Video on Linux went through a Flutter texture: 8-bit sRGB, which cannot carry
HDR at all, and which forced a whole-window Flutter recomposite for every video
frame. This moves it onto a wl_subsurface stacked below the Flutter surface, with
mpv rendering into an EGL window surface on it through the libmpv render API. The
subsurface is desynchronized, so video and UI now present independently.
With the plane in place HDR follows: the surface is described to the compositor
through wp_color_manager_v1 as the source's own curve and gamut - PQ or HLG,
BT.2020 - carrying whatever HDR10 static metadata the stream actually declares.
The description and the buffer it describes land on the same commit, staged and
validated before mpv is switched, so a PQ frame is never presented labelled sRGB.
A five-second watchdog bounds the one wait a compositor could otherwise leave
hanging. A session that cannot host the plane - X11, or a compositor without
wl_subcompositor - fails initialize with VIDEO_PLANE_UNSUPPORTED naming the
reason: the texture path is gone, and refusing by name beats degrading to
something the user cannot see. An SDR output, a missing capability or an 8-bit
config keep the plane and simply leave it undescribed.
The output's colour state is trusted only when it has been earned. Every landed
property step records itself as it lands; a reset or sequence that cannot
finish downgrades its result to unknown and marks the applied-output cache
untrusted until a clean apply earns it back. A plane whose output state cannot
be named is quarantined - hidden, its description withdrawn - and the
quarantine is recorded state: an unrelated visibility change cannot put a
mislabelled plane back on screen, and only a commit that resolves to a nameable
outcome lifts it. A rect collapsing to zero detaches the buffer exactly as
hiding does, a refused setVideoRect drops the Dart-side sent-rect cache so the
next layout pass retries for free, and a refused tone-mapping pick tells the
user instead of dying in a log.
NVIDIA's Wayland EGL (through at least 610.xx) offers no 10-bit unorm window
configs, so the plane takes half-float as the tier between 10-bit unorm and
8-bit, declares the whole surface opaque so the compositor never reads the
alpha those configs carry, and states GL_RGBA16F rather than a 10-bit lie.
Whether the output is in HDR is read from luminance headroom above its own
reference white rather than from the preferred transfer function, which current
KWin no longer answers PQ for; the margin is half a stop, because KWin reports
an undimmed maximum over a software-dimmed SDR white. Validated on an RTX 4090
(driver 610.57.04) under KWin 6.7.4 with locked-exposure photographs.
Who tone-maps is a user choice. The default is the compositor: photographed on a
400-nit HDR output against a PQ chart it keeps 400 -> 1000 nits monotonic and
separated where the player leg flattens them, because the player path drives
mpv's legacy vo_gpu, whose own standalone output scores the same. The gap is the
renderer, not the wiring.
The decision itself - what the source carries, what the output supports, what to
tell mpv and what to tell the compositor - lives in hdr_metadata.h, free of
Wayland and GTK so its luminance validation can be tested without a display
server. Sending an incoherent luminance set is a protocol error that disconnects
the client, so the rules are worth a unit test.
The deb, rpm and pacman packages now declare wayland-client, wayland-egl and EGL:
the plane links them directly and bundle-libs.sh deliberately never bundles them,
since they are coupled to the running compositor and GPU driver.
lib/dev/harness_main.dart is a second entrypoint for measuring this on hardware -
it drives one clip with scripted mpv properties and reports the colour state mpv
actually settled on. Nothing imports it, so it is tree-shaken out of the app.
Verified on a Steam Deck against an external 400-nit HDR display: the compositor
reports PQ / BT.2020, the connector carries HDR_OUTPUT_METADATA, and against mpv
vo=gpu-next on the same frame the shipped build sits 4.90 counts away overall -
closer to the reference HDR player than to its own SDR fallback.
Adds an "Anchor to Screen" toggle under Subtitle Styling (Android +
ExoPlayer only, default off). When enabled, the text SubtitleView is
sized to the full container instead of the letterboxed video rect, so
SRT/VTT/mov_text cues render in the black bars below widescreen video
and font size and the position setting become relative to the physical
screen height. Bitmap (PGS/VOB) and ASS/libass rendering are unchanged;
mpv already places plaintext subtitles in the margins by default.
close#1730
A coalesced key-repeat skip pins its target so a slow backend cannot make
the next press rebase off a position the seek has not reached yet. Nothing
retired that pin when something else moved the playhead, so for the ten
seconds it survived, a skip taken after a timeline tap, a chapter jump, an
OS media control or a peer sync resumed from the superseded target and threw
the user back across their own jump.
Publish every playhead movement on the player and retire the pin whenever
the announced destination is not the accumulator's own commit. Overlapping
seeks and backend-chosen relocations arbitrate by which operation the
backend accepted, so a request that was merely asked for cannot speak for
where the playhead ended up.
close#1819
Groundwork for #1300. Establishes the session, buffering and route
handling Dolby's application guide prescribes, and adds the diagnostic
arm needed to find out whether Apple's sample-buffer renderer can carry
Atmos objects at all.
Audio session, per the guide's sequence:
- Adopt the long-form playback profile in one atomic call at app launch
and activate the session there. The SDK only accepts that policy with
category Playback, a Default/MoviePlayback/SpokenAudio mode and no
options, so it cannot be assembled from separate calls.
- Report the resolved rendering mode in the player, hidden unless the
system resolves it. Apple only resolves it for CarPlay and AirPlay, so
an unresolved value means unknown, never "not Dolby".
Diagnostics (Apple TV only, Settings > Video Playback > Atmos Output Test):
- Add a sample-buffer arm. It reads the asset with AVAssetReader at
outputSettings nil and hands the untouched compressed buffers and the
untouched format description straight to the renderer, with a variant
that rebuilds the description the way playback builds it. Every
existing mode went through AVPlayer, so nothing exercised the path
playback actually uses; this is what tells us whether the renderer or
our construction is at fault.
- Add an AirPlay route picker. AirPlay is the only route where the system
resolves the rendering mode and the supported channel layouts, so it is
what makes those observations reachable at all, and the AVPlayer arms
now allow external playback so every arm can be compared on the same
destination.
- Add a session-mode toggle for the one profile difference between the
guide and previous playback behaviour.
- Report the session profile, supported layouts, both format
descriptions, the magic cookie and the renderer status, and release the
session on stop so a failed run cannot contaminate the next one.
Also bumps MPVKit to 1.0.14, which carries the matching audio output
work: the channel layout AVFoundation itself uses for Dolby content, a
renderer-failure observer so the fallback to PCM can actually run, the
prescribed feed ordering and preroll, flush recovery that re-supplies the
discarded audio instead of shifting later audio into its place, and
capability-driven fallback on route and capability changes.
This does not yet fix#1300. Whether the sample-buffer renderer can carry
JOC is still unknown; it removes every difference from the documented
setup that could explain the failure, and gives us the arm to answer it
on real hardware.
Audio-only mpv core on every platform (dedicated
com.plezy/mpv_audio_player channels): parameterized android/windows/
linux mpv plugins and a new apple MpvAudioPlayerCore, all skipping
video/window paths (vid=no, audio-display=no, gapless-audio=weak).
MusicPlaybackService drives an in-memory queue with shuffle/repeat,
file-loaded-event gapless arming (property edges coalesce and the
android bridge drops them), per-track progress reporting, OS media
controls, audio focus, sleep timer, and error auto-skip.
PlaybackCoordinator enforces one live native player: starting video
disposes the audio core first.
- Extract track lifecycle logic from VideoPlayerScreen (3248→2928 lines) into TrackManager
- Parse isDefault/isForced for subtitle tracks in parseTrackList
- Emit forced flag from ExoPlayer's emitTrackList
- Fix detectSubtitleMimeType failing on URLs with query params
- Add missing external_ ID prefix in ExoPlayer addSubtitleTrack
- Replace polling loop with stream in selectAndApplyTracks
- Handle play() failure in resumeAfterSubtitleLoad
- Handle addExternalSubtitles failure in onBackendSwitched
- Default MPV native log level to "warn" instead of "v" (Linux/Windows),
add setLogLevel method channel to raise it when debug logging is enabled
- Coalesce MPV render requests via atomic compare_exchange on needs_redraw_
- Clear redraw flag before render so new redraws queue during current frame