted;
final bool allowValueOverflow;
const _SettingsMenuItem({
required this.icon,
required this.title,
required this.valueText,
required this.onTap,
this.isHighlighted = false,
this.allowValueOverflow = false,
});
@override
Widget build(BuildContext context) {
final t = tokens(context);
final valueWidget = Text(
valueText,
style: TextStyle(color: isHighlighted ? Colors.amber : t.textMuted, fontSize: 14),
overflow: allowValueOverflow ? TextOverflow.ellipsis : null,
);
return FocusableListTile(
leading: AppIcon(icon, fill: 1, color: isHighlighted ? Colors.amber : t.textMuted),
title: Text(title),
trailing: Row(
mainAxisSize: MainAxisSize.min,
children: [
if (allowValueOverflow) Flexible(child: valueWidget) else valueWidget,
const SizedBox(width: 8),
AppIcon(Symbols.chevron_right_rounded, fill: 1, color: t.textMuted),
],
),
onTap: onTap,
);
}
}
/// Unified settings sheet for playback adjustments with in-sheet navigation
class VideoSettingsSheet extends StatefulWidget {
final Player player;
final int audioSyncOffset;
final int subtitleSyncOffset;
/// Whether the user can control playback (false hides speed option in host-only mode).
final bool canControl;
/// Whether this is a live TV stream (hides speed settings).
final bool isLive;
/// Optional shader service for MPV shader control
final ShaderService? shaderService;
/// Called when shader preset changes
final VoidCallback? onShaderChanged;
/// Whether ambient lighting is currently enabled
final bool isAmbientLightingEnabled;
/// Called to toggle ambient lighting on/off (null if unsupported)
final VoidCallback? onToggleAmbientLighting;
/// Called to cancel the video controls auto-hide timer.
final VoidCallback? onCancelAutoHide;
/// Called to restart the video controls auto-hide timer.
final VoidCallback? onStartAutoHide;
/// Called when a sync offset changes (so the parent can update its state).
final void Function(String propertyName, int offset)? onSyncOffsetChanged;
const VideoSettingsSheet({
super.key,
required this.player,
required this.audioSyncOffset,
required this.subtitleSyncOffset,
this.canControl = true,
this.isLive = false,
this.shaderService,
this.onShaderChanged,
this.isAmbientLightingEnabled = false,
this.onToggleAmbientLighting,
this.onCancelAutoHide,
this.onStartAutoHide,
this.onSyncOffsetChanged,
});
@override
State<VideoSettingsSheet> createState() => _VideoSettingsSheetState();
}
class _VideoSettingsSheetState extends State<VideoSettingsSheet> {
_SettingsView _currentView = _SettingsView.menu;
late int _audioSyncOffset;
late int _subtitleSyncOffset;
bool _enableHDR = true;
bool _showPerformanceOverlay = false;
bool _autoPlayNextEpisode = true;
bool _audioPassthrough = false;
bool _audioNormalization = false;
@override
void initState() {
super.initState();
_audioSyncOffset = widget.audioSyncOffset;
_subtitleSyncOffset = widget.subtitleSyncOffset;
_loadSettings();
}
Future<void> _loadSettings() async {
final settings = await SettingsService.getInstance();
if (!mounted) return;
setState(() {
_enableHDR = settings.getEnableHDR();
_showPerformanceOverlay = settings.getShowPerformanceOverlay();
_autoPlayNextEpisode = settings.getAutoPlayNextEpisode();
_audioPassthrough = settings.getAudioPassthrough();
_audioNormalization = settings.getAudioNormalization();
});
}
Future<void> _toggleHDR() async {
final newValue = !_enableHDR;
final settings = await SettingsService.getInstance();
await settings.setEnableHDR(newValue);
if (!mounted) return;
setState(() {
_enableHDR = newValue;
});
// Apply to player immediately
await widget.player.setProperty('hdr-enabled', newValue ? 'yes' : 'no');
}
Future<void> _togglePerformanceOverlay() async {
final newValue = !_showPerformanceOverlay;
final settings = await SettingsService.getInstance();
await settings.setShowPerformanceOverlay(newValue);
if (!mounted) return;
setState(() {
_showPerformanceOverlay = newValue;
});
}
Future<void> _toggleAutoPlayNextEpisode() async {
final newValue = !_autoPlayNextEpisode;
final settings = await SettingsService.getInstance();
await settings.setAutoPlayNextEpisode(newValue);
if (!mounted) return;
setState(() {
_autoPlayNextEpisode = newValue;
});
}
Future<void> _toggleAudioPassthrough() async {
final newValue = !_audioPassthrough;
final settings = await SettingsService.getInstance();
await settings.setAudioPassthrough(newValue);
if (!mounted) return;
setState(() {
_audioPassthrough = newValue;
});
await widget.player.setAudioPassthrough(newValue);
}
Future<void> _toggleAudioNormalization() async {
final newValue = !_audioNormalization;
final settings = await SettingsService.getInstance();
await settings.setAudioNormalization(newValue);
if (!mounted) return;
setState(() {
_audioNormalization = newValue;
});
await widget.player.setProperty('af', newValue ? 'loudnorm=I=-14:TP=-3:LRA=4' : '');
}
void _navigateTo(_SettingsView view) {
// Sync views open as a compact top bar instead of a sub-view
if (view == _SettingsView.audioSync || view == _SettingsView.subtitleSync) {
_openSyncBar(view);
return;
}
setState(() {
_currentView = view;
});
OverlaySheetController.maybeOf(context)?.refocus();
}
void _openSyncBar(_SettingsView view) {
final controller = OverlaySheetController.maybeOf(context);
if (controller == null) return;
final isSubtitle = view == _SettingsView.subtitleSync;
final title = isSubtitle ? t.videoSettings.subtitleSync : t.videoSettings.audioSync;
final icon = isSubtitle ? Symbols.subtitles_rounded : Symbols.sync_rounded;
final propertyName = isSubtitle ? 'sub-delay' : 'audio-delay';
final initialOffset = isSubtitle ? _subtitleSyncOffset : _audioSyncOffset;
// Created here so we can pass it as initialFocusNode to the overlay sheet,
// ensuring the slider gets focus when the bar opens. Disposed by _CompactSyncBar.
final sliderFocusNode = FocusNode(debugLabel: 'SyncSlider');
// show() with new alignment replaces the current sheet (completing the
// settings sheet future, which restarts the auto-hide timer via
// whenComplete in track_chapter_controls). Cancel it again here.
controller.show(
alignment: Alignment.topCenter,
constraints: const BoxConstraints(maxHeight: 80, maxWidth: 900),
initialFocusNode: sliderFocusNode,
builder: (_) => _CompactSyncBar(
title: title,
icon: icon,
player: widget.player,
propertyName: propertyName,
initialOffset: initialOffset,
sliderFocusNode: sliderFocusNode,
onOffsetChanged: (offset) async {
final settings = await SettingsService.getInstance();
if (isSubtitle) {
await settings.setSubtitleSyncOffset(offset);
} else {
await settings.setAudioSyncOffset(offset);
}
widget.onSyncOffsetChanged?.call(propertyName, offset);
},
),
).whenComplete(() {
widget.onStartAutoHide?.call();
});
// Cancel auto-hide after show() — the previous sheet's whenComplete
// fires as a microtask and restarts the timer, so schedule our cancel
// to run after that microtask.
Future.microtask(() => widget.onCancelAutoHide?.call());
}
void _navigateBack() {
setState(() {
_currentView = _SettingsView.menu;
});
OverlaySheetController.maybeOf(context)?.refocus();
}
String _getTitle() {
switch (_currentView) {
case _SettingsView.menu:
return t.videoSettings.playbackSettings;
case _SettingsView.speed:
return t.videoSettings.playbackSpeed;
case _SettingsView.sleep:
return t.videoSettings.sleepTimer;
case _SettingsView.audioSync:
return t.videoSettings.audioSync;
case _SettingsView.subtitleSync:
return t.videoSettings.subtitleSync;
case _SettingsView.audioDevice:
return t.videoSettings.audioOutput;
case _SettingsView.shader:
return t.shaders.title;
}
}
IconData _getIcon() {
switch (_currentView) {
case _SettingsView.menu:
return Symbols.tune_rounded;
case _SettingsView.speed:
return Symbols.speed_rounded;
case _SettingsView.sleep:
return Symbols.bedtime_rounded;
case _SettingsView.audioSync:
return Symbols.sync_rounded;
case _SettingsView.subtitleSync:
return Symbols.subtitles_rounded;
case _SettingsView.audioDevice:
return Symbols.speaker_rounded;
case _SettingsView.shader:
return Symbols.auto_fix_high_rounded;
}
}
String _formatSpeed(double speed) {
if (speed == 1.0) return 'Normal';
return '${speed.toStringAsFixed(2)}x';
}
String _formatSleepTimer(SleepTimerService sleepTimer) {
if (!sleepTimer.isActive) return 'Off';
final remaining = sleepTimer.remainingTime;
if (remaining == null) return 'Off';
return 'Active (${formatDurationWithSeconds(remaining)})';
}
Widget _buildMenuView() {
final sleepTimer = SleepTimerService();
final isDesktop = PlatformDetector.isDesktop(context);
return ListView(
children: [
// Playback Speed - hidden for live TV and when user cannot control playback
if (widget.canControl && !widget.isLive)
StreamBuilder<double>(
stream: widget.player.streams.rate,
initialData: widget.player.state.rate,
builder: (context, snapshot) {
final currentRate = snapshot.data ?? 1.0;
return _SettingsMenuItem(
icon: Symbols.speed_rounded,
title: t.videoSettings.playbackSpeed,
valueText: _formatSpeed(currentRate),
onTap: () => _navigateTo(_SettingsView.speed),
);
},
),
// Sleep Timer
ListenableBuilder(
listenable: sleepTimer,
builder: (context, _) {
final isActive = sleepTimer.isActive;
return _SettingsMenuItem(
icon: Symbols.bedtime_rounded,
title: t.videoSettings.sleepTimer,
valueText: _formatSleepTimer(sleepTimer),
isHighlighted: isActive,
onTap: () => _navigateTo(_SettingsView.sleep),
);
},
),
// Audio Sync
_SettingsMenuItem(
icon: Symbols.sync_rounded,
title: t.videoSettings.audioSync,
valueText: formatSyncOffset(_audioSyncOffset.toDouble()),
isHighlighted: _audioSyncOffset != 0,
onTap: () => _navigateTo(_SettingsView.audioSync),
),
// Subtitle Sync
_SettingsMenuItem(
icon: Symbols.subtitles_rounded,
title: t.videoSettings.subtitleSync,
valueText: formatSyncOffset(_subtitleSyncOffset.toDouble()),
isHighlighted: _subtitleSyncOffset != 0,
onTap: () => _navigateTo(_SettingsView.subtitleSync),
),
// HDR Toggle (iOS, macOS, and Windows)
if (Platform.isIOS || Platform.isMacOS || Platform.isWindows)
FocusableListTile(
leading: AppIcon(Symbols.hdr_strong_rounded, fill: 1, color: _enableHDR ? Colors.amber : tokens(context).textMuted),
title: Text(t.videoSettings.hdr),
trailing: Switch(value: _enableHDR, onChanged: (_) => _toggleHDR(), activeThumbColor: Colors.amber),
onTap: _toggleHDR,
),
// Auto-Play Next Episode Toggle
FocusableListTile(
leading: AppIcon(
Symbols.skip_next_rounded,
fill: 1,
color: _autoPlayNextEpisode ? Colors.amber : tokens(context).textMuted,
),
title: Text(t.videoControls.autoPlayNext),
trailing: Switch(
value: _autoPlayNextEpisode,
onChanged: (_) => _toggleAutoPlayNextEpisode(),
activeThumbColor: Colors.amber,
),
onTap: _toggleAutoPlayNextEpisode,
),
// Audio Output Device (Desktop only)
if (isDesktop)
StreamBuilder<AudioDevice>(
stream: widget.player.streams.audioDevice,
initialData: widget.player.state.audioDevice,
builder: (context, snapshot) {
final currentDevice = snapshot.data ?? widget.player.state.audioDevice;
final deviceLabel = currentDevice.description.isEmpty
? currentDevice.name
: currentDevice.description;
return _SettingsMenuItem(
icon: Symbols.speaker_rounded,
title: t.videoSettings.audioOutput,
valueText: deviceLabel,
allowValueOverflow: true,
onTap: () => _navigateTo(_SettingsView.audioDevice),
);
},
),
// Audio Passthrough (Desktop only)
if (isDesktop)
FocusableListTile(
leading: AppIcon(
Symbols.surround_sound_rounded,
fill: 1,
color: _audioPassthrough ? Colors.amber : tokens(context).textMuted,
),
title: Text(t.videoSettings.audioPassthrough),
trailing: Switch(
value: _audioPassthrough,
onChanged: (_) => _toggleAudioPassthrough(),
activeThumbColor: Colors.amber,
),
onTap: _toggleAudioPassthrough,
),
// Audio Normalization (MPV only)
if (widget.player.playerType == 'mpv')
FocusableListTile(
leading: AppIcon(
Symbols.graphic_eq_rounded,
fill: 1,
color: _audioNormalization ? Colors.amber : tokens(context).textMuted,
),
title: Text(t.videoSettings.audioNormalization),
trailing: Switch(
value: _audioNormalization,
onChanged: (_) => _toggleAudioNormalization(),
activeThumbColor: Colors.amber,
),
onTap: _toggleAudioNormalization,
),
// Shader Preset (MPV only)
if (widget.shaderService != null && widget.shaderService!.isSupported)
_SettingsMenuItem(
icon: Symbols.auto_fix_high_rounded,
title: t.shaders.title,
valueText: widget.shaderService!.currentPreset.name,
isHighlighted: widget.shaderService!.currentPreset.isEnabled,
onTap: () => _navigateTo(_SettingsView.shader),
),
// Ambient Lighting (MPV only)
if (widget.onToggleAmbientLighting != null)
FocusableListTile(
leading: AppIcon(
Symbols.blur_on,
fill: 1,
color: widget.isAmbientLightingEnabled ? Colors.amber : tokens(context).textMuted,
),
title: Text(t.videoControls.ambientLighting),
trailing: Switch(
value: widget.isAmbientLightingEnabled,
onChanged: (_) {
widget.onToggleAmbientLighting?.call();
OverlaySheetController.of(context).close();
},
activeThumbColor: Colors.amber,
),
onTap: () {
widget.onToggleAmbientLighting?.call();
OverlaySheetController.of(context).close();
},
),
// Performance Overlay Toggle
FocusableListTile(
leading: AppIcon(
Symbols.analytics_rounded,
fill: 1,
color: _showPerformanceOverlay ? Colors.amber : tokens(context).textMuted,
),
title: Text(t.videoSettings.performanceOverlay),
trailing: Switch(
value: _showPerformanceOverlay,
onChanged: (_) => _togglePerformanceOverlay(),
activeThumbColor: Colors.amber,
),
onTap: _togglePerformanceOverlay,
),
],
);
}
Widget _buildSpeedView() {
return StreamBuilder<double>(
stream: widget.player.streams.rate,
initialData: widget.player.state.rate,
builder: (context, snapshot) {
final currentRate = snapshot.data ?? 1.0;
final speeds = [0.5, 0.75, 1.0, 1.25, 1.5, 2.0, 2.5, 3.0];
return ListView.builder(
itemCount: speeds.length,
itemBuilder: (context, index) {
final speed = speeds[index];
final isSelected = (currentRate - speed).abs() < 0.01;
final label = speed == 1.0 ? 'Normal' : '${speed.toStringAsFixed(2)}x';
final primary = Theme.of(context).colorScheme.primary;
return FocusableListTile(
title: Text(label, style: TextStyle(color: isSelected ? primary : null)),
trailing: isSelected ? AppIcon(Symbols.check_rounded, fill: 1, color: primary) : null,
onTap: () async {
widget.player.setRate(speed);
// Save as default playback speed
final settings = await SettingsService.getInstance();
await settings.setDefaultPlaybackSpeed(speed);
if (context.mounted) {
OverlaySheetController.of(context).close(); // Close sheet after selection
}
},
);
},
);
},
);
}
Widget _buildSleepView() {
final sleepTimer = SleepTimerService();
return SleepTimerContent(player: widget.player, sleepTimer: sleepTimer, onCancel: () => OverlaySheetController.of(context).close());
}
// Audio/subtitle sync views are now opened as compact top bars via _openSyncBar()
/// Extract the audio backend name from a device name (e.g. "coreaudio" from "coreaudio/BuiltIn").
static String _audioBackend(String name) {
final slash = name.indexOf('/');
return slash > 0 ? name.substring(0, slash) : name;
}
/// Pretty-print a backend identifier.
static String _formatBackend(String backend) {
const labels = {
'coreaudio': 'CoreAudio',
'avfoundation': 'AVFoundation',
'wasapi': 'WASAPI',
'pulse': 'PulseAudio',
'pipewire': 'PipeWire',
'alsa': 'ALSA',
'jack': 'JACK',
'oss': 'OSS',
};
return labels[backend] ?? backend;
}
Widget _buildAudioDeviceView() {
return StreamBuilder<List<AudioDevice>>(
stream: widget.player.streams.audioDevices,
initialData: widget.player.state.audioDevices,
builder: (context, snapshot) {
final devices = snapshot.data ?? [];
return StreamBuilder<AudioDevice>(
stream: widget.player.streams.audioDevice,
initialData: widget.player.state.audioDevice,
builder: (context, selectedSnapshot) {
final currentDevice = selectedSnapshot.data ?? widget.player.state.audioDevice;
// Check for duplicate descriptions (same physical device across multiple backends).
final descCounts = <String, int>{};
for (final d in devices) {
final desc = d.description.isEmpty ? d.name : d.description;
descCounts[desc] = (descCounts[desc] ?? 0) + 1;
}
final hasDuplicates = descCounts.values.any((c) => c > 1);
if (!hasDuplicates) {
return _buildFlatDeviceList(devices, currentDevice);
}
// Group devices by backend, keeping "auto" at the top ungrouped.
final ungrouped = <AudioDevice>[];
final groups = <String, List<AudioDevice>>{};
for (final d in devices) {
final backend = _audioBackend(d.name);
if (!d.name.contains('/')) {
ungrouped.add(d);
} else {
(groups[backend] ??= []).add(d);
}
}
return ListView(
children: [
for (final d in ungrouped) _buildDeviceTile(d, currentDevice),
for (final entry in groups.entries) ...[
Padding(
padding: const EdgeInsets.fromLTRB(16, 12, 16, 4),
child: Text(
_formatBackend(entry.key),
style: TextStyle(color: tokens(context).textMuted, fontSize: 12, fontWeight: FontWeight.w600),
),
),
for (final d in entry.value) _buildDeviceTile(d, currentDevice),
],
],
);
},
);
},
);
}
Widget _buildFlatDeviceList(List<AudioDevice> devices, AudioDevice currentDevice) {
return ListView.builder(
itemCount: devices.length,
itemBuilder: (context, index) => _buildDeviceTile(devices[index], currentDevice),
);
}
Widget _buildDeviceTile(AudioDevice device, AudioDevice currentDevice) {
final isSelected = device.name == currentDevice.name;
final label = device.description.isEmpty ? device.name : device.description;
final primary = Theme.of(context).colorScheme.primary;
return FocusableListTile(
title: Text(label, style: TextStyle(color: isSelected ? primary : null)),
trailing: isSelected ? AppIcon(Symbols.check_rounded, fill: 1, color: primary) : null,
onTap: () {
widget.player.setAudioDevice(device);
OverlaySheetController.of(context).close();
},
);
}
Widget _buildShaderView() {
if (widget.shaderService == null) return const SizedBox.shrink();
return Consumer<ShaderProvider>(
builder: (context, shaderProvider, _) {
final currentPreset = widget.shaderService!.currentPreset;
final presets = shaderProvider.allPresets;
// +1 for the import button at the end
return ListView.builder(
itemCount: presets.length + 1,
itemBuilder: (context, index) {
// Import button at the end
if (index == presets.length) {
return FocusableListTile(
leading: AppIcon(Symbols.add_rounded, fill: 1, color: tokens(context).textMuted),
title: Text(t.shaders.importShader),
onTap: () => _importCustomShader(shaderProvider),
);
}
final preset = presets[index];
final isSelected = preset.id == currentPreset.id;
final isCustom = preset.type == ShaderPresetType.custom;
return FocusableListTile(
title: Text(preset.name, style: TextStyle(color: isSelected ? Colors.amber : null)),
subtitle: _getShaderSubtitle(preset) != null
? Text(_getShaderSubtitle(preset)!, style: TextStyle(color: tokens(context).textMuted, fontSize: 12))
: null,
trailing: Row(
mainAxisSize: MainAxisSize.min,
children: [
if (isSelected) const AppIcon(Symbols.check_rounded, fill: 1, color: Colors.amber),
if (isCustom) ...[
if (isSelected) const SizedBox(width: 8),
GestureDetector(
onTap: () => _deleteCustomShader(shaderProvider, preset),
child: AppIcon(Symbols.delete_rounded, fill: 1, color: tokens(context).textMuted, size: 20),
),
],
],
),
onTap: () async {
// Disable ambient lighting when selecting a shader
if (preset.type != ShaderPresetType.none && widget.isAmbientLightingEnabled) {
widget.onToggleAmbientLighting?.call();
}
await widget.shaderService!.applyPreset(preset);
await shaderProvider.setPreset(preset);
widget.onShaderChanged?.call();
if (context.mounted) OverlaySheetController.of(context).close();
},
);
},
);
},
);
}
Future<void> _importCustomShader(ShaderProvider shaderProvider) async {
final result = await FilePicker.platform.pickFiles(
type: FileType.custom,
allowedExtensions: ['glsl'],
);
if (result == null || result.files.isEmpty || !mounted) return;
final filePath = result.files.first.path;
if (filePath == null) return;
try {
final displayName = path.basenameWithoutExtension(filePath);
final preset = await shaderProvider.importCustomShader(filePath, displayName);
// Apply the imported shader immediately
if (widget.shaderService != null && mounted) {
if (preset.type != ShaderPresetType.none && widget.isAmbientLightingEnabled) {
widget.onToggleAmbientLighting?.call();
}
await widget.shaderService!.applyPreset(preset);
await shaderProvider.setPreset(preset);
widget.onShaderChanged?.call();
}
if (mounted) showSuccessSnackBar(context, t.shaders.shaderImported);
} catch (_) {
if (mounted) showErrorSnackBar(context, t.shaders.shaderImportFailed);
}
}
Future<void> _deleteCustomShader(ShaderProvider shaderProvider, ShaderPreset preset) async {
final confirmed = await showDeleteConfirmation(
context,
title: t.shaders.deleteShader,
message: t.shaders.deleteShaderConfirm(name: preset.name),
);
if (!confirmed || !mounted) return;
// If the deleted shader is active, clear it from the player first
if (widget.shaderService!.currentPreset.id == preset.id) {
await widget.shaderService!.applyPreset(ShaderPreset.none);
widget.onShaderChanged?.call();
}
await shaderProvider.deleteCustomShader(preset);
}
String? _getShaderSubtitle(ShaderPreset preset) {
switch (preset.type) {
case ShaderPresetType.none:
return t.shaders.noShaderDescription;
case ShaderPresetType.nvscaler:
return t.shaders.nvscalerDescription;
case ShaderPresetType.anime4k:
if (preset.anime4kConfig != null) {
final quality = preset.anime4kConfig!.quality == Anime4KQuality.fast
? t.shaders.qualityFast
: t.shaders.qualityHQ;
final mode = preset.modeDisplayName;
return '$quality - ${t.shaders.mode} $mode';
}
return null;
case ShaderPresetType.custom:
return t.shaders.customShaderDescription;
}
}
@override
Widget build(BuildContext context) {
final sleepTimer = SleepTimerService();
final isShaderActive = widget.shaderService != null && widget.shaderService!.currentPreset.isEnabled;
final isIconActive =
_currentView == _SettingsView.menu &&
(sleepTimer.isActive || _audioSyncOffset != 0 || _subtitleSyncOffset != 0 || isShaderActive);
return BaseVideoControlSheet(
title: _getTitle(),
icon: _getIcon(),
iconColor: () {
if (isIconActive) return Colors.amber;
if (_currentView == _SettingsView.shader && isShaderActive) return Colors.amber;
return null;
}(),
onBack: _currentView != _SettingsView.menu ? _navigateBack : null,
child: () {
switch (_currentView) {
case _SettingsView.menu:
return _buildMenuView();
case _SettingsView.speed:
return _buildSpeedView();
case _SettingsView.sleep:
return _buildSleepView();
case _SettingsView.audioSync:
case _SettingsView.subtitleSync:
return _buildMenuView(); // Sync views open as top bars, fallback to menu
case _SettingsView.audioDevice:
return _buildAudioDeviceView();
case _SettingsView.shader:
return _buildShaderView();
}
}(),
);
}
}
/// Compact sync bar shown at the top of the screen so subtitles remain visible.
class _CompactSyncBar extends StatefulWidget {
final String title;
final IconData icon;
final Player player;
final String propertyName;
final int initialOffset;
final Future<void> Function(int offset) onOffsetChanged;
final FocusNode sliderFocusNode;
const _CompactSyncBar({
required this.title,
required this.icon,
required this.player,
required this.propertyName,
required this.initialOffset,
required this.onOffsetChanged,
required this.sliderFocusNode,
});
@override
State<_CompactSyncBar> createState() => _CompactSyncBarState();
}
class _CompactSyncBarState extends State<_CompactSyncBar> {
final _resetFocusNode = FocusNode(debugLabel: 'SyncResetButton');
final _closeFocusNode = FocusNode(debugLabel: 'SyncCloseButton');
@override
void dispose() {
widget.sliderFocusNode.dispose();
_resetFocusNode.dispose();
_closeFocusNode.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return Row(
children: [
const SizedBox(width: 16),
AppIcon(widget.icon, fill: 1, color: tokens(context).textMuted, size: 20),
const SizedBox(width: 8),
Text(widget.title, style: const TextStyle(fontWeight: FontWeight.w600, fontSize: 14)),
Expanded(
child: SyncOffsetControl(
player: widget.player,
propertyName: widget.propertyName,
initialOffset: widget.initialOffset,
labelText: widget.title,
onOffsetChanged: widget.onOffsetChanged,
compact: true,
sliderFocusNode: widget.sliderFocusNode,
resetFocusNode: _resetFocusNode,
closeFocusNode: _closeFocusNode,
),
),
const SizedBox(width: 8),
FocusableWrapper(
focusNode: _closeFocusNode,
onSelect: () => OverlaySheetController.of(context).close(),
onNavigateLeft: () => _resetFocusNode.requestFocus(),
borderRadius: 18,
autoScroll: false,
useBackgroundFocus: true,
child: GestureDetector(
onTap: () => OverlaySheetController.of(context).close(),
child: Container(
width: 36,
height: 36,
alignment: Alignment.center,
child: AppIcon(Symbols.close_rounded, fill: 1, color: tokens(context).textMuted, size: 22),
),
),
),
const SizedBox(width: 12),
],
);
}
}